/*
==============================================================================
WordUp Graphics Toolkit Version 5.0
Demonstration Program 8
Shows how the region fill function works with various shapes.
*** PROJECT ***
This program requires the file WGT5_WC.LIB to be linked.
*** DATA FILES ***
NONE
WATCOM C++ VERSION
==============================================================================
*/
#include <wgt5.h>
void main(void)
{
short x;
short oldmode;
color palette[256];
printf ("WGT Example #8\n\n");
printf ("This program demonstrates the wregionfill command. First it will fill a\n");
printf ("circle and the region around it. Press a key. It will then draw 10,000\n");
printf ("random pixels and adjust the clipping. Press a key to see the fill command\n");
printf ("work with the new clipping settings. A third keypress ends the program.\n");
printf ("\n\nPress any key to continue.\n");
getch ();
if ( !vgadetected () )
{
printf ("Error - VGA card required for any WGT program.\n");
exit (0);
}
oldmode = wgetmode ();
vga256 ();
wcls (0);
wsetcolor (1);
wcircle (160, 100, 50); /* try filling a circle */
getch ();
wsetcolor (40);
wregionfill (160, 100);
wsetcolor (170);
wregionfill (0, 0);
getch();
wcls (0);
for (x = 1; x < 10000; x++) /* try filling 10,000 random pixels */
{
wsetcolor (rand () % 255);
wputpixel (rand () % 320, rand() % 200);
}
getch ();
wsetcolor (40);
wclip (50, 50, 250, 150); /* fill works with clipping too! */
wregionfill (160, 100);
wsetcolor (7);
wclip (10, 10, 40, 40);
wregionfill (20, 20);
wsetcolor (9);
wclip (260, 160, 300, 190);
wregionfill (270, 170);
wsetcolor (10);
wclip (0, 0, 319, 199);
wregionfill (0, 0);
getch ();
wsetmode (oldmode);
}