Metropoli BBS
VIEWER: stack.v MODE: TEXT (ASCII)
//       stack o' balls

#include color.vc

studio {
	from 6 12 6
	at 0 0 1
	up 0 0 1
	angle 25
	res 640 480
	aspect 4/3
	antialias adaptive
	bkg black
	ambient black
}

light {
	type point
	falloff 1
	position 4 6 5
	color  3 3 3
}
light {
	type point
	falloff 1
	position -7 3 5
	color 3 3 3
}
light {
	type point
	falloff 1
	position 3 -8 5
	color  3 3 3
}

surface {
	texture {
		pattern checker
		scale 1 1 0
		surface { diff white spec .2 .2 .2 }
		surface { diff black spec .2 .2 .2 }
	}
}

ring {
	location 0 0 0
	normal 0 0 1
	radius 100
}

surface { diff red spec .3 .3 .3 shine 500 }
sphere { center 0 1 .85 radius .85 }

surface { diff blue spec .3 .3 .3 shine 500}
sphere { center .85 -.5 .85 radius .85 }

surface { diff green spec .3 .3 .3 shine 500}
sphere { center -.85 -.5 .85 radius .85 }

surface { diff .2 .2 .2 spec .8 .8 .8 shine 500}
sphere { center 0 0 2.234 radius .85 }




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