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VIEWER: life3.asm MODE: TEXT (ASCII)
; Life simulator, 72 bytes  - Tenie Remmel

; If no args, regs on startup are:

; AX = BX = 0000h
; SI = IP = 0100h
; DI = SP = FFFEh

Ideal
Model Tiny
P386
CodeSeg
Org 100h

Start:      mov al,13h              ;Set mode 13h
            int 10h

            mov ds,ax               ;Seed RNG with clock
            mov ax,[033Ch]

            push 09000h             ;DS = last 64K segment
            pop ds
            push 0A000h             ;ES = video memory
            pop es
                                    ;BX is already zero
RandLoop:   add ax,ax               ;Generate random number
            setc [bx]
            jnc RandSkip
            xor al,45
RandSkip:   dec bx
            jnz RandLoop

; BX will not be equal to 3 the first time this loop is executed, but
; it will be for all other times.   As SI = 0100h and DI = FFFEh on
; startup, SI - DI will be equal to 258.

LifeLoop:   xchg cx,ax
AccLoop:    add cl,[di+bx-64]       ;Add in this column
            add cl,[si+bx-2]
            add cl,[si+bx+318]
            dec bx                  ;Loop back
            jnz AccLoop

            mov al,[si]             ;Get center cell, set pixel
            stosb
            stc                     ;3 = birth, 4 = stay (tricky):
            rcr al,cl               ; 1.00?0000x --> 0.0x100?00 (rcr 3)
            and al,20h              ; ^carry   |         ^
                                    ;          +---> 0.00x100?0 (rcr 4)
            or [si],al              ;Add in new cell     ^
            shr [byte di-65],5      ;Shift previous value

            mov bl,3                ;3 iterations in AccLoop
            inc si                  ;Loop while not zero
            jnz LifeLoop

            mov ah,1                ;Check for key
            int 16h
            jz LifeLoop             ;Loop if no key

            xchg ax,bx              ;Set text mode
            int 10h
            ret                     ;Return

End Start
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