; ; Config file for poly3d (UNIX version) ; ;If true, display INTERNAL edges (created by IRIT solid modeller) (option -i) ;Internal TRUE ;Sets depth cue status to begin with - drawing of the lines with negative Z ; (depth) as dotted lines DepthCue TRUE ;The viewing mode to begin with: ; 1. Perspective View ; 2. Orthographic view ViewMode 2 ;The transformation to begin with should be in: ; 1. Screen axes coordinate system ; 2. Object axes coordinate system TransMode 1 ;If TRUE four polygons are formed from each bilinear ;in the solid rendering option. Otherwise two polygons. FourPerFlat FALSE ;Sets default log based 2 of FineNess for subdivision ;of surfaces into polygons. FineNess 5 ; ;Vertices normal length. This number is divided by 100 to form object space ;normal size scaler. NormalLength 10 ;Draw vertices normals using NormalLength above if TRUE and vertex has ;normal attribute ([NORMAL X Y Z]). DrawVNormal FALSE ;Draw polygons normals using NormalLength above if TRUE and polygon has ;plane attribute ([PLANE A B C D]). DrawPNormal FALSE More FALSE ;If true print more messages (boolean) (-m) ;If the polygons are ordered in a pattern and only the first i edges of ;each polygon are to be seen, set NumOfEdges to k. Very handy with the ;DrawFn3D program as NumOfEdges 2 (DrawFn3D generates triangles). If ;set to 0 all the polygon edges are to be handled. NumOfEdges 0 ;If a closed object is to be displayed, each edge is shared by two polygons, ;and there is not reason to display it twice (if fact it will be displayed ;twice in opposite direction - a heuristic that is used here). This can ;speed up the display by almost factor of two. ClosedObject FALSE ;If TRUE then surfaces control mesh and curves control polygon are drawn as ;well as the surfaces/curves themselves. DrawSurfaceMesh TRUE ;If TRUE then surfaces is subdivided into polygons which are drawn instead ;of isolines (if FALSE). NumOfIsolines control the fineness of the ;subdivision in this case. DrawSurfacePoly FALSE ;Number of isolines per surface. Should be at list 2. NumOfIsolines 10 ;LOG2 of the number of samples (equally spaced in parametric space) per ;curve. should be between 1 (2^1 = 2 samples) and 10 (2^10 = 1024 samples). SamplesPerCurve 6 ;Using gl graphics library, you can set the view/trans. windows location using ;The two variables below as 'x1, x2, y1, y2' ;TransPrefPos "455, 640, 520, 965" ;ViewPrefPos "1, 450, 520, 965"