Metropoli BBS
VIEWER: tiles1.v MODE: TEXT (ASCII)
//      tiles

#include color.vc

studio {
	from  8 -5 8
	at 4.5 4.5 -2
	up 0 0 1
	angle 50
	res 640 480
	antialias adaptive
	threshold 2
	aspect 4/3
	background {
		greys.map
	}
	ambient white * .1
}


light {
	type point
	falloff 1
	position -3 4 10
	color white*9
}
light {
	type point
	falloff 1
	position 12 -5 10
	color white*9
}

/* base surface */
surf { diff plum * .4 }
ring { center 0 0 -0.1 normal 0 0 1 radius 1000 }

/* chrome objects */
surf {
	diff light_steel_blue
	spec white * .5
	shine 100
}

sphere { center 7 5 1.1 radius 1 }

cone { base 3 4 .1 apex 3 4 1 base_radius .6 apex_radius 1 }
cone { base 3 4 1 apex 3 4 2.5 base_radius 1 apex_radius .5 }
ring { center 3 4 2.5 normal 0 0 1 radius .5 }

transform { scale .5 rotate 0 0 40 translate 6 2 .6 }
#include cube.vo
transform_pop

/* tile surface */
surf {
	texture {
		pattern spherical
		turbulence {
			terms 6
			amp 6
		}
		blend .8
		radius 1
		radius 3
		surf { diff 0 .3 .6 shine 20 white }
		surf { diff 0 .1 .2 shine 20 white }
	}
}
#include tiles.vo
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