' *********** CHECK README.1ST FIRST *********************
DECLARE SUB ShadeBob ()
DECLARE SUB ShadeBob2 ()
DECLARE SUB Zoomer ()
DECLARE SUB Stars ()
DECLARE SUB Wheel ()
DECLARE SUB GetPut ()
DECLARE SUB Strange ()
DECLARE SUB Laineet ()
DECLARE SUB Worm ()
DECLARE SUB FadeOut ()
DECLARE SUB BlackPal ()
DEF SEG = &HA000
SCREEN 13
ShadeBob
CLS
ShadeBob2
CLS
Zoomer
Stars
Wheel
GetPut
Strange
Laineet
Worm
CLS
OUT &H3C8, 15
OUT &H3C9, 63
OUT &H3C9, 63
OUT &H3C9, 63
END
SBpal:
DATA 0,0,0 , 4,4,4
DATA 8,8,8 , 12,12,12
DATA 16,16,16 , 20,20,20
DATA 24,24,24 , 28,28,28
DATA 32,32,32 , 36,36,36
DATA 40,40,40 , 44,44,44
DATA 48,48,48 , 52,52,52
DATA 56,56,56 , 60,60,60
DATA 63,63,63 , 63,60,60
DATA 63,56,56 , 63,52,52
DATA 63,48,48 , 63,44,44
DATA 63,40,40 , 63,36,36
DATA 63,32,32 , 63,28,28
DATA 63,24,24 , 63,20,20
DATA 63,16,16 , 63,12,12
DATA 63,8,8 , 63,4,4
DATA 63,0,0 , 60,0,4
DATA 56,0,8 , 52,0,12
DATA 48,0,16 , 44,0,20
DATA 40,0,24 , 36,0,28
DATA 32,0,32 , 28,0,36
DATA 24,0,40 , 20,0,44
DATA 16,0,48 , 12,0,52
DATA 8,0,56 , 4,0,60
DATA 0,0,63 , 0,0,60
DATA 0,0,56 , 0,0,52
DATA 0,0,48 , 0,0,44
DATA 0,0,40 , 0,0,36
DATA 0,0,32 , 0,0,28
DATA 0,0,24 , 0,0,20
DATA 0,0,16 , 0,0,12
DATA 0,0,8
Zoom:
DATA 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
DATA 00,126,126,126,126,00,95,126,95,00,95,126,95,00,126,95,126,00,126,126,126,00,126,126,95,00,00
DATA 00,00,95,126,95,00,126,95,126,00,126,95,126,00,126,126,126,00,126,126,95,00,126,95,126,00,00
DATA 00,95,126,95,00,00,126,95,126,00,126,95,126,00,126,126,126,00,126,95,00,00,126,126,95,00,00
DATA 00,126,126,126,126,00,126,126,126,00,126,126,126,00,126,95,126,00,126,126,126,00,126,95,126,00,00
DATA 00,126,126,126,126,00,95,126,95,00,95,126,95,00,126,00,126,00,126,126,126,00,126,00,126,00,00
DATA 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
DATA 00,126,126,126,95,00,126,00,126,00,126,00,00,00,126,126,126,00,95,126,126,00,100,126,100,00,00
DATA 00,126,95,95,126,00,126,00,126,00,126,00,00,00,126,95,00,00,126,95,00,00,126,126,126,00,00
DATA 00,126,126,126,95,00,126,95,126,00,126,00,00,00,126,126,00,00,95,126,95,00,126,126,126,00,00
DATA 00,126,95,126,126,00,126,95,126,00,126,95,00,00,126,95,00,00,00,95,126,00,95,126,95,00,00
DATA 00,126,00,126,126,00,126,126,126,00,126,126,126,00,126,126,126,00,126,126,126,00,00,95,00,00,00
DATA 00,126,00,126,126,00,95,126,95,00,126,126,126,00,126,126,126,00,126,126,95,00,00,126,00,00,00
DATA 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
DATA 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
GetImg:
DATA 30,30,30,30,35,35,30,30,30,30
DATA 30,30,35,35,35,35,35,35,30,30
DATA 30,35,35,40,40,40,40,35,35,30
DATA 30,35,40,40,45,45,40,40,35,30
DATA 35,35,40,45,50,50,45,40,35,35
DATA 35,35,40,45,50,50,45,40,35,35
DATA 30,35,40,40,45,45,40,40,35,30
DATA 30,35,35,40,40,40,40,35,35,30
DATA 30,30,35,35,35,35,35,35,30,30
DATA 30,30,30,30,35,35,30,30,30,30
SUB BlackPal
FOR i = 0 TO 255
OUT &H3C8, i
OUT &H3C9, 0
OUT &H3C9, 0
OUT &H3C9, 0
NEXT
END SUB
SUB FadeOut
FOR i = 1 TO 63
FOR ii = 1 TO 189
OUT (&H3C7), ii
r = INP(&H3C9)
g = INP(&H3C9)
b = INP(&H3C9)
r = r - .5
g = g - .5
b = b - .5
r = ABS(r - .5)
g = ABS(g - .5)
b = ABS(b - .5)
OUT (&H3C8), ii
OUT (&H3C9), r
OUT (&H3C9), g
OUT (&H3C9), b
NEXT ii
PALETTE 0, 0
NEXT i
END SUB
SUB GetPut
DIM kuva1(25), kuva2(40)
BlackPal
RESTORE GetImg
FOR y = 1 TO 10
FOR x = 1 TO 10
READ a
PSET (x, y), a
NEXT x
NEXT y
GET (1, 1)-(10, 10), kuva1
CLS
FOR col = 0 TO 62
OUT (&H3C8), col
OUT (&H3C9), col
OUT (&H3C9), 0
OUT (&H3C9), 0
LINE (0, col + 37)-(399, col + 37), col
NEXT
col = 63
FOR y = 100 TO 162
col = col - 1
LINE (0, y)-(399, y), col
NEXT y
s = 0
GET (x, y)-(x + 10, y + 10), kuva2
PUT (x, y), kuva1, PSET
FOR i = 1 TO 600
PUT (x, y), kuva2, PSET
s = s + .05
x = 100 * COS(s * 1.12) * SIN(s / 1.63) * COS(SIN(s * 1.321)) + 160
y = 100 * SIN(s * 1.32) * (COS(s / 3.12) * SIN(SIN(SIN(s + 1.42 / 2.3223)))) + 100
GET (x, y)-(x + 10, y + 10), kuva2
PUT (x, y), kuva1, PSET
PALETTE 0, 0
NEXT
FOR i = 1 TO 63
FOR a = 1 TO 63
OUT &H3C7, a
r = INP(&H3C9) - 1
g = INP(&H3C9) - 1
b = INP(&H3C9) - 1
IF r < 0 THEN r = 0
IF g < 0 THEN g = 0
IF b < 0 THEN b = 0
OUT &H3C8, a
OUT &H3C9, r
OUT &H3C9, g
OUT &H3C9, b
NEXT
PUT (x, y), kuva2, PSET
s = s + .05
x = 100 * COS(s * 1.12) * SIN(s / 1.63) * COS(SIN(s * 1.321)) + 160
y = 100 * SIN(s * 1.32) * (COS(s / 3.12) * SIN(SIN(SIN(s + 1.42 / 2.3223)))) + 100
GET (x, y)-(x + 10, y + 10), kuva2
PUT (x, y), kuva1, PSET
PALETTE 0, 0
PALETTE 0, 0
NEXT
END SUB
SUB Laineet
DIM t(200), koko(200)
SCREEN 7, , 1, 0
e = INT(RND * 50)
r = 10: rs = 1
FOR i = 0 TO 199
t(i) = i / 10
r = r + rs
IF r > e THEN rs = -1: e = INT(RND * r)
IF r < e THEN rs = 1: e = INT(RND * (50 - r)) + r
koko(i) = r
NEXT
FOR i = 1 TO 1000
LINE (RND * 320, RND * 200)-(RND * 320, RND * 200), (RND * 15) + 1
NEXT i
PCOPY 1, 2
CLS
pequ = 250
FOR a = 250 TO -30 STEP -1
PCOPY 2, 1
pequ = pequ - 1
FOR i = 0 TO 199
t(i) = t(i) + .2
x = koko(i) * SIN(t(i))
LINE (-1, i)-(x + a, i), 15
PSET (x + a, i), 7
NEXT i
PCOPY 1, 0
NEXT
SLEEP 2
CLS
END SUB
SUB ShadeBob
size = 20: s = 0
DIM kuv(size, size)
RESTORE SBpal
FOR i = 1 TO 63
READ r, g, b
OUT (&H3C8), i
OUT (&H3C9), r
OUT (&H3C9), g
OUT (&H3C9), b
NEXT i
CIRCLE (size / 2, size / 2), size / 2 - 1, 1
PAINT (size / 2, size / 2), 1, 1
FOR y = 1 TO size
FOR x = 1 TO size
kuv(x, y) = PEEK(x + (y * 320))
NEXT
NEXT
LINE (0, 0)-(size, size), 0, BF
FOR i = 1 TO 672
s = s + .1
x = INT(60 * SIN(s * 1.23) + 160)
y = INT(60 * SIN(s * 1.123) + 100)
FOR yy = 1 TO size
FOR xx = 1 TO size
IF kuv(xx, yy) = 1 THEN POKE ((xx + x) + ((yy + y) * 320)), PEEK((xx + x) + ((yy + y) * 320)) + 1
NEXT
NEXT
IF INP(&H60) = 1 THEN END
NEXT
FOR i = 0 TO 63
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), 0
OUT (&H3C9), 0
FOR a = 1 TO 5
PALETTE 0, 0
NEXT
NEXT
END SUB
SUB ShadeBob2
size = 20: s = 0
DIM kuv(size, size)
RESTORE SBpal
FOR i = 1 TO 63
READ r, g, b
OUT (&H3C8), i
OUT (&H3C9), r
OUT (&H3C9), g
OUT (&H3C9), b
NEXT i
CIRCLE (size / 2, size / 2), size / 2 - 1, 1
PAINT (size / 2, size / 2), 1, 1
FOR y = 1 TO size
FOR x = 1 TO size
kuv(x, y) = PEEK(x + (y * 320))
NEXT
NEXT
FOR i = 1 TO 920
s = s + .1
x = INT(80 * (COS(s) * SIN(s * .1)) + 160)
y = INT(80 * (SIN(s) * SIN(s * .1)) + 100)
FOR yy = 1 TO size
FOR xx = 1 TO size
IF kuv(xx, yy) = 1 THEN POKE ((xx + x) + ((yy + y) * 320)), PEEK((xx + x) + ((yy + y) * 320)) + 1
NEXT xx
NEXT yy
IF INP(&H60) = 1 THEN END
NEXT
FOR i = 0 TO 63
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), 0
OUT (&H3C9), 0
FOR a = 1 TO 5
PALETTE 0, 0
NEXT
NEXT
END SUB
SUB Stars
Star = 250
DIM x(Star), y(Star), z(Star), r(63), g(63), b(63)
FOR i = 1 TO 63
OUT &H3C8, i
OUT &H3C9, 63 - i
OUT &H3C9, 63 - i
OUT &H3C9, 63 - i
NEXT i
FOR i = 1 TO 63
OUT &H3C7, i + 64
r(i) = INP(&H3C9)
g(i) = INP(&H3C9)
b(i) = INP(&H3C9)
NEXT
FOR i = 1 TO Star
x(i) = INT(RND * 10000) - 5000
y(i) = INT(RND * 10000) - 5000
z(i) = INT(RND * 63) + 1
NEXT i
FOR kerta = 1 TO 150
FOR i = 1 TO Star
xx = x(i) \ z(i) + 160
yy = y(i) \ z(i) + 100
IF POINT(xx, yy) < 64 THEN PSET (xx, yy), 0
z(i) = z(i) - 1
IF z(i) < 1 THEN z(i) = INT(RND * 53) + 10
xx = x(i) \ z(i) + 160
yy = y(i) \ z(i) + 100
IF POINT(xx, yy) < 64 THEN PSET (xx, yy), z(i)
NEXT i
NEXT
FOR kerta = 1 TO 63
FOR i = 1 TO Star
xx = x(i) \ z(i) + 160
yy = y(i) \ z(i) + 100
IF POINT(xx, yy) < 64 THEN PSET (xx, yy), 0
z(i) = z(i) - 1
IF z(i) < 1 THEN z(i) = INT(RND * 53) + 10
xx = x(i) \ z(i) + 160
yy = y(i) \ z(i) + 100
IF POINT(xx, yy) < 64 THEN PSET (xx, yy), z(i)
NEXT i
FOR i = 1 TO 63
OUT &H3C7, i
r = INP(&H3C9)
g = INP(&H3C9)
b = INP(&H3C9)
r = ABS(r - 1)
g = ABS(r - 1)
b = ABS(r - 1)
OUT &H3C8, i
OUT &H3C9, r
OUT &H3C9, g
OUT &H3C9, b
NEXT
NEXT
FOR i = 1 TO 50
PALETTE 0, 0
NEXT
FadeOut
CLS
FOR i = 1 TO 63
PALETTE 0, 0
FOR a = 0 TO 255
OUT (&H3C8), a
OUT (&H3C9), 0
OUT (&H3C9), i
OUT (&H3C9), i
NEXT
NEXT
END SUB
SUB Strange
kuvat = 65
DIM kuv(50 * kuvat), x(kuvat), y(kuvat), t(kuvat)
SCREEN 13
col = 16
coll = 3
FOR i = 1 TO 10
col = col + coll
IF i = 4 THEN coll = -2
LINE (i * 5 + 25, 5)-(i * 5 + 5 + 25, 7), col, BF
NEXT i
GET (0, 5)-(100, 7), kuv
CLS
FOR i = 1 TO kuvat
y(i) = i * 3
t(i) = SIN(i / 7.23) 't(i) + i / 5
NEXT i
FOR i = 1 TO 16
OUT &H3C8, i + 16
OUT &H3C9, i * 4
OUT &H3C9, i * 4
OUT &H3C9, i * 4
NEXT i
s = 0
FOR a = 1 TO 350
r = r + .05
FOR i = 1 TO kuvat
t(i) = t(i) + .1
xx = 50 * SIN(t(i) / 2.875)
x = xx * COS(t(i) / 2.3)
PUT (x + 100, i * ABS(3 * SIN(r)) - (ABS(3 * SIN(r)))), kuv, PSET
NEXT i
LINE (0, i * ABS(3 * SIN(r)))-(319, i * ABS(3 * SIN(r)) + 10), 0, BF
NEXT a
FOR i = 0 TO 63
OUT &H3C8, i
OUT &H3C9, 63
OUT &H3C9, 63
OUT &H3C9, 63
NEXT
CLS
FOR a = 63 TO 0 STEP -1
OUT &H3C8, 0
OUT &H3C9, a
OUT &H3C9, a
OUT &H3C9, a
PALETTE 0, 0
NEXT
END SUB
SUB Wheel
b = 63: c = 63
col = 1
x1 = 0: x2 = 319
y1 = 0: y2 = 199
FOR i = 1 TO 320
x1 = x1 + 1
x2 = x2 - 1
col = col + 1
IF col > 104 THEN col = 1
LINE (x1, y1)-(x2, y2), col
NEXT
FOR i = 1 TO 200
y1 = y1 + 1
y2 = y2 - 1
col = col + 1
IF col > 104 THEN col = 1
LINE (x1, y1)-(x2, y2), col
NEXT
FOR a = 63 TO 1 STEP -1
d = d + 1
IF d > 52 THEN d = -51
r = d
FOR i = 1 TO 126
r = r + 1
IF r > 52 THEN r = -51
b = ABS(r) + a
IF b > 63 THEN b = 63
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), b
OUT (&H3C9), b
NEXT
PALETTE 0, 0
NEXT
FOR a = 1 TO 700
d = d + 1
IF d > 52 THEN d = -51
r = d
FOR i = 1 TO 126
r = r + 1
IF r > 52 THEN r = -51
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), ABS(r)
OUT (&H3C9), ABS(r)
NEXT
NEXT
FOR a = 1 TO 63 STEP .5
d = d + 1
IF d > 52 THEN d = -51
r = d
FOR i = 1 TO 126
r = r + 1
IF r > 52 THEN r = -51
b = ABS(r) - a
IF b < 0 THEN b = 0
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), b
OUT (&H3C9), b
NEXT
PALETTE 0, 0
NEXT
END SUB
SUB Worm
SCREEN 13
jee = 18
DIM t(100), x(100), y(100), z(100)
FOR i = 1 TO jee
z(i) = i * .09
t(i) = i * .21
NEXT i
FOR i = 1 TO 100
OUT (&H3C8), i
OUT (&H3C9), 0
OUT (&H3C9), i / 2
OUT (&H3C9), i / 2
NEXT i
FOR ry = 1 TO 200
d = 100
FOR i = 1 TO jee
t(i) = t(i) + .2
xx = x(i) / z(i)
yy = y(i) / z(i)
CIRCLE (xx + 160, yy + 100), d * 1.9, 0
x(i) = (102 - (d)) * SIN(t(i) / 1.24)
y(i) = (102 - (d)) * SIN(t(i) * 1.21)
xx = x(i) / z(i)
yy = y(i) / z(i)
CIRCLE (xx + 160, yy + 100), d * 1.9, d
d = d - 5: IF d < 0 THEN d = 0
NEXT i
NEXT
FadeOut
END SUB
SUB Zoomer
sizex = 1: sizey = 1
DIM Pic(27, 14)
FOR i = 1 TO 63
OUT &H3C8, i + 64
OUT &H3C9, i
OUT &H3C9, i
OUT &H3C9, i
NEXT i
RESTORE Zoom
FOR y = 1 TO 14
FOR x = 1 TO 27
READ a
Pic(x, y) = a
NEXT
NEXT
FOR kerta = 1 TO 2
FOR i = 1 TO 50
sizex = sizex + .1: sizey = sizey + .1
FOR y = 1 TO 14
FOR x = 1 TO 27
LINE (x * sizex - i + 125, y * sizey - i + 100)-(x * sizex + sizex - i + 125, y * sizey + sizey - i + 100), Pic(x, y), BF
NEXT
NEXT
NEXT
FOR i = 1 TO 50
sizex = sizex - .1: sizey = sizey - .1
FOR y = 1 TO 14
FOR x = 1 TO 27
LINE (x * sizex + i + 75, y * sizey + i + 49)-(x * sizex + sizex + i + 75, y * sizey + sizey + i + 49), Pic(x, y), BF
NEXT
NEXT
NEXT
NEXT
FOR i = 1 TO 50
sizex = sizex + .1: sizey = sizey + .1
FOR y = 1 TO 14
FOR x = 1 TO 27
LINE (x * sizex - i + 125, y * sizey - i + 100)-(x * sizex + sizex - i + 125, y * sizey + sizey - i + 100), Pic(x, y), BF
NEXT
NEXT
NEXT
END SUB