/* $Id: signal.c,v 1.32 1996/04/22 19:37:48 davem Exp $
* linux/arch/sparc/kernel/signal.c
*
* Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu)
*/
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/signal.h>
#include <linux/errno.h>
#include <linux/wait.h>
#include <linux/ptrace.h>
#include <linux/unistd.h>
#include <linux/mm.h>
#include <asm/segment.h>
#include <asm/bitops.h>
#include <asm/ptrace.h>
#define _S(nr) (1<<((nr)-1))
#define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP)))
asmlinkage int sys_waitpid(pid_t pid, unsigned long *stat_addr, int options);
asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs);
/*
* atomically swap in the new signal mask, and wait for a signal.
* This is really tricky on the Sparc, watch out...
*/
asmlinkage inline void _sigpause_common(unsigned int set, struct pt_regs *regs)
{
unsigned long mask;
mask = current->blocked;
current->blocked = set & _BLOCKABLE;
/* Advance over the syscall instruction for when
* we return. We want setup_frame to save the proper
* state, including the error return number & condition
* codes.
*/
regs->pc = regs->npc;
regs->npc += 4;
regs->psr |= PSR_C;
regs->u_regs[UREG_I0] = EINTR;
while (1) {
current->state = TASK_INTERRUPTIBLE;
schedule();
if (do_signal(mask, regs))
return;
}
}
asmlinkage void do_sigpause(unsigned int set, struct pt_regs *regs)
{
_sigpause_common(set, regs);
}
asmlinkage void do_sigsuspend (struct pt_regs *regs)
{
unsigned long mask;
unsigned long set;
set = regs->u_regs [UREG_I0];
mask = current->blocked;
current->blocked = set & _BLOCKABLE;
regs->pc = regs->npc;
regs->npc += 4;
while (1) {
current->state = TASK_INTERRUPTIBLE;
schedule();
if (do_signal(mask,regs)){
regs->psr |= PSR_C;
regs->u_regs [UREG_I0] = EINTR;
return;
}
}
}
asmlinkage void do_sigreturn(struct pt_regs *regs)
{
struct sigcontext_struct *scptr =
(struct sigcontext_struct *) regs->u_regs[UREG_I0];
synchronize_user_stack();
/* Check sanity of the user arg. */
if(verify_area(VERIFY_READ, scptr, sizeof(struct sigcontext_struct)) ||
((((unsigned long) scptr)) & 0x3)) {
printk("%s [%d]: do_sigreturn, scptr is invalid at pc<%08lx> scptr<%p>\n",
current->comm, current->pid, regs->pc, scptr);
do_exit(SIGSEGV);
}
if((scptr->sigc_pc | scptr->sigc_npc) & 3)
return; /* Nice try. */
current->blocked = scptr->sigc_mask & _BLOCKABLE;
current->tss.sstk_info.cur_status = (scptr->sigc_onstack & 1);
regs->pc = scptr->sigc_pc;
regs->npc = scptr->sigc_npc;
regs->u_regs[UREG_FP] = scptr->sigc_sp;
regs->u_regs[UREG_I0] = scptr->sigc_o0;
regs->u_regs[UREG_G1] = scptr->sigc_g1;
/* User can only change condition codes in %psr. */
regs->psr &= (~PSR_ICC);
regs->psr |= (scptr->sigc_psr & PSR_ICC);
}
/*
* Set up a signal frame... Make the stack look the way SunOS
* expects it to look which is basically:
*
* ---------------------------------- <-- %sp at signal time
* Struct sigcontext
* Signal address
* Ptr to sigcontext area above
* Signal code
* The signal number itself
* One register window
* ---------------------------------- <-- New %sp
*/
struct signal_sframe {
struct reg_window sig_window;
int sig_num;
int sig_code;
struct sigcontext_struct *sig_scptr;
int sig_address;
struct sigcontext_struct sig_context;
};
/* To align the structure properly. */
#define SF_ALIGNEDSZ (((sizeof(struct signal_sframe) + 7) & (~7)))
static inline void
setup_frame(struct sigaction *sa, struct sigcontext_struct **fp,
unsigned long pc, unsigned long npc, struct pt_regs *regs,
int signr, unsigned long oldmask)
{
struct signal_sframe *sframep;
struct sigcontext_struct *sc;
int window = 0;
int old_status = current->tss.sstk_info.cur_status;
synchronize_user_stack();
sframep = (struct signal_sframe *) *fp;
sframep = (struct signal_sframe *) (((unsigned long) sframep)-SF_ALIGNEDSZ);
sc = &sframep->sig_context;
if(verify_area(VERIFY_WRITE, sframep, sizeof(*sframep)) ||
(((unsigned long) sframep) & 7) ||
(((unsigned long) sframep) >= KERNBASE) ||
((sparc_cpu_model == sun4 || sparc_cpu_model == sun4c) &&
((unsigned long) sframep < 0xe0000000 && (unsigned long) sframep >= 0x20000000))) {
#if 0 /* fills up the console logs... */
printk("%s [%d]: User has trashed signal stack\n",
current->comm, current->pid);
printk("Sigstack ptr %p handler at pc<%08lx> for sig<%d>\n",
sframep, pc, signr);
#endif
/* Don't change signal code and address, so that
* post mortem debuggers can have a look.
*/
current->sig->action[SIGILL-1].sa_handler = SIG_DFL;
current->blocked &= ~(1<<(SIGILL-1));
send_sig(SIGILL,current,1);
return;
}
*fp = (struct sigcontext_struct *) sframep;
sc->sigc_onstack = old_status;
sc->sigc_mask = oldmask;
sc->sigc_sp = regs->u_regs[UREG_FP];
sc->sigc_pc = pc;
sc->sigc_npc = npc;
sc->sigc_psr = regs->psr;
sc->sigc_g1 = regs->u_regs[UREG_G1];
sc->sigc_o0 = regs->u_regs[UREG_I0];
sc->sigc_oswins = current->tss.w_saved;
if(current->tss.w_saved)
for(window = 0; window < current->tss.w_saved; window++) {
sc->sigc_spbuf[window] =
(char *)current->tss.rwbuf_stkptrs[window];
memcpy(&sc->sigc_wbuf[window],
¤t->tss.reg_window[window],
sizeof(struct reg_window));
}
else
memcpy(sframep, (char *)regs->u_regs[UREG_FP],
sizeof(struct reg_window));
current->tss.w_saved = 0; /* So process is allowed to execute. */
sframep->sig_num = signr;
if(signr == SIGSEGV ||
signr == SIGILL ||
signr == SIGFPE ||
signr == SIGBUS ||
signr == SIGEMT) {
sframep->sig_code = current->tss.sig_desc;
sframep->sig_address = current->tss.sig_address;
} else {
sframep->sig_code = 0;
sframep->sig_address = 0;
}
sframep->sig_scptr = sc;
regs->u_regs[UREG_FP] = (unsigned long) *fp;
}
/*
* Note that 'init' is a special process: it doesn't get signals it doesn't
* want to handle. Thus you cannot kill init even with a SIGKILL even by
* mistake.
*
* Note that we go through the signals twice: once to check the signals that
* the kernel can handle, and then we build all the user-level signal handling
* stack-frames in one go after that.
*/
asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs)
{
unsigned long mask = ~current->blocked;
unsigned long handler_signal = 0;
struct sigcontext_struct *frame = NULL;
unsigned long pc = 0;
unsigned long npc = 0;
unsigned long signr;
struct sigaction *sa;
while ((signr = current->signal & mask) != 0) {
signr = ffz(~signr);
clear_bit(signr, ¤t->signal);
sa = current->sig->action + signr;
signr++;
if ((current->flags & PF_PTRACED) && signr != SIGKILL) {
current->exit_code = signr;
current->state = TASK_STOPPED;
notify_parent(current);
schedule();
if (!(signr = current->exit_code))
continue;
current->exit_code = 0;
if (signr == SIGSTOP)
continue;
if (_S(signr) & current->blocked) {
current->signal |= _S(signr);
continue;
}
sa = current->sig->action + signr - 1;
}
if(sa->sa_handler == SIG_IGN) {
if(signr != SIGCHLD)
continue;
while(sys_waitpid(-1,NULL,WNOHANG) > 0);
continue;
}
if(sa->sa_handler == SIG_DFL) {
if(current->pid == 1)
continue;
switch(signr) {
case SIGCONT: case SIGCHLD: case SIGWINCH:
continue;
case SIGSTOP: case SIGTSTP: case SIGTTIN: case SIGTTOU:
current->state = TASK_STOPPED;
current->exit_code = signr;
if(!(current->p_pptr->sig->action[SIGCHLD-1].sa_flags &
SA_NOCLDSTOP))
notify_parent(current);
schedule();
continue;
case SIGQUIT: case SIGILL: case SIGTRAP:
case SIGABRT: case SIGFPE: case SIGSEGV:
if(current->binfmt && current->binfmt->core_dump) {
if(current->binfmt->core_dump(signr, regs))
signr |= 0x80;
}
/* fall through */
default:
current->signal |= _S(signr & 0x7f);
current->flags |= PF_SIGNALED;
do_exit(signr);
}
}
/* OK, we're invoking a handler. */
if(regs->psr & PSR_C) {
if(regs->u_regs[UREG_I0] == ERESTARTNOHAND ||
(regs->u_regs[UREG_I0] == ERESTARTSYS && !(sa->sa_flags & SA_RESTART)))
regs->u_regs[UREG_I0] = EINTR;
}
handler_signal |= 1 << (signr - 1);
mask &= ~sa->sa_mask;
}
if((regs->psr & PSR_C) &&
(regs->u_regs[UREG_I0] == ERESTARTNOHAND ||
regs->u_regs[UREG_I0] == ERESTARTSYS ||
regs->u_regs[UREG_I0] == ERESTARTNOINTR)) {
/* replay the system call when we are done */
regs->u_regs[UREG_I0] = regs->u_regs[UREG_G0];
regs->pc -= 4;
regs->npc -= 4;
}
if(!handler_signal)
return 0;
pc = regs->pc;
npc = regs->npc;
frame = (struct sigcontext_struct *) regs->u_regs[UREG_FP];
signr = 1;
sa = current->sig->action;
for(mask = 1; mask; sa++, signr++, mask += mask) {
if(mask > handler_signal)
break;
if(!(mask & handler_signal))
continue;
setup_frame(sa, &frame, pc, npc, regs, signr, oldmask);
pc = (unsigned long) sa->sa_handler;
npc = pc + 4;
if(sa->sa_flags & SA_ONESHOT)
sa->sa_handler = NULL;
current->blocked |= sa->sa_mask;
oldmask |= sa->sa_mask;
}
regs->pc = pc;
regs->npc = npc;
return 1;
}
asmlinkage int
sys_sigstack(struct sigstack *ssptr, struct sigstack *ossptr)
{
/* First see if old state is wanted. */
if(ossptr) {
if(verify_area(VERIFY_WRITE, ossptr, sizeof(struct sigstack)))
return -EFAULT;
memcpy(ossptr, ¤t->tss.sstk_info, sizeof(struct sigstack));
}
/* Now see if we want to update the new state. */
if(ssptr) {
if(verify_area(VERIFY_READ, ssptr, sizeof(struct sigstack)))
return -EFAULT;
memcpy(¤t->tss.sstk_info, ssptr, sizeof(struct sigstack));
}
return 0;
}