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/*	SCCS Id: @(#)onames.h	3.0	89/01/10 */

#ifndef ONAMES_H
#define ONAMES_H

#define	STRANGE_OBJECT	0
#define	AMULET_OF_ESP	1
#define	AMULET_OF_LIFE_SAVING	2
#define	AMULET_OF_STRANGULATION	3
#define	AMULET_OF_RESTFUL_SLEEP	4
#define	AMULET_VERSUS_POISON	5
#define	AMULET_OF_CHANGE	6
#define	AMULET_OF_REFLECTION	7
#define	AMULET_OF_YENDOR	8
#define	TRIPE_RATION	9
#define	CORPSE	10
#define	EGG	11
#define	APPLE	12
#define	ORANGE	13
#define	PEAR	14
#define	MELON	15
#define	BANANA	16
#define	CARROT	17
#define	CLOVE_OF_GARLIC	18
#define	SLIME_MOLD	19
#define	LUMP_OF_ROYAL_JELLY	20
#define	CREAM_PIE	21
#define	CANDY_BAR	22
#define	CHEESE	23
#define	SANDWICH	24
#define	CAKE	25
#define	FORTUNE_COOKIE	26
#define	PANCAKE	27
#define	DOUGHNUT	28
#define	LEMBAS_WAFER	29
#define	CRAM_RATION	30
#define	FOOD_RATION	31
#define	K_RATION	32
#define	C_RATION	33
#define	TIN	34
#define	ARROW	35
#define	ELVEN_ARROW	36
#define	ORCISH_ARROW	37
#define	SILVER_ARROW	38
#define	CROSSBOW_BOLT	39
#define	DART	40
#define	SHURIKEN	41
#define	BOOMERANG	42
#define	SPEAR	43
#define	ELVEN_SPEAR	44
#define	ORCISH_SPEAR	45
#define	DWARVISH_SPEAR	46
#define	JAVELIN	47
#define	TRIDENT	48
#define	LANCE	49
#define	DAGGER	50
#define	DIRK	51
#define	ELVEN_DAGGER	52
#define	ORCISH_DAGGER	53
#define	ATHAME	54
#define	SCALPEL	55
#define	SHARPENED_PENCIL	56
#define	KNIFE	57
#define	AXE	58
#define	WORM_TOOTH	59
#define	CRYSKNIFE	60
#define	SHORT_SWORD	61
#define	ELVEN_SHORT_SWORD	62
#define	ORCISH_SHORT_SWORD	63
#define	DWARVISH_SHORT_SWORD	64
#define	SCIMITAR	65
#define	BROADSWORD	66
#define	ELVEN_BROADSWORD	67
#define	LONG_SWORD	68
#define	TWO_HANDED_SWORD	69
#define	DWARVISH_MATTOCK	70
#define	KATANA	71
#define	MACE	72
#define	MORNING_STAR	73
#define	WAR_HAMMER	74
#define	CLUB	75
#define	RUBBER_HOSE	76
#define	QUARTERSTAFF	77
#define	AKLYS	78
#define	FLAIL	79
#define	BULLWHIP	80
#define	PARTISAN	81
#define	RANSEUR	82
#define	SPETUM	83
#define	GLAIVE	84
#define	HALBERD	85
#define	BARDICHE	86
#define	VOULGE	87
#define	FAUCHARD	88
#define	GUISARME	89
#define	BILL_GUISARME	90
#define	LUCERN_HAMMER	91
#define	BEC_DE_CORBIN	92
#define	BOW	93
#define	ELVEN_BOW	94
#define	ORCISH_BOW	95
#define	SLING	96
#define	CROSSBOW	97
#define	LEASH	98
#define	BLINDFOLD	99
#define	MIRROR	100
#define	TINNING_KIT	101
#define	LOCK_PICK	102
#define	CREDIT_CARD	103
#define	KEY	104
#define	SKELETON_KEY	105
#define	EXPENSIVE_CAMERA	106
#define	MAGIC_MARKER	107
#define	STETHOSCOPE	108
#define	TIN_OPENER	109
#define	LAND_MINE	110
#define	JAW_TRAP	111
#define	SLEEP_TRAP	112
#define	LAMP	113
#define	MAGIC_LAMP	114
#define	CRYSTAL_BALL	115
#define	FIGURINE	116
#define	ICE_BOX	117
#define	LARGE_BOX	118
#define	CHEST	119
#define	SACK	120
#define	UGLY_BACKPACK	121
#define	BAG_OF_HOLDING	122
#define	BAG_OF_TRICKS	123
#define	WHISTLE	124
#define	MAGIC_WHISTLE	125
#define	FLUTE	126
#define	MAGIC_FLUTE	127
#define	HORN	128
#define	FROST_HORN	129
#define	FIRE_HORN	130
#define	HARP	131
#define	MAGIC_HARP	132
#define	BUGLE	133
#define	DRUM	134
#define	DRUM_OF_EARTHQUAKE	135
#define	PICK_AXE	136
#define	UNICORN_HORN	137
#define	BLINDING_VENOM	138
#define	ACID_VENOM	139
#define	HEAVY_IRON_BALL	140
#define	IRON_CHAIN	141
#define	BOULDER	142
#define	STATUE	143
#define	ELVEN_LEATHER_HELM	144
#define	ORCISH_HELM	145
#define	DWARVISH_IRON_HELM	146
#define	FEDORA	147
#define	HELMET	148
#define	HELM_OF_BRILLIANCE	149
#define	HELM_OF_OPPOSITE_ALIGNMENT	150
#define	HELM_OF_TELEPATHY	151
#define	DRAGON_SCALE_MAIL	152
#define	PLATE_MAIL	153
#define	CRYSTAL_PLATE_MAIL	154
#define	BRONZE_PLATE_MAIL	155
#define	SPLINT_MAIL	156
#define	BANDED_MAIL	157
#define	DWARVISH_MITHRIL_COAT	158
#define	ELVEN_MITHRIL_COAT	159
#define	CHAIN_MAIL	160
#define	ORCISH_CHAIN_MAIL	161
#define	SCALE_MAIL	162
#define	STUDDED_LEATHER_ARMOR	163
#define	RING_MAIL	164
#define	ORCISH_RING_MAIL	165
#define	LEATHER_ARMOR	166
#define	MUMMY_WRAPPING	167
#define	LAB_COAT	168
#define	EXPENSIVE_SUIT	169
#define	ELVEN_CLOAK	170
#define	ORCISH_CLOAK	171
#define	DWARVISH_CLOAK	172
#define	CLOAK_OF_PROTECTION	173
#define	CLOAK_OF_INVISIBILITY	174
#define	CLOAK_OF_MAGIC_RESISTANCE	175
#define	CLOAK_OF_DISPLACEMENT	176
#define	SMALL_SHIELD	177
#define	ELVEN_SHIELD	178
#define	URUK_HAI_SHIELD	179
#define	ORCISH_SHIELD	180
#define	LARGE_SHIELD	181
#define	DWARVISH_ROUNDSHIELD	182
#define	SHIELD_OF_REFLECTION	183
#define	HAWAIIAN_SHIRT	184
#define	LEATHER_GLOVES	185
#define	GAUNTLETS_OF_FUMBLING	186
#define	GAUNTLETS_OF_POWER	187
#define	GAUNTLETS_OF_DEXTERITY	188
#define	LOW_BOOTS	189
#define	IRON_SHOES	190
#define	HIGH_BOOTS	191
#define	SPEED_BOOTS	192
#define	WATER_WALKING_BOOTS	193
#define	JUMPING_BOOTS	194
#define	ELVEN_BOOTS	195
#define	FUMBLE_BOOTS	196
#define	LEVITATION_BOOTS	197
#define	DILITHIUM_CRYSTAL	198
#define	DIAMOND	199
#define	BLACK_OPAL	200
#define	RUBY	201
#define	SAPPHIRE	202
#define	JACINTH	203
#define	EMERALD	204
#define	TURQUOISE	205
#define	AQUAMARINE	206
#define	CITRINE	207
#define	AMBER	208
#define	TOPAZ	209
#define	OPAL	210
#define	CHRYSOBERYL	211
#define	GARNET	212
#define	AMETHYST	213
#define	JASPER	214
#define	FLUORITE	215
#define	OBSIDIAN	216
#define	AGATE	217
#define	JADE	218
/* #define	PIECE_OF_WHITE_GLASS	219 */
/* #define	PIECE_OF_BLUE_GLASS	220 */
/* #define	PIECE_OF_RED_GLASS	221 */
/* #define	PIECE_OF_YELLOWISH_BROWN_GLASS	222 */
/* #define	PIECE_OF_GREEN_GLASS	223 */
/* #define	PIECE_OF_VIOLET_GLASS	224 */
/* #define	PIECE_OF_YELLOW_GLASS	225 */
/* #define	PIECE_OF_ORANGE_GLASS	226 */
/* #define	PIECE_OF_BLACK_GLASS	227 */
#define	LUCKSTONE	228
#define	LOADSTONE	229
#define	ROCK	230
#define	POT_FRUIT_JUICE	231
#define	POT_BOOZE	232
#define	POT_GAIN_ENERGY	233
#define	POT_GAIN_ABILITY	234
#define	POT_RESTORE_ABILITY	235
#define	POT_SICKNESS	236
#define	POT_CONFUSION	237
#define	POT_BLINDNESS	238
#define	POT_PARALYSIS	239
#define	POT_SPEED	240
#define	POT_LEVITATION	241
#define	POT_HALLUCINATION	242
#define	POT_POLYMORPH	243
#define	POT_INVISIBILITY	244
#define	POT_SEE_INVISIBLE	245
#define	POT_HEALING	246
#define	POT_EXTRA_HEALING	247
#define	POT_GAIN_LEVEL	248
#define	POT_ENLIGHTENMENT	249
#define	POT_MONSTER_DETECTION	250
#define	POT_OBJECT_DETECTION	251
#define	POT_WATER	252
#define	SCR_ENCHANT_ARMOR	253
#define	SCR_DESTROY_ARMOR	254
#define	SCR_CONFUSE_MONSTER	255
#define	SCR_SCARE_MONSTER	256
#define	SCR_BLANK_PAPER	257
#define	SCR_REMOVE_CURSE	258
#define	SCR_ENCHANT_WEAPON	259
#define	SCR_CREATE_MONSTER	260
#define	SCR_TAMING	261
#define	SCR_GENOCIDE	262
#define	SCR_LIGHT	263
#define	SCR_TELEPORTATION	264
#define	SCR_GOLD_DETECTION	265
#define	SCR_FOOD_DETECTION	266
#define	SCR_IDENTIFY	267
#define	SCR_MAGIC_MAPPING	268
#define	SCR_AMNESIA	269
#define	SCR_FIRE	270
#define	SCR_PUNISHMENT	271
#define	SCR_CHARGING	272
#define	WAN_LIGHT	277
#define	WAN_SECRET_DOOR_DETECTION	278
#define	WAN_HEALING	279
#define	WAN_CREATE_MONSTER	280
#define	WAN_WISHING	281
#define	WAN_STRIKING	282
#define	WAN_NOTHING	283
#define	WAN_MAKE_INVISIBLE	284
#define	WAN_SLOW_MONSTER	285
#define	WAN_SPEED_MONSTER	286
#define	WAN_UNDEAD_TURNING	287
#define	WAN_POLYMORPH	288
#define	WAN_CANCELLATION	289
#define	WAN_TELEPORTATION	290
#define	WAN_OPENING	291
#define	WAN_LOCKING	292
#define	WAN_PROBING	293
#define	WAN_DIGGING	294
#define	WAN_MAGIC_MISSILE	295
#define	WAN_FIRE	296
#define	WAN_SLEEP	297
#define	WAN_COLD	298
#define	WAN_DEATH	299
#define	WAN_LIGHTNING	300
#define	SPE_MAGIC_MISSILE	304
#define	SPE_FIREBALL	305
#define	SPE_SLEEP	306
#define	SPE_CONE_OF_COLD	307
#define	SPE_FINGER_OF_DEATH	308
#define	SPE_LIGHT	309
#define	SPE_DETECT_MONSTERS	310
#define	SPE_HEALING	311
#define	SPE_KNOCK	312
#define	SPE_FORCE_BOLT	313
#define	SPE_CONFUSE_MONSTER	314
#define	SPE_CURE_BLINDNESS	315
#define	SPE_SLOW_MONSTER	316
#define	SPE_WIZARD_LOCK	317
#define	SPE_CREATE_MONSTER	318
#define	SPE_DETECT_FOOD	319
#define	SPE_CAUSE_FEAR	320
#define	SPE_CLAIRVOYANCE	321
#define	SPE_CURE_SICKNESS	322
#define	SPE_CHARM_MONSTER	323
#define	SPE_HASTE_SELF	324
#define	SPE_DETECT_UNSEEN	325
#define	SPE_LEVITATION	326
#define	SPE_EXTRA_HEALING	327
#define	SPE_RESTORE_ABILITY	328
#define	SPE_INVISIBILITY	329
#define	SPE_DETECT_TREASURE	330
#define	SPE_REMOVE_CURSE	331
#define	SPE_DIG	332
#define	SPE_MAGIC_MAPPING	333
#define	SPE_IDENTIFY	334
#define	SPE_TURN_UNDEAD	335
#define	SPE_POLYMORPH	336
#define	SPE_TELEPORT_AWAY	337
#define	SPE_CREATE_FAMILIAR	338
#define	SPE_CANCELLATION	339
#define	SPE_GENOCIDE	340
#define	RIN_ADORNMENT	344
#define	RIN_GAIN_STRENGTH	345
#define	RIN_GAIN_INTELLIGENCE	346
#define	RIN_GAIN_DEXTERITY	347
#define	RIN_INCREASE_DAMAGE	348
#define	RIN_PROTECTION	349
#define	RIN_REGENERATION	350
#define	RIN_SEARCHING	351
#define	RIN_STEALTH	352
#define	RIN_LEVITATION	353
#define	RIN_HUNGER	354
#define	RIN_AGGRAVATE_MONSTER	355
#define	RIN_CONFLICT	356
#define	RIN_WARNING	357
#define	RIN_POISON_RESISTANCE	358
#define	RIN_FIRE_RESISTANCE	359
#define	RIN_COLD_RESISTANCE	360
#define	RIN_SHOCK_RESISTANCE	361
#define	RIN_TELEPORTATION	362
#define	RIN_TELEPORT_CONTROL	363
#define	RIN_POLYMORPH	364
#define	RIN_POLYMORPH_CONTROL	365
#define	RIN_INVISIBILITY	366
#define	RIN_SEE_INVISIBLE	367
#define	RIN_PROTECTION_FROM_SHAPE_CHAN	368
#define	LAST_GEM	(JADE+1)
#define	MAXSPELL	38
#define	NROFOBJECTS	368

#endif /* ONAMES_H /**/
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