FIRST USE "MM5DOC.EXE" ! -C.A. *-------------------------------------------* [ AWE32FXWorkShop V1.1 December 17, 1995 ] (MM5.1 release, 11/1996) *===========================================* Coded by Vincent Vu a.k.a. Judge Dredd [0] Release notes What's new? + No longer shareware, now cardware. + Enhanced detection routine, should work 100%. + Fixed bug with the 32-Bit registers. + New presets! + Changed the menubar text, slightly. + Changed the version number to 1.1 :) AWE32FXWorkShop is no longer shareware. It is now cardware. If you like this program, then please send me a postcard. Otherwise, if you do not, then just delete the program. This special Christmas version of AWE32FXWorkShop, has saving enabled. I will no longer require users to register to program, in order to save. Because this is program is no longer shareware, I expect everyone to share their .FX? files. Please upload your .FX? files to the major AWE32 ftp sites. [1] Introduction DISCLAIMER: The author of this program is in no way responsible for misuse of this program. Any damages incurred due to the use of this program shall be the responsibility of the operator of the program. By running this program, you are accepting full liability and responsibility for any damages incurred. Welcome to AWE32FXWorkShop, the successor to FXTweak. AWE32FXWorkShop allows you to customize the reverb&chorus effects of the Sound Blaster AWE32 and the Sound Blaster 32 (hereafter AWE32). AWE32FXWorkShop will run in all major operating environments which are compatible with Microsoft DOS. When running AWE32FXWorkShop under a multitasking environment, make sure that no other tasks which take control of the AWE32 are running. CAUTION: Be careful when setting the parameters to their "max" values. You may blow out your speakers, or worse yet, you may lose your hearing. (Probably not). But anyway, be careful, and never ever, turn the volume up. But most importantly, have fun, and be creative. [2] Getting Start You must have either a Sound Blaster AWE32, or a Sound Blaster 32 in order to use this program. In order to run this program under Microsoft Windows, no programs which take control of the AWE32 should be running. Vienna SFStudio does not take control of the AWE32. Vienna will release control, when you background it. To get command line help run AWE32FXWorkShop with the /? argument. If AWE32FXWorkShop is run without any arguments, it will load into the GUI. Under the GUI, the AWE32's effects engine is updated in realtime; i.e. when you make a change to any parameter, it is immediately updated. This makes it possible to audition changes to effects in realtime, when a program playing sound/music through the AWE32 is running in the back- ground. This program has been tested to work under the DOS Shell of Cubic Player v1.6. Once in the GUI of AWE32FXWorkShop, most of the keys are self- explanitory. Initially AWE32FXWorkShop will load the Chorus Parameter screen. Pushing the F2 key will switch to the Reverb Parameter screen. Pushing F1 will switch back to Chorus. To edit the parameters, move the selector using the up and down arrows until the proper parameter is highlighted. Once the proper parameter is highlighted, pressing the Enter key will allow you to edit it. All parameters are in the hexadecimal base. All input should be in hexadecimal. Example: ffff. Once you are done creating or editing a chorus or reverb effect, you may save it by pressing the F9 key. Type in the path and filename of the file you wish to save. Chorus parameter files should end in the .FXC extension. Reverb parameter files should end in .FXR. You may also load a parameter file by pushing the F10 key. Up/Down Arrows Move the selector. Enter Edit the parameter. +/- Increment/Decrement the parameter. F1 Chorus Parameter Screen. F2 Reverb Parameter Screen. F9 Save current parameter screen. F10 Load parameter file. [3] Chorus Parameters Feedback Level The range for this parameter is 0xE600-0xE6FF. This parameter controls the feedback level of the chorus. Use caution when setting thi parameter above 0xE6F0. Delay Offset This parameter controls the distance between "repeats" in samples. A setting of 0x100 will set the delay to 256 samples, or approximately 5.8 milliseconds. Setting this parameter above 0xC10 (70 milliseconds) will cause the repeats to be "reverberated." The range is 0-0xDA3. Each unit represents 1/44100 seconds. LFO Depth The range for this parameter is 0xBC00-0xBCFF. This parameter controls the depth of the LFO. A larger value will cause the chorus to variate more than smaller values. Delay Offset 2 This parameter controls the delay for the right channel repeat. This is the time the right channel's repeat will come before the left channel repeat. Each unit represents 1/256*1/44100 seconds. The range is 0-0xFFFFFFFF. LFO Frequency This is the frequency at which the chorus "variates." A larger number causes a higher frequency. The range is 0-0xFFFFFFFF. [4] Reverb Parameters The exact nature of the reverb parameters is not yet known. However, a rough approximation of the parameters can be learned by examining the example .FXR parameter files which are included with this program. [5] Sending Postcards (formerly registering AWE32FXWorkShop) So, why should you send me a postcard AWE32FXWorkShop? Simply: if you like this program, then be courteous and acknowledge the fact, by sending me a postcard. It will also help clear your conscience. :) Where do I send the postcard? Send it here: Vincent Vu 2005 Las Lunas Street Pasadena, CA 91107 USA Remember: You only have the right to complain, *if* and only if you have sent me a postcard :). [6] Contact Information If you have any questions, comments, or bug reports, please mail them to either of the following: Postal: Vincent Vu 2005 Las Lunas Street Pasadena, CA 91107 USA Internet: jdredd@netcom.com