#VRML V1.0 ascii
Separator {
# Options: ON OFF AUTO
renderCulling AUTO
OUTPUT_TO Walls.wrl
DEF BackgroundColor Info {
string ".7 .2 .1"
}
# Include an x-z grid
PARAMETERS {
fields [SFLong fromX, SFLong toX, SFLong fromZ, SFLong toZ, SFFloat gridSpacing]
fromX -1
toX 9
fromZ -1
toZ 9
gridSpacing 1
INCLUDE gridXZ.vxr
}
Material {
diffuseColor =Color("yellow")
}
Wall {
fields [ SFLong placement, SFFloat width, MFFloat height,
MFFloat elevation, MFVec2f data]
placement -1
width 8'in
height [ 8'ft, 12'ft, 8'ft, 8'ft, 8'ft, 12'ft, 8'ft, 8'ft, 12'ft, 8'ft, 8'ft ]
elevation [0]
data [ 0 0, 2 0, 4 0, 4 2, 8 2, 8 4, 8 6, 0 6, 0 4, 0 2, 0 0 ]
}
}