define bumpmap_red1 texture
{
special surface
{
color red
normal planar_bumpmap(image("c:\ray\maps\tile1.jpg"), <8*u, 0, 8*v>, 3)
ambient 0.1
diffuse 0.7
specular white, 0.5
microfacet Cook 5
}
}
define bumpmap_red2 texture
{
special surface
{
color red
normal planar_bumpmap(image("c:\ray\maps\tile1.jpg"), W, 3)
ambient 0.1
diffuse 0.7
specular white, 0.5
microfacet Cook 5
}
}
define bumpmap_greytile texture
{
special surface
{
color grey
normal planar_bumpmap(image("c:\ray\maps\tile1.jpg"), W, 3)
ambient 0.1
diffuse 0.7
specular white, 0.5
microfacet Cook 5
}
}