OOO OOO OOOOOO OOOOOOOOO OOOOOO OOOOOO
OOO OOO OOOOOO OOOOOOOOO OOOOOO OOOOOO
OOO OOO OOO OOO OOO OOO OOO OOO OOO OOO
OOO OOO OOO OOO OOO OOO OOO OOO OOO OOO
OOO OOO OOO OOOOOOOOO OOO OOO OOOOOOOOO OOO OOO
OOO OOO OOO OOOOOOOOO OOO OOO OOOOOOOOO OOO OOO
OOO OOO OOO OOO OOO OOO OOO OOO OOO OOO
OOO OOO OOO OOO OOO OOO OOO OOO OOO OOO
OOO OOO OOO OOOOOOOOO OOO OOO OOOOOOOOO OOOOOO
OOO OOO OOO OOOOOOOOO OOO OOO OOOOOOOOO OOOOOO
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Credits - Code: Brite-Lite
C.H.A.J.
Music: Brite-Lite
Gfx: Brite-Lite
SoundSystem: Beta/A-Men
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Please do run this intro with a soundcard (preferably GUS)
And if you're computer is too slow then the intro MAY get out of sync (it
will not sync with the music). It SHOULD work on any 486 or pentium, but
atleast on my 386sx/25 it didn't. The only effects that may slow down are
the plasma & bump... on a slow machine the bump will be a hell to watch!
Also, the no-sound version is NOT the same as the Sound-version... :)
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Asm97:
Well, as you probably know this intro was not shown at ASM'97. Well that was
not fully a surprise, but the fact that only 8 were shown was a surprise.
Even if Asm-organizing clearly state in the invitation file that 15 intros
WILL be show as long as they get 15 contributions...
This clearly proves the disability of the PC-jury to follow their own 'rules'!
One other thing that surprised me was that Pixel's Wildcompoentry WASN'T
disqualified. It has been shown on television a few weeks earlier. This AGAIN
proves that the organizers aren't able to follow their own rules... :)
Well, otherwise the assembly party was quite nice...
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Mango-history:
Mango was born in 1994 under the name of Nightmare Productions. Back then the
group consisted of Brite-Lite and C.H.A.J. No big productions were released
and we changed our name a few times. Then came the autumn of '96: The release
of TRUE LAMENESS under the name of Alpha Design. This demo(?) competed in
TMDC and came 8th (last!). For that I (Brite-Lite) won a T-Shirt! (thanx to
the organizers of TMDC). Later in '96 we released a small intro called XMAS96.
Nothing big, just some gfx and musix by me and some code by C.H.A.J.
The nothing happened. We were lazy for quite a while not releasing ANYTHING.
We had several projects going on: A game which should have been released at
Asm'96 but which was not finished at time (it's still not finished :) and a
musicdisk consisting of 8 chiptunes by me (Brite-Lite) which is not finished
yet either.
Sometime in the summer of '97 we decided to form a new group that would ONLY
concetrate on the demoscene (and boozing). This was group got the name MANGO.
We are still keeping the name Alpha Design for more serious stuff.
But at Asm'97 we heard from Jer/Panic-c64 that Panic's PC-section was also
called Mango. So, now we're thinking if stick to our Alpha Design label, or
to continue as Mango...
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Memberlist:
Brite-Lite
C.H.A.J.
Chaos
0ral-B
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Intro:
We started planning making this intro already in June, but nothing was done
before 2 days before asm97. Most of the code was done from a scratch so that's
why this intro is so crappy. As we didn't have enough time for coding we tried
to concentrate on design (not that it worked :).
So here you have the result of some hours of coding, painting and music-
writing. I should point out that all the routines are VERY unoptimized because
of the lack of time. All effects (except plasma and bump) work in oneframe on
a 386sx.
Well, I hope you're not taking this intro too serious as we DON'T! It just
made for fun!
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Brite-Lite/Mango/Alpha Design
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