Metropoli BBS
VIEWER: gr_pv3d.pov MODE: TEXT (CP437)
/***********************************************************/
/* PV3D V2.00       One modeler for POV-RAY and VIVID      */
/***********************************************************/
/* POV-RAY V2.0 Generated file                             */
/* Copyright Lecointe Ludovic 1992,1993                    */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available  */
/* registered version of PV3D.                             */
/* 250FF pour la France. 55$ For all other country         */
/***********************************************************/
/* Lecointe Ludovic                                        */
/* 16 Rue du Bouvreuil                                     */
/* 77240 CESSON la ForĂȘt                                   */
/* France                                                  */
/***********************************************************/

/* External PV3D 'DEFAULT.INC' Area */


#default {
	pigment
		{
		colour rgbf <1.0 1.0 1.0 0.0>
		}
	finish
		{
		ambient .2
		diffuse .3
		phong .5
		}
	}


/* Standard POV includes files Area */

#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"

/* External 'filename.PIT' pigment Area for this frame */

/* Camera and Light Area */


camera { 
        location        <-1.92000, 0.00000, -18.48000>
        direction       <0, 0, 1.0>
        up              <0, 1, 0>
        right           <1.3333, 0, 0 >
        look_at <1.76000, 0.00000, 5.52000>
}

/* union Declare Area */

/*********************************/
/*D*/

#declare D =  union
{

	/*Start Definition of   Sphe19*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, 2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe20*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, -2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylY21*/

   object
   {
	cylinder
		{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1 
		scale < 0.25000, 2.00000, 0.25000>
		translate < -1.00000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/
   object
   {
	difference
	{

	/*Start Definition of   Toru22*/

	 quartic { 
	 < 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0, 
	   -8.12483,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 
	   0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 7.87483,  0.0, 
	   0.0, 0.0, 0.0, 1.0, 0.0, -8.12483, 0.0, 15.50324  >
		rotate < 90, 0, 0>
		translate < -1.00000, 0.00000, 0.00000> 
		}  /* End Shape */

	/*Start Definition of   plane_xp*/

        plane { < 1.0, 0.0, 0.0>,  0.0 


	scale < 0.08028, 1.32000, 1.28002>
	translate < -1.00000, 0.00000, 0.00000> 
		}  /* End Shape */
	} /* End CSG */
	 bounded_by { box { <-3.34998, -2.35000, -1.38002>, <1.34998, 2.35000, 1.38002>}}
	}  /* End Shape or Object */
} /*End union*/
/*********************************/
/*PV3*/

#declare PV3 =  union
{

	/*Start Definition of   Sphe11*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, 2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe12*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -0.50000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe13*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, -2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylX14*/

   object
   {
	cylinder
		{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1 
		scale < 0.49999, 0.25000, 0.25000>
		translate < -0.50000, 2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylX15*/

   object
   {
	cylinder
		{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1 
		scale < 0.49999, 0.25000, 0.25000>
		translate < -0.50000, -2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylX16*/

   object
   {
	cylinder
		{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1 
		scale < 0.30001, 0.25000, 0.25000>
		translate < -0.20000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/
   object
   {
	difference
	{
	union
	{

	/*Start Definition of   Toru17*/

	 quartic { 
	 < 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0, 
	   -2.12499,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 
	   0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 1.87499,  0.0, 
	   0.0, 0.0, 0.0, 1.0, 0.0, -2.12499, 0.0, 0.87889  >
		rotate < 90, 0, 0>
		translate < 0.00000, 1.00000, 0.00000> 
		}  /* End Shape */

	/*Start Definition of   Toru18*/

	 quartic { 
	 < 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0, 
	   -2.12499,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 
	   0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 1.87499,  0.0, 
	   0.0, 0.0, 0.0, 1.0, 0.0, -2.12499, 0.0, 0.87889  >
		rotate < 270, 0, 0>
		translate < 0.00000, -1.00000, 0.00000> 
		}  /* End Shape */
	} /* End CSG */

	/*Start Definition of   plane_xp*/

        plane { < 1.0, 0.0, 0.0>,  0.0 


	scale < 0.08028, 1.32000, 1.28002>
	translate < 0.00000, 0.00000, 0.00000> 
		}  /* End Shape */
	} /* End CSG */
	 bounded_by { box { <-1.35000, -2.35000, -1.38002>, <1.35000, 2.35000, 1.38002>}}
	}  /* End Shape or Object */
} /*End union*/
/*********************************/
/*V*/

#declare V =  union
{

	/*Start Definition of   Sphe6*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.26352, 0.26352, 0.26352>
		translate < -1.03376, 2.00770, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe7*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < 1.03467, 1.99418, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe8*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.31038, 0.31038, 0.31038>
		translate < 0.00000, -2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylY9*/

   object
   {
	cylinder
		{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1 
		scale < 0.25000, 2.00420, 0.25000>
		rotate < 0, 0, 14>
		translate < -0.55000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylY10*/

   object
   {
	cylinder
		{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1 
		scale < 0.25000, 2.00420, 0.25000>
		rotate < 0, 0, 346>
		translate < 0.55000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/
} /*End union*/
/*********************************/
/*P*/

#declare P =  union
{

	/*Start Definition of   Sphe0*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, 2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Sphe1*/

   object
   {
	sphere
		{ <0.0, 0.0, 0.0> , 1.0
		scale < 0.25000, 0.25000, 0.25000>
		translate < -1.00000, -2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylY2*/

   object
   {
	cylinder
		{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1 
		scale < 0.25000, 2.00000, 0.25000>
		translate < -1.00000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylX3*/

   object
   {
	cylinder
		{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1 
		scale < 0.49999, 0.25000, 0.25000>
		translate < -0.50000, 0.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   CylX4*/

   object
   {
	cylinder
		{ <-1.0, 0.0, 0.0>,<1.0, 0.0, 0.0>,1 
		scale < 0.49999, 0.25000, 0.25000>
		translate < -0.50000, 2.00000, 0.00000> 
		}  /* End Shape */
   } /*End object*/
   object
   {
	difference
	{

	/*Start Definition of   Toru5*/

	 quartic { 
	 < 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0, 
	   -2.12499,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 
	   0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 1.87499,  0.0, 
	   0.0, 0.0, 0.0, 1.0, 0.0, -2.12499, 0.0, 0.87889  >
		rotate < 90, 0, 0>
		translate < 0.00000, 1.00000, 0.00000> 
		}  /* End Shape */

	/*Start Definition of   plane_xp*/

        plane { < 1.0, 0.0, 0.0>,  0.0 


	scale < 0.08028, 1.32000, 1.28002>
	translate < -0.07972, 0.84000, 0.00000> 
		}  /* End Shape */
	} /* End CSG */
	 bounded_by { box { <-1.39728, -2.41038, -1.38002>, <1.38468, 2.37122, 1.38002>}}
	}  /* End Shape or Object */
} /*End union*/
/*********************************/
/*Master*/

#declare Master =  union
{

	/*Start Definition of   Grou23*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < -6.00000, 0.00000, 0.00000> 
		texture
		{
		Jade
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < -6.00000, 0.00000, 0.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou24*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < -2.00000, 0.00000, 0.00000> 
		texture
		{
		Jade
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < -2.00000, 0.00000, 0.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou25*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 2.00000, 0.00000, 0.00000> 
		texture
		{
		Jade
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 2.00000, 0.00000, 0.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou26*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 6.00000, 0.00000, 0.00000> 
		texture
		{
		Jade
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 6.00000, 0.00000, 0.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou27*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < -4.00000, 2.00000, 2.00000> 
		texture
		{
		Red_Marble
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < -4.00000, 2.00000, 2.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou28*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < -2.00000, 4.00000, 4.00000> 
		texture
		{
		White_Marble
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < -2.00000, 4.00000, 4.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou29*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < 0.00000, 6.00000, 6.00000> 
		texture
		{
		Blood_Marble
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 0.00000, 6.00000, 6.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou30*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < 2.00000, 8.00000, 8.00000> 
		texture
		{
		Blue_Agate
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 2.00000, 8.00000, 8.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou31*/

   object
   {
	object
		{ P
		scale < 1.00000, 1.00000, 1.00000>
		translate < 4.00000, 10.00000, 10.00000> 
		texture
		{
		Sapphire_Agate
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 4.00000, 10.00000, 10.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou32*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < 0.00000, 2.00000, 2.00000> 
		texture
		{
		Brown_Agate
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 0.00000, 2.00000, 2.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou33*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < 2.00000, 4.00000, 4.00000> 
		texture
		{
		Pink_Granite
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 2.00000, 4.00000, 4.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou34*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < 4.00000, 6.00000, 6.00000> 
		texture
		{
		PinkAlabaster
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 4.00000, 6.00000, 6.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou35*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < 6.00000, 8.00000, 8.00000> 
		texture
		{
		Blue_Sky
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 6.00000, 8.00000, 8.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou36*/

   object
   {
	object
		{ V
		scale < 1.00000, 1.00000, 1.00000>
		translate < 8.00000, 10.00000, 10.00000> 
		texture
		{
		Bright_Blue_Sky
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 8.00000, 10.00000, 10.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou37*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 4.00000, 2.00000, 2.00000> 
		texture
		{
		Apocalypse
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 4.00000, 2.00000, 2.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou38*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 6.00000, 4.00000, 4.00000> 
		texture
		{
		Cherry_Wood
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 6.00000, 4.00000, 4.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou39*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 8.00000, 6.00000, 6.00000> 
		texture
		{
		Tom_Wood
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 8.00000, 6.00000, 6.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou40*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 10.00000, 8.00000, 8.00000> 
		texture
		{
		DMFWood1
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 10.00000, 8.00000, 8.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou41*/

   object
   {
	object
		{ PV3
		scale < 1.00000, 1.00000, 1.00000>
		translate < 12.00000, 10.00000, 10.00000> 
		texture
		{
		Yellow_Pine
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 12.00000, 10.00000, 10.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou42*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 8.00000, 2.00000, 2.00000> 
		texture
		{
		Shiny
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 8.00000, 2.00000, 2.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou43*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 10.00000, 4.00000, 4.00000> 
		texture
		{
		Mirror
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 10.00000, 4.00000, 4.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou44*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 12.00000, 6.00000, 6.00000> 
		texture
		{
		Bronze_Texture
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 12.00000, 6.00000, 6.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou45*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 14.00000, 8.00000, 8.00000> 
		texture
		{
		Copper_Texture
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 14.00000, 8.00000, 8.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   Grou46*/

   object
   {
	object
		{ D
		scale < 1.00000, 1.00000, 1.00000>
		translate < 16.00000, 10.00000, 10.00000> 
		texture
		{
		Brass_Valley
		rotate < -12200, 6377, -21784>
		scale < 0.50000, 0.50000, 0.50000>
		translate < 16.00000, 10.00000, 10.00000> 
		}  /* End texture */
		pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
	}  /* End Shape or Object */
   } /*End object*/

	/*Start Definition of   PlaY47*/

   object
   {
	plane
		{ <0.0, -1.00000, 0.0>, 0.0 
		translate < -0.24000, -3.20057, 0.00000> 
		pigment
		{
		colour rgbf <0.000000, 0.492063, 1.000000, 0.000000>
		}  /* End Colour */
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   PlaZ48*/

   object
   {
	plane
		{ <0.0, 0.0, 1.00000>, 0.0 
		translate < 5.76000, 0.00000, 12.56000> 
		pigment
		{
		colour rgbf <1.000000, 0.492063, 1.000000, 0.000000>
		}  /* End Colour */
		}  /* End Shape */
   } /*End object*/

	/*Start Definition of   Ligh49*/

   object
   {
	light_source
		{ <0.0, 0.0, 0.0>
		colour rgb <1.00000, 1.00000, 1.00000>
		scale <1.60000, 1.76000, 1.60000> 
		translate < 9.84000, 0.00000, -8.56000> 
		}  /* End Light Shape */
   } /*End object*/
} /*End union*/
/* Frame Area */


/*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/

object { 
	Master
	} /* End Master Groupe */
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