Metropoli BBS
VIEWER: matrix.wrl MODE: TEXT (ASCII)
#VRML V1.0 ascii

#Generated by VRMLExpress from Matrix.vxr

Separator {
	renderCulling AUTO

	DEF BackgroundColor Info {
		string ".1 .2 .6"
	}

	Material {
		ambientColor 0.2 0.2 0.2
		diffuseColor 1 1 0
		specularColor 0 0 0
		emissiveColor 0 0 0
		shininess 0.2
		transparency 0
	}

	DEF object Coordinate3 {
		point [ 1 0 0,
			2 0 0,
			2 1 0,
			-1 0 0,
			-2 0 0,
			-2 1 0,
			0 0 -1,
			0 0 -2,
			0 1 -2,
			-0.0001 0 1,
			-0.0001 0 2,
			-0.0001 1 2 ]
	}

	DEF objectIndex IndexedFaceSet {
		coordIndex [ 0, 1, 2, 0, -1, 3, 4, 5, 3, -1,
			 6, 7, 8, 6, -1, 9, 10, 11, 9, -1 ]
		materialIndex -1
		normalIndex -1
		textureCoordIndex -1
	}

	Material {
		ambientColor 0.2 0.2 0.2
		diffuseColor 1 0 0
		specularColor 0 0 0
		emissiveColor 0 0 0
		shininess 0.2
		transparency 0
	}

	DEF mirror Coordinate3 {
		point [ 1 0 0,
			2 0 0,
			2 -1 0,
			-1 0 0,
			-2 0 0,
			-2 -1 0,
			0 0 -1,
			0 0 -2,
			0 -1 -2,
			-0.0001 0 1,
			-0.0001 0 2,
			-0.0001 -1 2 ]
	}

	IndexedFaceSet {
		coordIndex [ 0, 1, 2, 0, -1, 3, 4, 5, 3, -1,
			 6, 7, 8, 6, -1, 9, 10, 11, 9, -1 ]
		materialIndex -1
		normalIndex -1
		textureCoordIndex -1
	}

}

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