Metropoli BBS
VIEWER: walls.wrl MODE: TEXT (ASCII)
#VRML V1.0 ascii

#Generated by VRMLExpress from Walls.vxr

Separator {
	renderCulling AUTO

	DEF BackgroundColor Info {
		string ".7 .2 .1"
	}

	Separator {
		renderCulling AUTO

		DEF gridDataX Coordinate3 {
			point [ -1 0 -1,
				-1 0 9,
				0 0 -1,
				0 0 9,
				1 0 -1,
				1 0 9,
				2 0 -1,
				2 0 9,
				3 0 -1,
				3 0 9,
				4 0 -1,
				4 0 9,
				5 0 -1,
				5 0 9,
				6 0 -1,
				6 0 9,
				7 0 -1,
				7 0 9,
				8 0 -1,
				8 0 9,
				9 0 -1,
				9 0 9 ]
		}

		DEF gridX IndexedLineSet {
			coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1, 6,
				 7, -1, 8, 9, -1, 10, 11, -1, 12, 13,
				 -1, 14, 15, -1, 16, 17, -1, 18, 19, -1,
				 20, 21, -1 ]
			materialIndex -1
			normalIndex -1
			textureCoordIndex -1
		}

		DEF gridDataZ Coordinate3 {
			point [ -1 0 -1,
				9 0 -1,
				-1 0 0,
				9 0 0,
				-1 0 1,
				9 0 1,
				-1 0 2,
				9 0 2,
				-1 0 3,
				9 0 3,
				-1 0 4,
				9 0 4,
				-1 0 5,
				9 0 5,
				-1 0 6,
				9 0 6,
				-1 0 7,
				9 0 7,
				-1 0 8,
				9 0 8,
				-1 0 9,
				9 0 9 ]
		}

		DEF gridZ IndexedLineSet {
			coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1, 6,
				 7, -1, 8, 9, -1, 10, 11, -1, 12, 13,
				 -1, 14, 15, -1, 16, 17, -1, 18, 19, -1,
				 20, 21, -1 ]
			materialIndex -1
			normalIndex -1
			textureCoordIndex -1
		}

	}

	Material {
		ambientColor 0.2 0.2 0.2
		diffuseColor 1 1 0
		specularColor 0 0 0
		emissiveColor 0 0 0
		shininess 0.2
		transparency 0
	}

	Coordinate3 {
		point [0 0 0,
			0 2.4384 0,
			2 0 0,
			2 3.6576 0,
			4 0 0,
			4 2.4384 0,
			4 0 2,
			4 2.4384 2,
			8 0 2,
			8 2.4384 2,
			8 0 4,
			8 3.6576 4,
			8 0 6,
			8 2.4384 6,
			0 0 6,
			0 2.4384 6,
			0 0 4,
			0 3.6576 4,
			0 0 2,
			0 2.4384 2,
			-0.2032 0 -0.2032,
			2 0 -0.2032,
			2 3.6576 -0.2032,
			-0.2032 2.4384 -0.2032,
			2 0 -0.2032,
			4.2032 0 -0.2032,
			4.2032 2.4384 -0.2032,
			2 3.6576 -0.2032,
			4.2032 0 -0.2032,
			4.2032 0 1.7968,
			4.2032 2.4384 1.7968,
			4.2032 2.4384 -0.2032,
			4.2032 0 1.7968,
			8.2032 0 1.7968,
			8.2032 2.4384 1.7968,
			4.2032 2.4384 1.7968,
			8.2032 0 1.7968,
			8.2032 0 4,
			8.2032 3.6576 4,
			8.2032 2.4384 1.7968,
			8.2032 0 4,
			8.2032 0 6.2032,
			8.2032 2.4384 6.2032,
			8.2032 3.6576 4,
			8.2032 0 6.2032,
			-0.2032 0 6.2032,
			-0.2032 2.4384 6.2032,
			8.2032 2.4384 6.2032,
			-0.2032 0 6.2032,
			-0.2032 0 4,
			-0.2032 3.6576 4,
			-0.2032 2.4384 6.2032,
			-0.2032 0 4,
			-0.2032 0 2,
			-0.2032 2.4384 2,
			-0.2032 3.6576 4,
			-0.2032 0 2,
			-0.2032 0 -0.2032,
			-0.2032 2.4384 -0.2032,
			-0.2032 2.4384 2 ]
	}
	IndexedFaceSet {
		coordIndex [1, 3, 2, 0, -1 ,
			3, 5, 4, 2, -1 ,
			5, 7, 6, 4, -1 ,
			7, 9, 8, 6, -1 ,
			9, 11, 10, 8, -1 ,
			11, 13, 12, 10, -1 ,
			13, 15, 14, 12, -1 ,
			15, 17, 16, 14, -1 ,
			17, 19, 18, 16, -1 ,
			19, 1, 0, 18, -1 ,
			22, 23, 20, 21, -1 ,
			3, 22, 21, 2, -1 ,
			23, 1, 0, 20, -1 ,
			1, 23, 22, 3, -1 ,
			2, 21, 20, 0, -1 ,
			26, 27, 24, 25, -1 ,
			5, 26, 25, 4, -1 ,
			27, 3, 2, 24, -1 ,
			3, 27, 26, 5, -1 ,
			4, 25, 24, 2, -1 ,
			30, 31, 28, 29, -1 ,
			7, 30, 29, 6, -1 ,
			31, 5, 4, 28, -1 ,
			5, 31, 30, 7, -1 ,
			6, 29, 28, 4, -1 ,
			34, 35, 32, 33, -1 ,
			9, 34, 33, 8, -1 ,
			35, 7, 6, 32, -1 ,
			7, 35, 34, 9, -1 ,
			8, 33, 32, 6, -1 ,
			38, 39, 36, 37, -1 ,
			11, 38, 37, 10, -1 ,
			39, 9, 8, 36, -1 ,
			9, 39, 38, 11, -1 ,
			10, 37, 36, 8, -1 ,
			42, 43, 40, 41, -1 ,
			13, 42, 41, 12, -1 ,
			43, 11, 10, 40, -1 ,
			11, 43, 42, 13, -1 ,
			12, 41, 40, 10, -1 ,
			46, 47, 44, 45, -1 ,
			15, 46, 45, 14, -1 ,
			47, 13, 12, 44, -1 ,
			13, 47, 46, 15, -1 ,
			14, 45, 44, 12, -1 ,
			50, 51, 48, 49, -1 ,
			17, 50, 49, 16, -1 ,
			51, 15, 14, 48, -1 ,
			15, 51, 50, 17, -1 ,
			16, 49, 48, 14, -1 ,
			54, 55, 52, 53, -1 ,
			19, 54, 53, 18, -1 ,
			55, 17, 16, 52, -1 ,
			17, 55, 54, 19, -1 ,
			18, 53, 52, 16, -1 ,
			58, 59, 56, 57, -1 ,
			1, 58, 57, 0, -1 ,
			59, 19, 18, 56, -1 ,
			19, 59, 58, 1, -1 ,
			0, 57, 56, 18, -1  ]
		materialIndex -1
		normalIndex -1
		textureCoordIndex -1
	}
}

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