/****************************************************************************
* quadrics.h
*
* This module contains all defines, typedefs, and prototypes for QUADRICS.C.
*
* from Persistence of Vision(tm) Ray Tracer
* Copyright 1996 Persistence of Vision Team
*---------------------------------------------------------------------------
* NOTICE: This source code file is provided so that users may experiment
* with enhancements to POV-Ray and to port the software to platforms other
* than those supported by the POV-Ray Team. There are strict rules under
* which you are permitted to use this file. The rules are in the file
* named POVLEGAL.DOC which should be distributed with this file. If
* POVLEGAL.DOC is not available or for more info please contact the POV-Ray
* Team Coordinator by leaving a message in CompuServe's Graphics Developer's
* Forum. The latest version of POV-Ray may be found there as well.
*
* This program is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
*
*****************************************************************************/
#ifndef QUADRICS_H
#define QUADRICS_H
#include "planes.h"
/*****************************************************************************
* Global preprocessor defines
******************************************************************************/
#define QUADRIC_OBJECT (BASIC_OBJECT)
/*****************************************************************************
* Global typedefs
******************************************************************************/
typedef struct Quadric_Struct QUADRIC;
struct Quadric_Struct
{
OBJECT_FIELDS
VECTOR Square_Terms;
VECTOR Mixed_Terms;
VECTOR Terms;
DBL Constant;
};
/*****************************************************************************
* Global variables
******************************************************************************/
extern METHODS Quadric_Methods;
/*****************************************************************************
* Global functions
******************************************************************************/
QUADRIC *Create_Quadric PARAMS((void));
void Compute_Quadric_BBox PARAMS((QUADRIC *Quadric, VECTOR Min, VECTOR Max));
void Compute_Plane_Min_Max PARAMS((PLANE *Plane, VECTOR Min, VECTOR Max));
#endif