Metropoli BBS
VIEWER: pool.v MODE: TEXT (ASCII)
//      pool table image

#include color.vc

studio {
	from -20 -10 15
	at 6 0 1
	up 0 0 1

	angle 30
	res 640 480
	antialias adaptive
	threshold 2
	aspect 4/3

	bkg black
	ambient white * .2
}

#define LIGHT_BRIGHT    (300)
#define TYPE            point

light { type TYPE falloff 2 position -20 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position   0 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position  20 10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position -20 -10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position   0 -10 40 color white*LIGHT_BRIGHT }
light { type TYPE falloff 2 position  20 -10 40 color white*LIGHT_BRIGHT }

//      felt

surf {
	diff forest_green/2
	fuzz 0.1
}
ring { center 0 0 0 normal 0 0 1 radius 1000 }

#include balls.vo

transform { rotate 0 0 35 translate 1 -4 0 }
#include chalk.vo
transform_pop

transform { rotate 0 -.434 0 translate 0 0 .25 }
#include stick.vo
transform_pop

surf { ambient red * 2 }
transform { scale 4 rotate 0 0 -10 translate -50 -25 15 }
#include vlogo.vo
transform_pop

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