; ; Config file for poly3d (MSDOS version) ; ;If true, display INTERNAL edges (created by IRIT solid modeller) (option -i) ;Interanal TRUE ;Sets depth cue status to begin with - drawing of the lines with negative Z ; (depth) as dotted lines DepthCue TRUE ;The viewing mode to begin with: ; 1. Perspective View ; 2. Orthographic view ViewMode 2 ;Vertices normal length. This number is divided by 100 to form object space ;normal size scaler. NormalLength 10 ;Draw vertices normals using NormalLength above if TRUE and vertex has ;normal attribute ([NORMAL X Y Z]). DrawVNormal FALSE ;Draw polygons normals using NormalLength above if TRUE and polygon has ;plane attribute ([PLANE A B C D]). DrawPNormal FALSE ;If TRUE four polygons are formed from each bilinear ;in the solid rendering option. Otherwise two polygons. FourPerFlat FALSE ;Sets default log based 2 of FineNess for subdivision ;of surfaces into polygons. FineNess 5 ;The transformation to begin with should be in: ; 1. Screen axes coordinate system ; 2. Object axes coordinate system TransMode 1 ;If true print more messages (boolean) (-m) More TRUE ;If a mouse is to be supported. Mouse TRUE ;If a joystick is to be supported. Joystick FALSE ;Control sensitivity of the mouse. The bigger this number is, the lesser ;sensitive the mouse is. MouseSensitivity 10 ;Defines the name and mode for the driver to use in SVGA (select 999 for ;GraphDriver below), in the form "Name.Mode". For example to use the BGI ;driver named ATI.BGI in mode 2, set this string to be "ATI.2". ;This extension driver is assumed to be 800 by 600 in resolution but any ;other driver of 4:3 aspect ratio should work o.k. ;Note the full path to the driver must be specified. SVGANameMode "ATI.2" ;Full path to the directory where the BGI driver(s) is (are) saved. BGIDriverPath "C:/BC/BGI" ;Graphic driver can be one of: ; 0 - Autodetect (same as no default at all in this file) ; 1 - CGA (Hires two colors mode). ; 3 - EGA ; 4 - EGA64 ; 5 - EGAMONO ; 7 - Hercules. ; 9 - VGA ; 999 - SVGA (super VGA) user installed driver. See SVGANameMode above. GraphDriver 0 ;If the polygons are ordered in a pattern and only the first i edges of ;each polygon are to be seen, set NumOfEdges to k. Very handy with the ;DrawFn3D program as NumOfEdges 2 (DrawFn3D generates triangles). If ;set to 0 all the polygon edges are to be handled. NumOfEdges 0 ;If a closed object is to be displayed, each edge is shared by two polygons, ;and there is not reason to display it twice (if fact it will be displayed ;twice in opposite direction - a heuristic that is used here). This can ;speed up the display by almost factor of two. ClosedObject FALSE ;If TRUE then surfaces control mesh and curves control polygon are drawn as ;well as the surfaces/curves themselves. DrawSurfaceMesh TRUE ;If TRUE then surfaces is subdivided into polygons which are drawn instead ;of isolines (if FALSE). NumOfIsolines control the fineness of the ;subdivision in this case. DrawSurfacePoly FALSE ;Number of equally spaced in parametric space isolines per surface. ;Should be at list 2. NumOfIsolines 8 ;LOG2 of the number of samples (equally spaced in parametric space) per ;curve. Should be between 1 (2^1 = 2 samples) and 10 (2^10 = 1024 samples). SamplesPerCurve 4 ;Below is the color selection for window frame color. Colors should be one of: ; WHITE = 0 ; BLACK = 1 ; RED = 2 ; GREEN = 3 ; BLUE = 4 ; YELLOW = 5 ; CYAN = 6 ; MAGENTA = 7 ;Four colors should be specified for the View/Trans windows. WndwViewClr 2 WndwTransClr 3 ;Below the size and position of the View/Trans windows ;should be specified in normalized coordinates where the screen spans ; X:[0..1], Y:[0..1]. Windows may overlap. WndwViewPos "0.02, 0.02, 0.72, 0.98" WndwTransPos "0.75, 0.02, 0.98, 0.98" ;Size in pixel of the windows frame width. WndwWidth 8 ;Boolean to control the default display of window name headers. WndwHeader FALSE ;Pop up menus are covering window area which is swapped temporary to ; Conventional memory 0 ; EMS memory 1 ; XMS memory 2 (Currently not supported) ; Disk space 3 (Ram disk is a good choice) WndwBackSave 3 ;If WndwBackSave is 3 (to disk), this variable define the directory to which ;temporary files will be swapped. WndwBackSavePath "c:/"