Metropoli BBS
VIEWER: input.dox MODE: TEXT (ASCII)
================================================================================
    List of Input File Formats in Sample Grabber PRO 2.7 (c) Jay Dee, 1994-96
================================================================================

[ XM] Fast Tracker v2.0x
      Yes! Here it is - the LEADER of PC composing scene! This one is a must for
      everyone! It has fileformat that is kinda difficult to handle but still it
      is MEGA COOL tracker! SGPro II FULLY supports XM format - it can handle
      very long samples.. actually only your computer's memory limits sample's
      size!

[STM] Scream Tracker v2.x
      This one was probably the first 4-channel digital music composer on the
      PC and it was extremely popular at it's time..

[S3M] Scream Tracker v3.x
      The new version on Scream Tracker presented a new standart of PC music in
      1994 - 16 digital channels! It is still used by many cool PC composers.

[MOD] MOD Editors Family
      This includes various trackers on Amiga and PC. Too many of them..

[669] Composer 669
      The first 8-channel digital music composer for the PC.
 
[MTM] Multi Tracker
      32 channels.

[LIQ] Liquid Tracker
      32 channels. I have seen very few productions in this format.. Probably
      i was searching for them in a wrong place? :)

[FAR] Farandole Composer
      16 channels.

[DMF] X-Tracker
      Extremely popular composer among PC ravers, as long almost all Radical
      Rhythms productions are in this format. But as long there are no dox on
      sample packing, SGPro only works with unpacked samples.

[PSM] ProTracker Studio 16
      Probably i am wrong, but i used to call PSMs those song found in most EPIC
      MegaGamez releases.. rather cool samples :)

[CDM] Sound Wave Pro
      I don't think this composer is well known outside Russia. This is ST2.01
      clone (at least the version i have, which is oooold)

[AMF] D.S.M.I.
      DMP was my favourite player for a long time, till XMs came.. and AMF is
      it's internal format.. some games, like Alladin PC use this format..

[ULT] Ultra Tracker
      Had many changes in file format.. Is that what You wanted to hear? :)
      Anyway, nice tracker for GUS.

[MDL] DigiTrakker
      Nice AMIGA PROTracker-like composer environment, GUS only, kinda cool,
      uses packed samples. New versions (2.99b+) are more advanced! Try 'em out!

[OKT] Oktalyzer
      I never saw any OKT module.. It is VERY old, and i don't think someone
      uses it now.. I had no chance to test SGPro with these..

[AMS] Velvet Studio (former Extreme's Tracker)
      This tracker itself is cool, but i have never seen AMS files released..
      but, i finally got my hands on some.. So - SGPro v2b4+ supports AMS
      properly.. There is only one more note here: AMS's form EXTREME'S Tracker
      might be processed incorrectly!

[INR] Inertia Editor
      I'm not quite sure if this tracker exists :)

[WOW] MOD's Grave or Grave Composer
      This is a weird file format, similar to 8-channel MOD, but with 4-channel
      signature.. 100% supported since beta 4.

[DSM] D.S.I.K.
      Digital Sound Interface Kit - nice module library..

[669] UNIS 669
      Only know that it exists :)

[DTM] DigiTrekker
      Only know that it exists :)

[DSM] Dynamic Studio Pro
      Cool composing environment, but due to shareware restricts i had no chance
      to use it for good.. Format supported since beta 5.

[GDM] Bells, Whistles & Sound Boards
      Another cool module library.

[DPP] Purple Player
      Only know that it exists :)

[DTM] Digital Tracker F030
      Another one carrying DTM extension :)

[CBA] Heretics CBA
      These files were found in EXPOSE music disk, and nowhere else (yet? :)
      (A format created for one project? :)

[ SN] Sound Club
      Cool composing environment, but no format decription and no saving :(

[PTM] Poly Tracker
      Format similar to S3M, not sure that Poly Tracker was ever released to the
      public (but PTM songs were! :).

[FNK] Funk Tracker
      Claims to be a 'small fileformat to be used in demos'. HA-HA-HA! It is the
      lamiest text-mode environment and lamiest format - i'm not sure all FNK
      files will be loaded by SGPro.

[MED] MED v2.x
      Only know that it exists :)

[MED] OctaMED Professional
      AFAIK this one was never used on PC, so.. don't blame me for lack of
      support as i never saw it, had only two files to test with, supplied by 
      Lookers Groop. Thanx, dudes!

[PAC] SB Studio
      I only had shareware version, so had only 1 module to test with.. If
      anything goes wrong don't blame me for wrong support, better send me
      modules..

[AMM] Audio Manager (Platinum Player)
      Nothing to say..

[ MM] MIDAS
      Show me a person, who doesn't know what MIDAS is! A kinda weird sound
      library, supports some fileformats, but MM modules, that are 'native' for
      it are not compatible even with MIDAS (MHO)!

[AMF] ASYLUM/Origin Systems
      These files were first found in Crusader: No Remorse game by Origin. Guess
      Origin used it to make it impossible to rip samples from their modules..
      Here You are - get Sample Grabber PRO and rip!

[PLM] Disorder Tracker v2
      These files are produced by alpha version of the tracker, thus i am not
      absolutely sure if SGPro will work with newer versions. Just in case it
      will not - there will be an update..

[HQM] Unknown (High Quality Module?)
      This file format was found in one of the weirdest archives on bbs. i
      EVEN CAN'T TELL you where it is used :) but still: it exists - SGPro knows
      how to treat it.

[ IT] Impulse Tracker
      Very cool tracker with ST3-like composing environmnet and some of FT2-like
      features. Had an EXTREMELY cool tune inside distribution package - a MUST
      to hear!

[ AM] AWE Module
      Never saw, only once got my hands on dox but.. had no chance to test it :(

[UNI] MikMod
      MM is quite nice sound library, but i have not enough knowledge in C to
      completely understand the sources, so the support might be wrong. sorry.

[SBK] SoundFont 1.00
      Nothing to say here, but that the support is still buggy..

[SF2] SoundFont 2.00
      Unlike the previous one this format is supported better. Enjoy cool 44kHz
      16-bit samples! You no longer need Vienna Studio to rip the samples! SGPro
      will find loops if they were present in SF2 file, moreover it will also
      find loops where originally were no loops :) The only workaround for now
      is to load sample into Fast tracker (or any other if you don't like FT :)
      and disable looping.. sorry for inconvinience.

[FFF] GUS PnP patch set
      For successfull processing you also need a DAT file together with the FFF.
[ RETURN TO DIRECTORY ]