#include <fastgraf.h>
#include <stdio.h>
#include <stdlib.h>
void main(void);
char arrow[] = {
0x00,0x00,0x00,0xF0,0x00,
0x00,0x00,0x00,0xFF,0x00,
0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xF0,
0x00,0x00,0x00,0xFF,0x00,
0x00,0x00,0x00,0xF0,0x00
};
void main()
{
int old_mode;
if (fg_testmode(13,1) == 0) {
printf("This program requires a 320 ");
printf("x 200 EGA graphics mode.\n");
exit(1);
}
old_mode = fg_getmode();
fg_setmode(13);
fg_setcolor(1);
fg_fillpage();
fg_setclip(0,15,0,199);
fg_move(10,10);
fg_drwimage(arrow,5,7);
fg_move(10,20);
fg_clpimage(arrow,5,7);
fg_move(8,30);
fg_revimage(arrow,5,7);
fg_move(8,40);
fg_flpimage(arrow,5,7);
fg_move(8,50);
fg_putimage(arrow,5,7);
fg_waitkey();
fg_setmode(old_mode);
fg_reset();
}