From gagme.wwa.com!boba Tue Jun 28 10:06:06 1994 Return-Path: Received: by mercury.mcs.com (/\==/\ Smail3.1.28.1 #28.3) id ; Tue, 28 Jun 94 10:05 CDT Received: by gagme.wwa.com (Smail3.1.28.1 #8) id m0qIemN-000CJGC; Tue, 28 Jun 94 10:08 CDT Message-Id: From: boba@gagme.wwa.com (Bob Allison) Subject: ASCII Art Resources 2.8 To: jorn@mcs.com (Jorn Barger) Date: Tue, 28 Jun 1994 10:08:54 -0500 (CDT) In-Reply-To: from "Jorn Barger" at May 3, 94 00:29:01 am X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 98240 Status: OR . + ' . ' * . ` . . ' ) . + ' . ' . ' ______ ______ _______ ______ ______ ' . '. . * ' +. /_____/ /______/ /______/ /_____/ /_____/ . * ' . ` . * ' . ` ______ _____ ' ___ + . ___ ' . ___ ' + . ' ' . ' : / __ /'.\___ \* / / ' . ` / / * / / ' . ' . '. + . / /./ / _____) / / /____ _/ /_ ' _/ /_ . ( ' *. . /_/ /_/ /______/ /______/ /_____/ /_____/ '. * . ' ' .+ ` . * ' ______ _______ ________ ' . ` + '. . ' . + ' ./_____/ /____ / /_______/ .' ' . ' . . ' ( . ' : + ______ + _____/ /' __ . ' `. : * '. : Version 2.8 / __ / / . __/ . '/ / + . .' ` . ' June 27, 1994 / / / / '/ / \ \ . '/ / ' . ' . + ' . ' boba@gagme.wwa.com ./_/ /_/ ./_/ * \_\ ' /_/ '. ( . ' `. ' ' _______ '______ ______ '_______ __ . __ _______ '______ ______ _____ . ' /____ / /_____//_____/ / ____ / / /' / / /____ / /_____//_____//_____/ * _____/ / _____ +____ '. / / */ / / / ./ / _____/ / ___ '. _____ ____ + ' / . __/ / ___/ .\__ \. / /'./ / / /+ / / / . __/ / / . / ___/ \__ \ `. / / \ \ / /___ ____) / / /__/ / / /__/ / / / \ \ / /___ / /___ ____) / . /_/ ' \_\/_____//_____/ /______/ /______/ /_/ . \_\/_____//_____//_____/ . . * ' . ' . '+ . ` ' * . ' ( + '. : ' . * ` . ' ) . + ' : `. + ' . . ' + ` . * . ' ` . ( . ` . ` * . . ` . . . . . _______ |__ __| | | |_| his file contains the Questions & Answers found in the ASCII ART FAQ, plus examples of most kinds of ASCII art, Figlet fonts, and ANSI escape sequences. I've included 'From:' lines to tell who emailed or posted the materials. Thanks to all of you who have emailed me with information and art to include. Send comments, suggestions and ASCII art to: boba@gagme.wwa.com ^^^^^^^^ ''''''''''' """"" """ Hope this helps! Scarecrow ______________________________________________________________________________ ___ _ _ ___ ___ _____ ___ ___ _ _ ___ / _ \| | | | __/ __!_ _!_ _/ _ \| \| / __! | (_) | |_| | _|\__ \ | | | | (_) | .` \__ \ \__\_\\___/!___!___/ !_! !___\___/!_|\_!___/ O _ ___ _ _ ___ ___ _____ /|\/ |_ _|| \| | / _ \ / _ \ | __ \ / | | | | .` | | | | | | | | | | | \ \ / \ !___!!_!\_! | |_| | | !_! | | |__/ / _/___\ _ _ ___ | _ | | _ | | . _/ !_ _!| !__! | | __! | | | | | | | | | |\ \ | | | __ | | __! | | | | | | | | | | \ \ !_! !_! !_! !___! !_! !_! !_! !_! !_! \_\ 1 What is ASCII art? 2 What are the different kinds of ASCII art? 3 What is the best way to view ASCII art? 4 How do I save, 'uudecode' and view animations and color images? 5 How can I learn to make ASCII art? 6 Are there any ASCII tools? 7 Where can I get ASCII tools? 8 Where can I find ASCII art? 9 Can I get The Scarecrow's files via email? 10 How do I make those big letters? 11 Where can I get Figlet? 12 How can I make gray scale pictures? 13 Where can I get gray scale converters? 14 How can I make better gray scale conversions? 15 What is 'anti-aliasing'? 16 How do I make a sig? 17 How do I have my sig automatically added to my posts and email? 18 How do I put an animation in my plan? 19 What should I know about posting ASCII Art? 20 Who made this file? ______________________________________________________________________________ ___ _ _ ____ _ _ ______ _____ ____ O ,/ _ \ | \ | | / ___! | | | | | ____! | __ \ / ___! /\/| !_! | | \| | | (___ | | /\ | | | !__ | !__) | | (___ / | _ | | . ` | \___ \ \ \/ \/ / | __! | _ / \___ \ O , /\ | | | | | |\ | ____) | \ /\ / | !____ | | \ \ ____) ||\/ /_/_ !_! !_! !_! \_! !_____/ \/ \/ !______! !_! \_\ !_____/ |/\_ 1 What is ASCII art? An image that can be sent over the Net, received A B C D E F G H I and immediately viewed on any standard terminal J K L M N O P Q R type or communications software, and can be printed S T U V W X Y Z on any printer. a b c d e f g h i j k l m n o p q r This requires the image be made by using only s t u v w x y z letters, numbers, punctuation marks and symbols such as those at the right. 1 2 3 4 5 6 7 8 9 0 These characters are part of the ASCII (American \ | - _ + % @ < ; ! Standard Code for Information Interchange) set. = # . , : > ( ] / $ ^ ' ` " ~ ) [ { } ? This part of the ASCII set, called the 'printable' set, is used for text files, Standard 'printable set' which is what is sent over the Net. of ASCII characters. 2 What are the different kinds of ASCII art? The first four use the standard printable set, and can be viewed anywhere, anytime, on any equipment. If you can view text, you can view art. They are: o Line drawing - Such as the 3-D snowman below. o Lettering - Large and styled like the title "ASCII ART RESOURCES" above. o Gray scale pictures - These :x<:i!lI? #R?<:~B:M88~ 488H~"88XM8~ ~HRtxH# /||\ /\|()1{}[] +++x8!:<'8!@8!. ""!:.#8M8# ~> ?%8xx!:i:`MHbLX \||/ LCJUYXZO0Q :*:!!:nM.~!~`<x".-~ ~-. \RC/ ~x".-~ ~-. \RC/ called 'sirdvu11'. _ ( / \ || _ ( / \ || For red-blue 3-D, || T o o Y || || T o o Y|| you can use DTA ==:l l < ! (3 ==:l l < !(3 (Dave's Targa \\ \ .__/ / /|| \\ \ ._/ / || Animation), and for \\ ,r"-,___.-'r.//|| \\,r"-,___.-'r/|| stereograms you need }^ \.( ) _.'//.|| }^\. ( ) _.-//|| a program called STAREO. / }~Xi--~ // || / }~Xi--~ // ||\ And there's also Y Y I\ \ " || Y Y I\ \ " || Y 'mk3d.lha' for the | | |o\ \ || | | |o\ \ || | Amiga. For more | l_l Y T || | l_l Y T || | information, see l "o l_j |! l "o l_j || ! the alt.3d group. \ || \ ||/ .--^. o -Row .^||. .--^. o -Row ||--. 3-D snowman by " ~ `' " ~`' Rowan Crawford. You can get 'sirdvu11' from: -> Host: src.doc.ic.ac.uk -> Host: wuarchive.wustl.edu. Other forms of ASCII art using the standard printable set include the following three: o Picture Stories - A story told with accompanying ASCII pictures. The text and ASCII graphics are usually intermixed, as above where the picture of Einstein and text about gray scale pics are side by side. o Geometric Articles - Text itself is formed into shapes. o Picture Poems - Geometric Articles that are also poems. Examples are shown at the end of this file. There are also non-standard types of ASCII art which cannot be viewed immediately upon receiving. They contain 'control codes' for color or animation. These pics and 'movies' have to be processed before they can be sent over the Net. This processing changes the control codes to regular printable ASCII characters, so the file can be sent as text (which the Net can handle). This is called 'uuencoding'. The file is processed back again after it is received. This is called 'uudecoding'. See Question 4 on how to save, 'uudecode' and view animations and color images. You may have seen uuencoded posts from time to time, or have had them emailed to you. A uuencoded file may look like: begin line permission mode filename to be given to decoded file | | | |________ begin 644 filename Many lines M;2XN+BXN+R\N+B\O+BXN+BXN+R\N+B\O+BXO+RXO+RXN+B\O+BXN+B\O+BXN of encoded __ M"AM;-#LV2"`@("`@+R`@7`H;6S$[,3%("AM;,CLQ,4@@("`@("!<("\*&ULS information C+RXN+R\N+B\O+R\O+RXN+R\O+R\O+R\O+RXN+BX;6S`[;0HN ` end line ____ end The last two types of ASCII art are: o ASCII animations - You see an animated image produced by a sequence of changing ASCII pictures. The speed will depend on the system you are using, and modem speed if you are calling in. ANSI (American National Standards Institute) escape sequences can be found in ASCII Art Resources. Animations may have certain letters in their filename which indicate the following: Animation.vt.tar.Z.uu | | | | | | | | | |__ for uuencode, may also be 'uue', and may also | | | | be 'xx' or 'xxe' for xxencode. | | | |__ for Unix Compress, may also be .gz, .zip, or others | | |__ means the file is in a tape archive format, and that | | a number of animations have been packed together | | for transport. The file must be untarred. | |__ as in VT terminal (such as VT-100 terminal emulation) |__ file name o Color - You can view color ASCII pics, if you have a color screen and ANSI color compatible software. Check to see if your software supports ANSI color, and how it is enabled. Examples of these are at the end of this file. 3 What is the best way to view ASCII art? For best results in viewing ASCII art, try the following: o A non-proportional font, also called a 'mono-spaced' font. This is a font that displays the same number of characters per inch, regardless of the actual width of the characters. So the letters i and m are displayed at the same characters per inch. If you are viewing with a mono-spaced font, the following two lines should be the same length: iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm o A small, say, 9 point font, will help to increase the apparent resolution. A small font also helps the illusion of gray scale images. o Viewing from a distance of a meter or more also helps. o Use light characters on a dark background. Many ASCII pictures are meant to be viewed light on dark. This is because the artist can more easily control the light and get a better lighting effect. Also, the viewer benefits because there is less glare than you would get from a light background. And in some instances: o Most gray scale pics are made to be viewed light characters on a dark background. But some gray scale art may look like a negative image when viewed this way. This is because it is meant to be printed with dark ink on light paper. Use dark characters on a light background, or print out the picture. o Most ASCII pics are made to be viewed on a monitor that displays 80 characters across. But some ASCII art is wider, say, 81 to 132 characters across, and is meant to be printed. Use a small, say, 4 point type, and view dark characters on a light background, or print out the picture. o Mast ASCII art is made of standard text, and some are standard text with embedded control codes. But you may rarely find ASCII art in a postscript file. To view, you must open it in a postscript capable program, and optionally, print it on a postscript capable printer. There are a couple of important things to remember when making, viewing, or talking about an ASCII art image. And they're obvious but almost always forgotten. They are: o Fonts. Even though different fonts may all be mono-spaced, they ARE different, and can give a picture a different look. Some artists may mention the font the picture was made with. o Different systems display text differently. If you look at a picture on a terminal at a Unix site, and then bring it home and view it on a Mac, it will look different. On the Mac, it will have a greater aspect ratio. In other words, it will look shorter top to bottom. Even though it contains the same number of lines. To get the aspect ratio of the screen you are viewing, measure the vertical line on your terminal, then read off the same distance on the horizontal scale... 0.0 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0 +----+----+----+----+----+----+----+----+----+----+ | | | | | | | | | + 4 How do I save, 'uudecode' and view animations and color images? You need to do the following if you want to save an animation or color image from a newsreader or mail program, uudecode and view. Type the name of the file where I have 'FILENAME'. On a Unix system, the process is usually as easy as: o In your newsreader, you can type 's FILENAME' and choose a filename. In Elm you'll get a 'save file to' prompt. In Pine, you'll be asked for a folder name. Pine's 'folder' is actually a text file, so go ahead and give it a name. Give your new file a unique name so the it isn't appended to, or doesn't overwrite, any existing file. o Quit your newsreader or mailer and go to where the file was saved. o Type 'uudecode FILENAME'. This may change the file's name. o You may need to decompress the file if it has a suffix such as .Z or .gz (among others). For .Z, type 'uncompress FILENAME' and for .gz, type 'gunzip FILENAME'. o Sometimes a number of animations or color pics will come packed together in a .zip or .tar file. You need to unzip or untar it by typing 'unzip FILENAME' or 'tar -xvf FILENAME'. You will now have a number of files. To just read the contents of a .tar file, type 'tar -tvf FILENAME'. o Now, to view, type 'cat FILENAME' and press the return. o Alternatively, if you want to view an animation compressed as a .Z file, you can view it without decompressing it by typing 'zcat FILENAME'. To slow down an animation while viewing on your Unix host, you need to type 'cat -u FILENAME'. Note: if you are modeming into your host, the speed of your connection will effect the speed of the animation. At 14.4 K, the animation may go to quickly, while at 2400, it may go to slowly. There are also programs to slow animations. They are: vtcat - An alternative to type(msdos) cat(UNIX). this program will display your animations at the speed you like. delayvt - Inserts delays into an animation file so that the animation itself becomes slower. revdelay - This UNDO's the delays added by 'delayvt' so that you get the original animation as written by the author. The C source code, plus PC executables are available from: -> Host: tuda.newcastle.ac.uk Address: 128.240.2.1 Path: pub/local/n1ka0/animation/progs/utils If you have uudecoded and decompressed a file and downloaded it, you need to do the following: o On your PC: you have to type 'type FILENAME' and press the return to view. You have to be sure there is a line reading: "DEVICE=ANSI.SYS" or "DEVICEHIGH=ANSI.SYS" in your CONFIG.SYS file. You should probably also convert these files to DOS-ASCII. Do this with a CR/LF converter (FLIP.EXE from FLIP1EXE.ZIP). Be sure to use the binary option because of the escape codes. o On your Amiga: open a large Cli/Shell and type 'type FILENAME' and press return to view. 5 How can I learn to make ASCII art? Unfortunately, there aren't many text books on the subject. :-) A good way to learn is to look at how an artist has made a picture. See what characters are chosen. How are the characters laid out? How is a texture made. Study whatever ASCII art you see in the group (or in archives). Another good way is to modify existing art. Take a piece of art you think could be improved. Make a copy. Now work on it. If you ruin it, make another copy and have another go. When you are good at that, try to improve a really good pic. Then see if you can fix a damaged file. Now take some small pics and put them together into a big composite image. If you're working from scratch, the following may help you: o Decide what you want. Next, block it out. Make a rough guess at where everything should go. Then work out the sizes and proportions. Now is the time to do it, not after all the detailing and smoothing has been done. o Start adding the details. Concentrate on the focal point and important parts of your drawing. Because ASCII art is a low definition medium, you have to make the pic big if you want to be able to really smooth it out or have a lot of detail. o Be careful how much detail you try to pack into a picture. Take a tip from master artists of the cartoon world, and just try to suggest things, don't try to replicate them. Too much detail can end up looking confusing. o One of the biggest helps is knowing how to shape things. For example, you can curve a horizontal line with just the _ and - and ". _____-------"""""""--------_____-------""""""" o Slanting vertical like this one is easy: / / / / / / o But to slant it a little more seems harder, but it too is easy if you know how. Use the , and ' trick, like: ,' ,' ,' ,' ,' ,' o You can slant it even further, creating a stairstep effect using the , and - and ': ,-' ,-' ,-' ,-' ,-' ,-' o Next comes smoothing. Let's say you made an object, like: XXXX XXXXXXXX XXXXXXXXXX XXXXXXXX XXXX o Use characters for their shape. Notice how the sides on the object are curved using the d b and Y. The 8 is a popular character for a general fill. Some people prefer M or H for fills. Smoothed it looks like: d88b d888888b (88888888) Y888888Y Y88Y o Use areas of characters for patterns, tones, and contrast. For example, when I was making my map sig, I tried all kinds of combinations to get the effect I wanted. Notice how there are four nice tonalities. There's the dark with spaces, a dark quarter tone with the :, a mid tone with the /, and a bright tone with the #. There is no light quarter tone, that's to accentuate the bright tone. Also Notice the dimensional effect made by the spaces to the right of the continents and letters. :::::::::::::::// ::// :://////// :::::::::::::::::::::::::::::::::::::::::::: :::::::::::://///////// // ://// ::::// :::://////////////// ::::::::::::::::: :::::::::::::://///// ::/ ::// ::::://////////////////// :/ :::::::::::::::::: ::::::::::::://///////// :::::::/ ////////////////////// ::::::::::::::::::::: ::::::::::::://///////// ::::::::://////////////////////// / ::::::::::::::::: :::::::::::::////////// :::::::::::// //////////////////// / ::::::::::::::::: :::::::##### ::#### //#### ::##### ::##### :#### :##### ///#### / ## :## :## : :::::## :::::## ////## :## :## :## :## ://## ///:## :## /## :## :## :## :## :: :::::#### ::## :://###### :##### ::#### /## ///:##### ::## :## :## :## :## ::: :::::::## :## ::::## :## :## ## ::## ///## ///:## ## ::## :## :## :## :## :::: ::##### :::#### :## /## :## :## :##### /#### :## :## ::#### :::######## :::::: ::::::::::::::::://////// ::::::::::://///// ::::::::::/ ::::// :::::::::::::: :::::::::::::::::://////// :::::::::::////// :::::::::::::::::// ::::::::::::: ::::::::::::::::::://///// :::::::::::////// / :::::::::::/// / :::::::::::::: ::::::::::::::::::::///// ::::::::::::://// / :::::::::://///// :::::::::::::: :::::::::::::::::::://// :::::::::::::::// :::::::::::://////// :::::::::::::: :::::::::::::::::::::// :::::::::::::::::::::::::::::::// :/// :/ :::::::::::: :::::::::::::::::::::/ ::::::::boba@gagme.wwa.com ::::::::::::/ :::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Here are a couple of tips, that taken together, can make an instant ASCII artist out of anybody: o A quick way to make a pic is to photocopy a drawing onto plastic. Place the plastic over your monitor to act as a guide for placing characters. o Ease your work by making a file full of lines of spaces. Now copy that file. Open a copy and start working. You'll see that it's easier because you can now go where you want and replace the spaces with characters. You have eliminated endless space bar pressing. See Question 8 for info about the file 'asciitech.aa'. Send any ASCII art techniques you know to: boba@gagme.wwa.com. 6 Are there any ASCII tools? Not many. The Emacs editor offers some help, if you know how to use it. Q-Edit is an ASCII editor with block cut and paste. And TheDraw can do some ANSI tricks but is limited by RAM size. There are Unix and DOS scripts for flipping an ASCII pic (like modasc by Ric Hotchkiss). BBSdraw is available for the Amiga. So is CygnusEd, which allows column editing. And also the TPU editor for VAX. And then there's mdraw.el for GNU Emacs 19 under X, that lets you draw ASCII with a mouse. Erik Downie is working on an ASCII tool for the Amiga. Also available for the Amiga are BBSdraw and CygnusEd (the latter allows column editing). And there's the TPU editor for VAX. 7 Where can I get ASCII tools? You can get TheDraw at: -> Host: oak.oakland.edu Path: pub/msdos/screen/tdraw463.zip You can get mdraw.el at: -> Host: ftp.cse.psu.edu Path: pub/flee/mdraw.el You can get Erik Downie's Amiga tool from: -> Email: mcscs1eid@dct.ac.uk 8 Where can I find ASCII art? You can FTP ASCII art (single pics and archives of dozens or hundreds of images) from many sites, including these: -> Host: mordor.ind.wpi.edu Path: pub/ascii/art/pictures Jorn's FTP Site -> Host: ftp.mcs.com Path: mcsnet.users/jorn/ascii-art Chris' FTP Site -> Host: ftp.ncsu.edu Path: pub/ncsu/chking WWW: http://www2.ncsu.edu/unity/users/c/chking/HTML/HTMLs/ascii.html Contains all the Scarecrow's files, all of Steve Sullivan's files, and Gifscii for many systems. -> Host: ftp.cs.ttu.edu Path: pub/asciiart Juan's FTP site -> Host: ftp.cs.uoregon.edu Path: pub/juan/Ascii -> Host: nic.funet.fi Path: pub/pics/ascii pub/doc/humour/asciigfx -> Host: aug3.augsburg.edu Path: files/text_files ASCII art files are appended with '.art'. -> Host: faui43.informatik.uni-erlangen.de Path: pub/pictures/ascii/plain_ascii -> Host: ftp.netcom.com Path: pub/bertino The following are gopher servers: ASCII Art Bazaar -> Host: twinbrook.cis.uab.edu Path: 70/1asciiarc.70 (70/11asciiarc.70 on some clients) WWW: //twinbrook.cis.uab.edu/hhomepage.80 (w/HTML support) //twinbrook.cis.uab.edu:70/1asciiarc.70 //twinbrook.cis.uab.edu:70/11asciiarc.70 Gopher Bookmark:Name=The ASCII Art Bazaar Host=twinbrook.cis.uab.edu Port=70 Path=asciiarc.70 Type=1 Over 5 megabytes, 2000 + pieces in many categories, like: - ANSI color art - Artists/Contributors - Discussions - Drawings - FAQs - Fonts - Illustrated Stories - Logos - Maps - Nudes - Photo-ASCII Images - Signatures - Software Tools - Special Collections - Stereograms - Three-D Art - VT-100 Animations -> Host: gopher.cs.ttu.edu Path: 1/Art and Images/ClipArt (ASCII) UMN Link: North America/USA/texas/Texas Tech University, Computer Sciences URL: gopher://gopher.cs.ttu.edu:70/11/Art%20and%20Images/ClipArt%20%28ASCII%29 The following are for lineprinter art: -> Host: grind.isca.uiowa.edu Path: image/lineprinter.art -> Host: wuarchive.wustl.edu Path: graphics/lpr_art -> Host: ftp.funet.fi Path: pub/pics/lpr_art The following are for animations: -> Host: tuda.newcastle.ac.uk Address: 128.240.2.1 Path: pub/local/n1ka0/animation Contains dozens of animations -> Host: procyon.cis.ksu.edu Path: pub/vtmovies -> Host: ftp.netcom.com Path: pub/bertino -> Host: quartz.rutgers.edu Path: pub/computer/vt100 -> Host: sunsite.unc.edu Path: pub/multimedia/animation/vt100-animation -> Host: irisa.irisa.fr Path: pub/vt100 -> Host: mordor.ind.wpi.edu Path: pub/ascii/art/movies -> Host: faui43.informatik.uni-erlangen.de Path: pub/pictures/ascii/vt100_animation pub/Multimedia/pictures/vt100-animation -> Host: ftp.armory.com Path: pub/user/hello/index The following has ANSI graphics: -> Host: ftp.uwp.edu Path: pub/msdos/demos/ansi The following is a list: ASCII Art listserv list -> Email: listserv@ukcc.uky.edu Message: subscribe asciiart If you need more technical info about ASCII art, get Jorn's file called 'asciitech.aa' in Jorn's 'ascii-art' folder at his FTP site. His site also has many files of ASCII art. Chris and Steve's sites have Steve Sullivan's many files of ASCII art called Small ASCII Pics. They are available separately, or all together in a tar.Z file. Don't miss 'em. Jorn and Chris' FTP sites also have the big Scarecrow's ASCII Art Archives. The Scarecrow's archives contain hundreds of pieces of art, special sections on sig and plan art, graphics form BBS login and server screens, fonts, GIF conversions, and more. These sites also have a file called the Most Often Requested Edition. It contains the pics that people request the most on the group. It has pics for wishing friends a happy birthday, Star Trek, flowers, dragons, hearts, cows, Winnie the Pooh, etc. You'll also find the Scarecrow's separate files of humor, sigs, GIFs, fonts, BBS art, etc. (which are listed in the answer to Question 9). 9 Can I get The Scarecrow's files via email? Yes. If you do NOT have FTP available, you can get files by email. To receive || send email to boba@gagme.wwa.com with the subject || \||/ \||/ \/ \/ File Name Version Size Subject line o ASCII ART FAQ 2.8 - 43 K REQUEST FAQ If you're not sure if you've seen the latest FAQ, request it. o ASCII Art Resources 2.8 - 98 K REQUEST RESOURCES Contains the Questions and answers from the ASCII ART FAQ, plus examples of every kind of ASCII art, ANSI escape codes and examples of most all the Figlet fonts. The following 4 archives contain everything in the Scarecrow's edited collection: o The Scarecrow's ASCII Art Archive 1.0 - 349 K REQUEST SAAA 1.0 Hundreds of goodies, plus special sections on sigs and BBS art. Each item has a 'From:' line, and of course there's my witty commentary. :-) o The Scarecrow's ASCII Art Archive 2.0 - 362 K REQUEST SAAA 2.0 Hundreds more goodies, sigs, BBS art, plus sig blanks, plan art, more. o The Scarecrow's ASCII Art Archive 3.0 - 369 K REQUEST SAAA 3.0 Third in the series. More sigs, BBS art, and GIF conversions. o The Scarecrow's ASCII Art Archive 4.0 - 364 K REQUEST SAAA 4.0 More sigs, GIFs, and a Font Gallery. All four total around 1.5 megs. The following files are subsets of the above archives (if you have the above archives, you don't have to get these, unless you want them): o Best of the SAAAs 1.0 - 610 K REQUEST BEST The best of everything from the first 3 SAAAs. o Best of the ASCII Pics 1.0 - 205 K REQUEST PICS The best pics from the first 3 SAAAs. No sigs, bbs art, gifs, etc. o Most Often Requested Edition 1.2 - 107 K REQUEST MORE This file contains the pics everybody wants. Birthday pics, animals, Star Trek, hearts and flowers, etc. Save time, get this file instead of requesting someone post it and then waiting for it. o The Scarecrow's Funnies 2.1 - 68 K REQUEST FUNNIES Funny ASCII pix, cartoons, and humorous sigs. o The Scarecrow's Font File 1.0 - 127 K REQUEST FONTS Do you just want a collection of fonts? Here it is, along with some nice hand lettered pieces. (These are not .flf fonts for use with Figlet.) o Best of Scarecrow's Sig Gallery 1.2 - 207 K REQUEST SIGS Over 200 non-stop K of some of the best sigs I've seen. And with people sending me sigs, I tend to see quite a few. o Best of Scarecrow's BBS Gallery 1.3 - 88 K REQUEST BBS Some of the best art from login sceens, server screens, MUDs, promos. o Best of Scarecrow's GIF Gallery 1.1 - 62 K REQUEST GIFS The best GIF conversions I and others have done. Many conversions I've seen aren't very good. But I've taken the best and put them into one collection. o Best of Scarecrow's 3-D Gallery 1.0 - 30 K REQUEST 3-D Some of the best 3-D pix posted. The Scarecrow's recommendations: o If you are short on disk space, I would suggest you get just those files containing the type(s) of art you are interested in. o If you have a bit more disk space, you may want to get the Best of the Scarecrow's ASCII Art Archive. o If you have some disk space to spare, you should get all of the SAAAs. Over 1.5 megabytes of art. With the SAAAs and this file, you'll be an ASCII art expert and collector, instantly! When requesting files, please be sure to use the subject lines above. That way I won't accidentally delete a request thinking it's something from a list server I don't want to see. When writing to me about other things, please use a good strong subject line. If you are responding to my reply, please try to include some of what we have both said, or I may have no clue what it's about. And please be patient. If your message is the first I see when I open my mailbox, you'll get an answer right away. If it's the 137th, it may take a little longer. I answer most mail the same day. If you don't get an answer, please try again, as I may have pressed the wrong button. And it's easy to press the wrong button because I handle thousands of pieces of mail each week. 10 How do I make those big letters? You can make lettering like the above subtitle "ANSWERS" by hand, or use a program called Figlet. With Figlet, the letters you type are automatically turned into big letters. Figlet stands for Frank, Ian and Glenn's LETters. Figlet is available for use on some host systems. If it is not, you can obtain Figlet and fonts from the sites listed in Question 11. There are over 30 fonts for use with Figlet. Figlet fonts have a .flf suffix. There are a number of examples of Figlet fonts at the end of this file. Some other hosts have a program called Banner which performs a similar function. 11 Where can I get Figlet? You can FTP Figlet from: -> Host: ftp.isu.edu Path: pub/figlet This is the official site and contains the latest fonts. -> Host: plaza.aarnet.edu.au Path: graphics/graphics/misc/figlet Depending on where you get Figlet or Figlet fonts from, you may have to uudecode, uncompress, and possibly untar them. For how to do this, see Question 4. 12 How can I make gray scale pictures? You can make them from scratch if you are a very good ASCII artist. An easier way is to use a program called 'ASCGIF'. There is also Gifscii (with versions for many systems), ANSIrez, GIF2ANSI, and gif2txt for the PC. And Pixel Characterizer (ver 0.5) by Shi Y Chen, is a bitmap convertor for Windows. These programs make an ASCII pic from any GIF (Graphics Interchange Format) image (or image you can convert to a GIF). Most converters require the GIF to be in 87a format, not 89a format. GIFs in 89a format, must be converted to 87a format first. Some programs capable of viewing GIFs can save in the 87a format. 13 Where can I get gray scale converters? You can get Gifscii for many systems, and the source code from: Chris' FTP site -> Host: ftp.ncsu.edu Path: pub/ncsu/chking Version: File name MSDOS: Gifscii.exe Unix (Sun): Gifscii.ux Macintosh: MacGifscii.hqx Amiga: Gifscii.lha Digital Alpha: ALPHAGifscii.exe Digital VAX: VAXGifscii.exe c-source: Gifsciiv2.2src You can get Gifscii for the Mac, and the source code from: Jorn's FTP site -> Host: ftp.mcs.com Path: mcsnet.users/jorn/ascii-art You can FTP ASCGIF from: -> Host: usc.edu Path: archive/usenet/sources/comp.sources.misc/volume30/ascgif -> Host: wuarchive.wustl.edu Path: usenet/comp.sources.misc/volume30/ascgif -> Host: ftp.uu.net Path: usenet/comp.sources.misc/volume30/ascgif You can get GIF2ANSI from: -> BBS: Exec-PC (414) 789-4210 GIF2ANSI.ZIP is in the "Mahoney MS-DOS" file collection. You can get gif2txt from: -> BBS: Aquila BBS (708) 820-8344] gif2txt.zip If you do NOT have FTP available, you can get Gifscii by email. To receive || send email to boba@gagme.wwa.com with the subject || \||/ \||/ \/ \/ File Name Subject line o Gifscii for the Mac REQUEST GIFSCII MAC o Gifscii source code REQUEST GIFSCII SOURCE 14 How can I make better gray scale conversions? Most of us start out thinking that you just put a GIF into a converter program and out comes a perfect ASCII pic. Would you believe ... there are some things you can do to improve the chances of getting a good conversion. The following is not a complete list, but it is what I have learned in making dozens of conversions: o Use an 8 bit gray scale or color image instead of a 2 bit B&W image. o Use an image with a wide range of tones, with a relatively even distribution of shades from dark to light. o Keep it simple, like a face or close-up of an object. Avoid complicated pictures, they seldom produce good results. o Avoid busy backgrounds. Also, assuming the preference for viewing the final ASCII pic is light characters on a dark background, try to avoid bright backgrounds in the original image. o Use an image that is tightly cropped, without a lot of waste. o Be prepared to quickly run through a series of conversions. You will probably not like the majority of conversions you get. Be prepared to discard 9 to 11 out of 12. o It helps to do touch-up work on the converted picture. Most pics I have posted have been touched-up to some degree or another. Concentrate on the focal points and important areas of the picture. Send any gray scale conversion techniques you know to: boba@gagm.wwa.com 15 What is 'anti-aliasing'? It's a hate group against people who use assumed names. :-) Just kidding, the short, plain english explanation is that special care was taken to use characters for their shapes. This makes the picture or font look smoother. 16 How do I make a sig? There are no rules for making sigs. Most sigs contain items such as: o Name o Email address(s) o Nickname o School o Work o Disclaimer o Mail address(es) o Phone number(s) o Fax number(s) o Pager number(s) o Quote(s) from the poster o Quote(s) from other people o ASCII art pic(s) o Border(s) o PGP info o Info about the poster's .plan o Jokes o Other info Here is a typical sig: | 'Go Johnny Go' || ___| johnsmith@foo.bar.edu | | || / _) | | | _ \ __ \ __ \ \||/ __ \ __ `__ \ | __| __ \ \ | ( | | | | | /()\ | | | | | | | | ___/ ___/ _| _| _| _| \__/ _____/ _| _| _| _| __| _| _| Here is the same sig with more information and a border: * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * School: University of Silicon Valley, math major - Job: Al's Shipping Co. * * I speak for myself, not for Silicon Valley U or Al's Shipping Co. * * | 'Go Johnny Go' || ___| G O S V U ! * * | | || / _) | | * * | _ \ __ \ __ \ \||/ __ \ __ `__ \ | __| __ \ * * \ | ( | | | | | /()\ | | | | | | | | * * ___/ ___/ _| _| _| _| \__/ _____/ _| _| _| _| __| _| _| * * InterNet Emial > jsmith@foo.bar.svu.edu - johnsmith@al.shipping.com * * Mail > John H Smith - 123 Foobar Avenue - Silicon Valley, CA 90000 * * Phone > 555.555.1212 - Fax > 555.555.1213 - Page > 555.555.1214 * * "Life is like spaghetti." Finger my account for the reasons, and for PGP. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Notice how busy a sig can get. Think carefully about what is really important, how much of it you really want to include, and how you want it laid out. If you're going to have your sig automatically included in your posts and email, remember that some systems only allow up to 4 lines in the sig. For info on how to have your sig automatically included, see Question 17. If you want to use a larger sig on systems that only allow 4 lines, you will have to insert it manually. On most Unix based systems, this is as eany as pressing Control-R when you want to insert the sig, and then typing the names (or full pathname) of the file to be inserted. Speaking of sig length, there is a Net rule of thumb of 4 to 6 lines. Try to keep sigs around this length for posts (except to the ASCII groups, where it is appropriate), reserving the big ones for email. 17 How do I have my sig automatically added to my posts and email? For posts to newsgroups: On most Unix systems, name the file you want to be used as ".signature" and put it in the top level of your home folder. Your news software should pick it up. Note: some systems are set up to allow only four lines in a posted sig. For email: On most Unix systems, name the file you want to be used as ".signature" and put it in the top level of your home folder. If you have done this for the above use in news posts, you need to, in additon, do one of the following: o If you're using Elm for your email, and elm doesn't pick up your sig, you need to put the following in ypur elmrc: localsignature = ~/.signature remotesignature = ~/.signature If you don't have an elmrc yet, go into Elm, press the 'o' key to get to the options screen. Press the '>' to save your configuration. Press 'i' to go back to the index, and quit. This will create the elmrc file in the .elm folder. o If you're using Pine (with Pico) for your email, place the following in your .pinerc file: signature-file=~/.signature o If you're using vm (in emacs) for your email, place the following in your .emacs file, which will add the .signature file: (setq mail-signature t) One note about sig usage. Try to use short sigs for posts to newsgroups. If you have any long sigs, try to only use them for email and posts to the ASCII art groups. 18 How do I put an animation in my plan? On most Unix systems, name the file you want to be used as ".plan" and put it in top level of your home folder. It does not work with all finger commands. To test your 'planimation', finger your account with your full address, not just your login. For example, type 'finger foo@bar.edu' and not 'finger foo'. Putting an animation in your plan is not universally recommended. 19 What should I know about posting ASCII Art? You can post any of the above types of ASCII art to rec.arts.ascii or alt.ascii-art or to alt.binaries.pictures.ascii groups. Animations can also be posted to alt.ascii-art.animation. 3-D art can also be posted to alt.3d. To make it easier for everybody, please put one of the following subject IDs at the beginning of the subject line of your post: LINE - Standard ASCII line art. Line pictures and large lettering. GIF - Gray scale image. BIG - Wider than 80 columns (and optionally, longer than 24 lines). ANIMATION - Animation. Usually uuencoded. COLOR - Color. Usually uuencoded. 3-D - 3-D art. REQUEST - Request for a certain picture or type of picture. REPOST - Repost of a previously posted pic. TALK - Discussion, no pics included. BINARY - Binaries (software like Figlet and ASCGIF). Here are some guidelines for posting to the ASCII groups: o If someone requests a picture only days after it has been posted, and you would like to fill that request, please email the picture to the person requesting it. It's better than reposting so soon. o Try to eliminate unnecessary blank space to the left of the pic, and trailing space to the right. This reduces waste. o If you're posting a collection of pics, try to keep each pic on its own lines (and separated from other pics by a couple of lines). o Replace tabs with spaces. Otherwise tab damage can occur. Most general Net guidelines for posting apply here too: o Try to stay on topic (ASCII art). It's easy to get sidetracked into other things, especially when a cross-posted thread gets going. o If you're a new user, familiarize yourself with Net guidelines posted in news.announce.newusers. In addition, when following up an article: o Read all the articles in a thread before posting. o Decide whether it's better to post or email your message. o If you disagree with somebody, disagree with what they have said, but don't flame them. o Check the attributions. o Try to keep quoted materials to a minimum. o Summarize where possible. One exception to the usual rules is the use of sigs. Because the groups rec.arts.ascii, alt.ascii-art and alt.binaries.pictures.ascii are about ASCII art, it is within the scope of these groups to post sigs. 20 Who made this File? It is made by your old friend, the Scarecrow. Materials for the ASCII ART FAQ and-or ASCII Art Resources were gratefully received from the following nice people: JORN BARGER ___________________ ROWAN CRAWFORD / \ / \ NORMAND VEILLEUX | That's aXl folks! | GLEN A MILLER | / \ | JUDY ANDERSON | not all | MICHAEL A GODIN \_______________ _/ STEVEN M SULLIVAN \ | LARS ARONSSON \| CHRIS PIRILLO \ CHEVALIER Q ALEX ZHAO DOV SHERMAN MATT RYAN A RICH C. GROOM FELIX LEE PAUL KLINE R L SAMUELL NICK RUSNOV DON BERTINO PAUL FAWCETT MATT MESSINA RICHARD KIRK SIMON BRADLEY PAUL FOERSTER RIC HOTCHKISS WINSTON SMITH O'NEIL PARKER DUSTIN SLATER GLENN CHAPPELL DANIEL HOLDREN DAVID CONNELLY JOEL ROTHSCHILD BENJAMIN THOMAS BRIAN DEVENDORF EVAN M CORCORAN COLIN DOUTHWAITE MEINDERT DE JONG MATT E. THURSTON CHRISTOPHER KING JONATHAN PETERSON ______________________________________________________________________________ ______ __ __ ___ __ __ _____ _ ______ _____ | ____! \ \ / / / _ \ | \/ | | __ \ | | | ____! / ____! O | !__ \ Y / | !_! | | \ / | | !__) || | | !__ | (___ \/| O| __! > < | _ | | |\/| | | ___/ | | | __! \___ \ | _/|| !____ / . \ | | | | | | | | | | | |____ | !____ ____) |/\ _/\|!______! /_/ \_\ !_! !_! !_! !_! !_! !______!!______! !_____/_\_\ Here are some examples of the various forms of ASCII art. Line art (by Rowan Crawford): : : __ | | _,_ ( ~~^-l_____],.-~ / \ ")\ "^k. (_,-" `>._ ' _ `\ \ _.-~/'^k. (0) ` (0 .-~ { ~` ~ ..T / . "-.. _.-' / Y . "T Y l ~-./l_ | \ . .<' | `-.._ __,/"r' l .-~~"-. / I Y Y "~[ | \ \_.^--, [ \ _~> | \ ___)--~ | ^. : l ^. _.j | Y I | l l I Y \ | -Row \ ^. | \ ~-^. ^. ~"--.,_ |~-._ ~-. | ~Y--.,_ ^. : : "x \ \ \. \ ] ^._ .^ ~~ Hand lettering (from Dustin Slater): ******** ******** ********************* * ** * ** * ** * * * * * * * * * * * * * * * * * * ******** * ******** * ********************* * ******** * ******** * ********************** ******** * ******** * ********************* ******** * ******** * ******** * *********************** * ******** * *********************** * ********** ******** *********************** * * ******** * ** ******** * ******** * * ******** * * * ******** * ******** * * ******** * * ******** * ******** * ********************* * ********* ********* ********************** ******** ******** ********************* Figlet Fonts (fonts by various artists, examples from Glenn Chappell and the Scarecrow): 3x5 ### # # ### ### # ### ## ### ## # # # ## # # # ### ## # ### ## ## # # # # ### ### ### alligator ::::::::::: :::::::::: :::::::: ::::::::::: ::: :::::::: :::::::: :+: :+: :+: :+: :+: :+:+: :+: :+: :+: :+: +:+ +:+ +:+ +:+ +:+ +:+ +:+ +#+ +#++:++# +#++:++#++ +#+ +#+ +#+ +#++: +#+ +#+ +#+ +#+ +#+ +#+ +#+ #+# #+# #+# #+# #+# #+# #+# #+# #+# ### ########## ######## ### ####### ########## ######## alphabet TTTTTT t 11 22 333 TT t 111 2 2 3 TT eee ss ttt 11 2 33 TT e e s t 11 2 3 TT ee ss tt 11l1 2222 333 banner ####### # ##### ##### # ###### #### ##### ## # # # # # # # # # # # # # ##### #### # # ##### ##### # # # # # # # # # # # # # # # # # ###### #### # ##### ####### ##### big _______ _ __ ___ ____ |__ __| | | /_ |__ \|___ \ | | ___ ___| |_ | | ) | __) | | |/ _ \/ __| __| | | / / |__ < | | __/\__ \ |_ | |/ /_ ___) | |_|\___||___/\__| |_|____|____/ block _|_|_|_|_| _| _| _|_| _|_|_| _| _|_| _|_|_| _|_|_|_| _|_| _| _| _| _| _|_|_|_| _|_| _| _| _| _|_| _| _| _|_| _| _| _| _| _| _|_|_| _|_|_| _|_| _| _|_|_|_| _|_|_| bubble _ _ _ _ _ _ _ / \ / \ / \ / \ / \ / \ / \ ( T | e | s | t ) ( 1 | 2 | 3 ) \_/ \_/ \_/ \_/ \_/ \_/ \_/ contessa .___. , , _, _, | _ __-+- /| '_) '_) | (/,_) | .|. /_. ._) digital +-+-+-+-+ +-+-+-+ |T|e|s|t| |1|2|3| +-+-+-+-+ +-+-+-+ fourtops ~~|~~ | /| /~\/~\ |/~/(~~|~ | ,/ < |\/__) | _|_/__\_/ fuzzy .-----. .-. ,-..---. .----. `-. .-' .' `. .' :`--. :`-- ; : : .--. .--.`. .' `: : ,',' .' ' : :' '_.'`._-.': : : :.'.'_ _`,`. :_;`.__.'`.__.':_; :_;:____;`.__.' gothic ___ ____ - ---___- , /| /\ ` // (' || || /|| ( ) // (( || _-_ _-_, =||= || // \\ (( || || \\ ||_. || || // )) (( // ||/ ~ || || || /( // -____- \\,/ ,-_- \\, ,/-' {___ /' graffiti ___________ __ ____________ ________ \__ ___/___ _______/ |_ /_ \_____ \ \_____ \ | |_/ __ \ / ___/\ __\ | |/ ____/ _(__ < | |\ ___/ \___ \ | | | / \ / \ |____| \___ >____ > |__| |___\_______ \/______ / \/ \/ \/ \/ greek _____ _ ____ _____ (_ _) / (___ \(__ / | |___ ____ ___ - | __) ) / / | / __) ._| ) | |/ __/ (__ \ | > _| () ) | | | | |___ ___) ) |_\___)__/ \_) |_|_____|____/ hollywood __ _ _ _ ( ~-_ /' /' _--~/' _-~ `\ /' `\ /`-__) --/'-- ~ /' ( ) _) /' ____ ____ /' /' _/~ .__--~ /' /' ) /' )--/' /' _/~ ; /' /(___,/' '---, /' /' _/~ /' (,/(_,(________(___,/ (__ /' /~____,/ (_____,/' invita ______) _ _ _ (, / / / ' ) ' ) / _ _ _/_ / ,--' -( ) / _(/_/_)_(__ / /___ (__ ) (_/ / italic ____ _ _ / _ __/ -/_) _) ( (-_) / //____) jerusalem _____ ______ _________ __ _ ____ _____ |_ _|____ |____ \ \ / / / |___ \|___ / | | _ | | | || V / | | __) | |_ \ | | | | |_| | || |\ \ | |/ __/ ___) | |_| | | |_||_| \_\ |_|_____|____/ |_| larry3d ______ __ _ ___ __ /\__ _\ /\ \__ /' \ /'___`\ /'__`\ \/_/\ \/ __ ____\ \ ,_\ /\_, \ /\_\ /\ \ /\_\L\ \ \ \ \ /'__`\ /',__\\ \ \/ \/_/\ \\/_/// /__\/_/_\_<_ \ \ \/\ __//\__, `\\ \ \_ \ \ \ // /_\ \ /\ \L\ \ \ \_\ \____\/\____/ \ \__\ \ \_\/\______/ \ \____/ \/_/\/____/\/___/ \/__/ \/_/\/_____/ \/___/ lcd ___ _ ___ ___ | | | | | + - - -+- + -+- -+- | |/ \ | | | | -- - - --- --- --- lean _/_/_/_/_/ _/ _/ _/_/ _/_/_/ _/ _/_/ _/_/_/ _/_/_/_/ _/_/ _/ _/ _/ _/ _/_/_/_/ _/_/ _/ _/ _/ _/_/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/_/_/ _/_/_/ _/_/ _/ _/_/_/_/ _/_/_/ madrid /=\ |- /| /=\ /=\ | /=\ /== | = / =< | \= ==/ \= | /=/ \=/ maxfour ~~|~~ | /| /~\/~\ |/~/(~~|~ | ./ < |\/__) | _|_/__\_/ mini ___ _ | _ _ _|_ /|/)_) |(/__> |_ |/__) moscow ##### ##### #### ##### # ### ### # # # # ## # # # #### # # # ### ## # # # # # # # # ##### #### # ### ### ### pepper __ _ _ /_ __/_ -/'/ _/ //_'_\ / //_._/ puffy _____ _ _ __ ___ (_ _) ( )_ /' ) /'__`\ /'_ ) | | __ ___ | ,_) (_, |(_) ) )(_)_) | | | /'__`\/',__)| | | | /' / _(_ < | |( ___/\__, \| |_ | | /' /( )( )_) | (_)`\____)(____/`\__) (_)(_____/'`\____) releif ______________________________________________________________________________ /~~~~~~~~\_/~~~~~~~~\__/~~~~~~\__/~~~~~~~~\________/~~\____/~~~~~~\__/~~~~~~\_ ___/~~\____/~~\_______/~~\__________/~~\__________/~~~\___/~~\_/~~\_/~~\_/~~\_ ___/~~\____/~~~~~~\____/~~~~~~\_____/~~\___________/~~\______/~~\______/~~~\__ ___/~~\____/~~\_____________/~~\____/~~\___________/~~\____/~~\_____/~~\_/~~\_ ___/~~\____/~~~~~~~~\__/~~~~~~\_____/~~\_________/~~~~~~\_/~~~~~~~\__/~~~~~~\_ ______________________________________________________________________________ reverse =================================================================== = ============================== ======== ======== ==== ==== ================================ ====== = ==== = == ==== ==================== =========== ===== === == === = ==== ====== ==== === ========== ========== ======== == ==== ===== = == = === =========== ========= ======= === ==== ===== === ===== =========== ======== ========== == ==== ===== ======= ==== =========== ======= ====== === = ==== ===== = == = === =========== ====== ======== = == ==== ====== ==== ==== ======== === ====== ==== =================================================================== roman ooooooooooooo . .o .oooo. .oooo. 8' 888 `8 .o8 o888 .dP""Y88b .dP""Y88b 888 .ooooo. .oooo.o .o888oo 888 ]8P' ]8P' 888 d88' `88b d88( "8 888 888 .d8P' <88b. 888 888ooo888 `"Y88b. 888 888 .dP' `88b. 888 888 .o o. )88b 888 . 888 .oP .o o. .88P o888o `Y8bod8P' 8""888P' "888" o888o 8888888888 `8bd88P' rounded _______ ___ ______ ______ (_______) _ (___) (_____ \(_____ \ _ _____ ___ _| |_ _ ____) )_____) ) | | ___ |/___|_ _) | | / ____/(_____ ( | | ____|___ | | |_ _| |_| (_____ _____) ) |_|_____|___/ \__) (_____)_______|______/ script ______ , __ ___ (_) | /|/ )/ \ | _ , _|_ | / __/ _ ||/ / \_| | / \ (_/ |__/ \/ |_/ |/___\___/ serifcap ____ ___ ___ ____ __ ___ ___ (_ _)( _)/ __)(_ _) ( )(__ \(__ ) )( ) _)\__ \ )( )( / __/ (_ \ (__) (___)(___/ (__) (__)\___)(___/ shadow __ __| | _ |___ \ ___ / | _ \ __| __| | ) | _ \ | __/\__ \ | | __/ ) | _|\___|____/\__| _|_____|____/ short ~|~ _ _|- '| ')') | (/__\|_ _|_/_.) slant ______ __ ______ _____ /_ __/__ _____/ /_ < /__ \|__ / / / / _ \/ ___/ __/ / /__/ / /_ < / / / __(__ ) /_ / // __/___/ / /_/ \___/____/\__/ /_//____/____/ slscript ______ _ __ __ / _/_ / ) ) --/ _ _ / /.--' -/ (_/ > | > | o | -- | O O O O O | | """""""""""""""""""""""""""""""""" '''''''''''''''''''| !_________________________________________________________! 3-D art (by Michael A Godin): View by focusing your eyes as if you are trying to look at the back of the montior. A picture of how it should appear follows. X X X X X c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^nnMprkGNfdx\c^^n iXHblULtchpYD^xiXHblULtchpYD^xiXHblULtchpYD^xiXHblULtchpYD^xiXHblULtciXHblULDve Vt[B^mNk_TtBHdFVt[B^mNk_TtBHdFVt[B^mNk_TtBHdFVt[B^mNkdFVt[B^mNkdFVwB^mNkdFVwB^j UlgnMNOJwln]WT`UlgnMNOJwln]WT`UlgnMNOJwln]WT`UlgnMln]T`UlgnMln]T`UgnMlnsqfUgnMl anUZdkbrTsYgAlWanUZdkbrTsYgAlWanUZrTsYgAl^[cWanUZgAl^cWanUgcXxnZgnUgcXqMhgLhxnZ iLT\FEmJK\kvFVZiLT\FEmJK\kvFVZiFEmJK\kvFVZiF^xhEkvFVZF^xhEV\WJHkvhEV\Wq]Fwh_JHk kq]FVOfqlW`WhNXkq]FVOfqlW`NXkqFVOfqlkelWkqFVOr_kelWkqVOr_krpfkiel_krpf]_oH_Qkie T\_hRUvb\[tIfbqT\_hRUvb\IfbqT\_hRNbUvb\If\_hRNUvb\If\_RNUvbHgpKr\UvbHgOTF]OwpKr TNANFPMt]KZ`kHnTNANFPMKZ`kHe_NANFPM^sKZ`_NANFM^sKZ`_NAhM^sKZ`mSdw^sKZ`mSdw^sgZL XTISeKRHj_]vVivXTSeKRj_]vVThivXeKRj_nh]hivXeRj_nQ]hivXZhUnQ]hi\FwUnQ]hi\FwUnQ]K \V[UqsZIfLYbQbi\[UqsZfLYbQSabi\[sZfLYuSabi\sZfLpbSabi\L^K[sSabi\vK[sSabuQNK[sSa VMV]PhjZiqFDBjMMV]PhjfZiqFDBjMMVhjfZiFDBjMVhjfq^gDBjMVVeQZhjBjMVVQZhjBYqqnuZhjB A`Y\j\keSlsX^qs`Y\j\kteSlsX^qs`j\ktelsX^s`j\ktelsX^s`jDaul\kts`jDul\ktIbb^fl\kt L^wyX^VhlZt[d`nLwyX^VThlZt[d`nyX^VTlZt[`nyX^VTlZt[`nyXtBdo^VTlyXtBo^VTl`rPBo^V^ M^]VDw`Tyw[DbEfM]VDw`JTyw[DbM]VDwXq`w[DbMmA[]VDwXDbMm[]VDwnQyBm[]VDnQyBm[]VDnyO qhtykw`CAMsqSMQqtykw`eCAMsMQqtyTLkw`eCMQqtyrfATLkMQqtyfATLkSTktyfATfwTktyfAJX_b bMHxrWoYMXjFOSNbHxrWoJYMFOSNbEBHxrWoJYMNbEBHoD[xrMNbEBqD[xrMNbEBqSwZsrD[xrMNbEB LpfuMaZtXlhpmRWLfuMaZDthpmRWcoLfuMaZDthpcoLfuhaGMhpcoLQlCPMhpco]Wi\NLQlCPMhpco] o]VVMD`WdgWENDnoVVMD`\gWENDQVVMD`tEQ\gWEVVMD`uuytWEVVMpLlSD`uuytWEVVMpLlSD`uuyt NcY^ODlfg\erj_FNY^ODlg\erjcv_^ODlg\erjcv_^ODv[[lgcv_^Olq]kDv[[lgcv_^Olq]kDv[[lg DZACDGQipgJ`EqGDACDGQpgJ`EqGDACGQpgJ`EqGDAfOiCGQpgJ`EqGDAfOiCGQpgJ`EqGDAfOiCGQp IINs_`eBSrtuuYPINs_`eSrtuuYPINs_`eSWhrtuuYPINs_`eSWhrtuuYPINs_`eSWhrtuuYPINs_`e lnXGPMcYvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGPMcYjvgBBqCtnXGP rkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjjoXYipgwYCNArkjj X X X X X Here's what you'll see. The ASCII numbers (1,2,3,4,5,6) refer to how far ``out'' the big numbers should appear. 6666666 5555555555555 66666666666 444555555555555566666 66666 3333333 444455555 66666 3333333333333 4444455555 66666 222233333 33333 44444455555 66666 222222222 333334444444455555 66666 22222 222222 33333444444444 555555 66666666666 111122222 22222 333334444 44444 55555 6666666666666 1111122222 22222 333334444 44444 55555 666666 66666 111111 22222333334444 44444 5555566666 6666 111111 22222333344444444444444 555566666 6666 11111 222223333444444444444444 555566666 6666 11111 22222 33333 444455555 555556666666666 11111 22222 33333 4444455555 55555 666666 11111 22222 33333 44444 5555555555 11111 22222 33333 44444 55555 11111 22222 33333 33333 44444 1111122222 333333333333333 44444 11111222222222233333333333 11111122222222222222 1111111 3-D art (by Benjamin B. Thomas): Here is another example of 3-D art. To view, place your nose on the monitor glass in the middle. +------+ +------+ +------+ +------+ +------+ |`. `. |\ \ | | / /| .' .'| | `+------+ | +------+ +------+ +------+ | +------+' | | | | | | | | | | | | | | | + | | + | | | | | | + | | + `. | | \| | | | | |/ | | .' `+------+ +------+ +------+ +------+ +------+' .+------+ +------+ +------+ +------+ +------+. .' .'| / /| | | |\ \ |`. `. +------+' | +------+ | +------+ | +------+ | `+------+ | | | | | | | | | | | | | | | | + | | + | | + | | + | | | | .' | |/ | | \| | `. | | +------+' +------+ +------+ +------+ `+------+ The following two must be saved, uudecoded, and 'cat'd (see Question 4). ASCII animation (by unknown): begin 644 gymnast animation M&ULQ.S%(("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@ M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`*&ULR.S%(("`@ M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@ M("`@("`@("`@("`@("`@("`@("`@("`@("`*&ULS.S%(("`@("`@("`@("`@ M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@ M("`@("`@("`@("`@("`@("`*&ULT.S%(("`@("`@("`@("`@("`@("`@("`@ M("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@("`@ M("`@("`@("`*&ULQ.S%("AM;,CLQ2"!?;PH;6S,[,4A?7WPM"AM;-#LQ2"`@ M(#X*&ULQ.S%("AM;,CLQ2"`@;R\@"AM;,SLQ2"`@?%]?"AM;-#LQ2"`@?"`@ M"AM;,3LQ2`H;6S([,4@@("`@("`@7&]?"AM;,SLQ2"`@("`@7U\O"AM;-#LQ M2"`@("`@("`^"AM;,3LV2`H;6S([-D@@("`@(`H;6S,[-D@@("`@(%Q?7R]O M"AM;-#LV2"`@("`@+R`@7`H;6S$[,3%("AM;,CLQ,4@@("`@("!<("\*&ULS M.S$Q2"`@("`@("!\"AM;-#LQ,4@@("`@("`O;UP*&ULQ.S$V2`H;6S([,39( M("`@("`@(%]?"AM;,SLQ-D@@("`@("`O"AM;-#LQ-D@@("`@(&]\"AM;,3LR M,4@@("`@(`H;6S([,C%(("`@("`@7U]O"AM;,SLR,4@@("`@("`@('P*&ULT M.S(Q2"`@("`@("`\/`H;6S$[,C9("AM;,CLR-D@@("`@?&\*&ULS.S(V2"`@ M("`O(`H;6S0[,C9(("`@?"`@"AM;,3LR-D@*&ULR.S(V2"`@("`@7%]?+V\* M&ULS.S(V2"`@("`@"AM;-#LR-D@@("`@(`H;6S$[,S%(("`@("`@("\*&ULR M.S,Q2"`@("`@('P*&ULS.S,Q2"`@("`@(&]<"AM;-#LS,4@*&ULQ.S,V2"`@ M("`@"AM;,CLS-D@@("`@(&]?7U]?"AM;,SLS-D@@("`@("\*&ULT.S,V2`H; M6S$[-#%("AM;,CLT,4@@("`@("!?;PH;6S,[-#%(("`@("`@("!<"AM;-#LT M,4@@("`@("`@/#P*&ULQ.S0V2`H;6S([-#9(("`@;R\@"AM;,SLT-D@@("!\ 1("`*&ULT.S0V2"`@/"!<(`HV ` end Color art (by The Scarecrow): begin 644 colorsig M&ULS,6T;6S0P;2XN+BXO+R\O+R\N+B\O+R\O+RXN+R\O+R\O+BXO+R\O+R\N M+B\O+R\N+B\O+R\O+RXN+R\O+R\O+BXO+R\O+R\N+B\O+BXO+RXN+R\*&ULS M,VT;6S0P;2XN+B\O+BXN+BXN+R\N+BXN+BXO+RXN+R\N+B\O+BXO+RXN+R\N M+BXN+R\N+BXN+BXO+RXN+R\N+B\O+BXO+RXN+R\N+B\O+BXO+RX*&ULS,FT; M6S0P;2XN+R\O+R\O+BXO+RXN+BXN+B\O+R\O+RXN+R\O+R\O+BXO+R\O+BXO M+RXN+BXN+B\O+R\O+RXN+R\N+B\O+BXO+RXN+R\N+B\O+BX*&ULS-&T;6S0P M;2XN+BXN+R\N+B\O+BXN+BXN+R\N+B\O+BXO+RXO+RXN+B\O+BXN+B\O+BXN M+BXN+R\N+R\N+BXO+RXN+R\N+B\O+BXO+RXN+R\N+BX*&ULS-6T;6S0P;2\O M+R\O+RXN+R\O+R\O+BXO+RXN+R\N+B\O+BXO+RXN+R\O+RXN+R\O+R\O+BXO C+RXN+R\N+B\O+R\O+RXN+R\O+R\O+R\O+RXN+BX;6S`[;0HN ` end Anti aliased art (from Jorn Barger): |@@@@@@@^^~~~~~~~~~~~~~~~~~~~~^^@@@@@@@@| |@@@@@@^ ~^ @ @@ @ @ @ I ~^@@@@@@| |@@@@@ ~ ~~ ~I @@@@@| |@@@@' ' _,w@< @@@@| |@@@@ @@@@@@@@w___,w@@@@@@@@ @ @@@| |@@@@ @@@@@@@@@@@@@@@@@@@@@@ I @@@| |@@@@ @@@@@@@@@@@@@@@@@@@@*@[ i @@@| |@@@@ @@@@@@@@@@@@@@@@@@@@[][ | ]@@@| |@@@@ ~_,,_ ~@@@@@@@~ ____~ @ @@@| |@@@@ _~ , , `@@@~ _ _`@ ]L J@@@| |@@@@ , @@w@ww+ @@@ww``,,@w@ ][ @@@@| |@@@@, @@@@www@@@ @@@@@@@ww@@@@@[ @@@@| |@@@@@_|| @@@@@@P' @@P@@@@@@@@@@@[|c@@@@| |@@@@@@w| '@@P~ P]@@@-~, ~Y@@^'],@@@@@@| |@@@@@@@[ _ _J@@Tk ]]@@@@@@| |@@@@@@@@,@ @@, c,,,,,,,y ,w@@[ ,@@@@@@@| |@@@@@@@@@ i @w ====--_@@@@@ @@@@@@@@| |@@@@@@@@@@`,P~ _ ~^^^^Y@@@@@ @@@@@@@@@| |@@@@^^=^@@^ ^' ,ww,w@@@@@ _@@@@@@@@@@| |@@@_xJ~ ~ , @@@@@@@P~_@@@@@@@@@@@@| |@@ @, ,@@@,_____ _,J@@@@@@@@@@@@@| |@@L `' ,@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Anti aliased font (by The Scarecrow): _mm_ _am, _am, _g_ag, _am, _am, _g_ag, _am, ,g, g, g qK. " ,gF @._gF @ ^ NX #_gF ,@ ,gF @,^ NX #vgF @_-dg# g# A@ *b, 0Y 0Y d dY 0bw*" 0Y dY 0Y d j# _j# _d# , dN.jK , jK ,N" ,jF jK , jK , jF jK ,Z jN _*jN _*jN",' *h,W" N#pP N#pY"W^ F N#pP N#pP F N#pP N#^ N#^ NW^ Picture Story (pictures by various ortists, story and pictures combined by Chevalier): THE MOUSE KING: QUEST FOR A WEDDING ,,, (o o) -=-=-=-=-=-=-=-=-=-=-=-=-=-oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- o _---| _ _ _ _ _ o ---| o ]-I-I-I-[ _ _ _ _ _ _ _---| | _---| \ ` ' / A long, long time ago, ]-I-I-I-I-[ ---| | ---| |. | in a very old castle, a \ ` '_/ | / \ | | /^\| king was dealing with a big [*] __| ^ / ^ \ ^ | |*|| problem. His daughter, the |__ ,| / \ / `\ / \ | ===| most wonderful, sweet, ___| ___ ,|__ / /=_=_=_=\ \ |, _| bright, gentle, coura- I_I__I_I__I_I (====(_________)___|_|____|____ geous and beautiful mouse \-\--|-|--/-/ | I [ ]__I I_I__|____I_I_| of the Kingdom -- was now |[] '| | [] |`__ . [ \-\--|-|--/-/ of age to be married, |. | |' |___|_____I___|___I___|---------| and the King wanted to / \| [] .|_|-|_|-|-|_|-|_|-|_|-| [] [] | find the most perfect <===> | .|-=-=-=-=-=-=-=-=-=-=-| | / \ and worthy husband for ] []|` [] ||.|.|.|.|.|.|.|.|.|.||- <===> her. He wanted to marry ] []| ` | |/////////\\\\\\\\\\.||__. | |[] [ her to someone special, <===> ' ||||| | | | ||||.|| [] <===> to someone strong and \T/ | |-- ||||| | O | O | ||||.|| . |' \T/ powerful. In fact, he | . _||||| | | | ||||.|| | | | decided he would marry ../|' v . | .|||||/____|____\|||| /|. . | . ./ her to the *MOST* power- |//\............/...........\........../../\\\ ful being on Earth. At this time, my little one, you have to understand that a princess couldn't choose herself who she wanted to marry. This would cause many princesses to have a very sad life, and thankfully today, we can marry who we want! :) So the princess mouse was very sad, for she knew that she had to marry the one her father choses, and she loved secretly a prince-mouse that lived in another kingdom. . . | . / -- Surely, said the king to himself one \ ... ... | ... / night he couldn't sleep because he was ...\...........|..... /...... thinking about all that, surely the ......\... * *../............ SUN is the MOST *powerful* being .......... ______________*_____......... in all the world! I shall meet ....... (____________________>... him tomorrow and ask him to marry - - - - - - - (o o) - - - - - - - - my daughter. ....* \ *..... ......... ,____~ .......... The day after, he had a big ...../.* .*...... breakfast, and then he climbed the / ......* *..... \ tallest tower of his castle (the one / ........... ..........\ that scratches the heavens with its / ... . ..... |........... \ weather-vane) and said to the Sun / .. ... | ... ... \ from the tallest window: . . | . . \ | "Oh Sun, Sun! You that are | the most *powerful* being in the world! Would you marry my daughter, who is the most wonderful, sweet, bright, gentle, courageous and beautiful mouse in the Kingdom?" "I would be glad to do so," responded the Sun, "but alas! I am not the most powerful being in the world... look, look in the sky! Do you see the cloud? When he comes in front of me, he blocks my rays and stop my warmth... they are surely more powerful than I!" The King was very persistent, and decided to keep his hopes high. The day after, after eating a hearty breakfast, he climbed the highest mountain in the Kingdom, and met with the cloud: "Oh Cloud, Cloud! You that are more ( ( ) powerful than the Sun, who is the most ( ( ) powerful being in all the world! Would you ( ( ) marry my daughter, who is the most (_ ( ) wonderful, sweet, bright, gentle, ( ( ) courageous and beautiful mouse in the ^^^/^^^^/^^^^^^^^^^^ Kingdom?" / /__ \__ / ? / /__ \ ( )( )________ /__ / /00 \ _ / / O_\\--mm---mm /_______) / / \/ "I would be glad to do so," answered the Cloud, "but Alas! there is someone who is more powerful than I... look, look! Do you feel the wind? When he blows strongly, he pushes me far away and we can't do anything about it! He certainly would be the one worthy of your daughter." The king did not despair, and decided the next day, after a big, hearty breakfast, to meet with the Wind. . . . . . . . . * . . . . . . . * He traveled far, far away, to a land . ____ . . . where only ice, mountains, cold and wind >> . . live and play music all the time . . /WWWI; \ . . . ____ between the stars. . * /WWWWII; \=====; . /WI; \ * . /\_ . . /WWWWWII;.. \_ . ___/WI;:. \ . _/M; \ . . . /WWWWWIIIIi;.. \__/WWWIIII:.. \____ . . /MMI: \ * . . _/WWWWWIIIi;;;:...: ;\WWWWWWIIIII;. \ /MMWII; \ . . . /WWWWWIWIiii;;;.:.. : ;\WWWWWIII;;;:: \___/MMWIIII; \ . /WWWWWIIIIiii;;::.... : ;|WWWWWWII;;::.: :;IMWIIIII;: \___ * /WWWWWWWWWIIIIIWIIii;;::;..;\WWWWWWIII;;;:::... ;IMIII;; :: \ . WWWWWWWWWIIIIIIIIIii;;::.;..;\WWWWWWWWIIIII;;.. :;IMIII;::: : \ WWWWWWWWWWWWWIIIIIIii;;::..;..;\WWWWWWWWIIII;::; :::::::::.....:: \ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXX %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXX %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXXXXX %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%XXXXXXXXXXXXXXXXXXXXXXXXXX "Oh Wind, Wind! You that are more powerful than the cloud, who are more powerful than the Sun, who is the most powerful being in the whole world! Would you marry my daughter, who is the most wonderful, sweet, bright, gentle, courageous and beautiful mouse in the Kingdom?" "I would be glad to do so... but alas! I am not that powerful... when you will travel back to your land, you will surly see this old tower on the the castle of the neighboring Kingdom... for centuries and centuries I have vainly blown on him.. and never would he move! This old tower is surly more powerful than I." The King decided to go see this tower and ask him to marry his daughter, since it was right on his way back to home: "Oh tower, Tower! You who are more |>>> powerful than the wind, who is more | powerful than the cloud, who is more _ _|_ _ powerful than the Sun, who is the MOST |;|_|;|_|;| powerful being in the world! Would you \\. . / marry my daughter, who is the most \\: . / wonderful, sweet, bright, gentle, ||: | courageous and beautiful mouse in my ||:. | kingdom?" ||: .| ||: | \,/ ||: , | /`\ ||: | ||: . | __ _||_ | ____--`~ '--~~__ __ ----~ ~`---, ___ -~--~ ~---__ ,--~' ~~----_____-~' `~----~~ "I would be glad to do so, but alas! I am not that powerful... look, look! here in my dungeons, a prince mouse has made hundreds of holes in me, and never, never have I been able to stop him from doing so! Surly he is more powerful than I." The King was very desperate by that time... he decided to make a last attempt and walked in the maze of paths and holes of the dungeons of the tower to find the prince mouse. After some time, he met him: "Oh Sir, prince Mouse.. You who are more powerful than the Tower, who is himself more powerful than the Wind, who is more powerful than the Cloud, who is more powerful than the Sun, who is the most powerful being in the world! Would you marry my daughter.. who is the most wonderful, sweet, bright, gentle courageous and beautiful mouse in my Kingdom?" __ ,-'' `-. And since the prince mouse was in , . /\\` _\ , love with the King's daughter too, c(\/| |\\ (_\/| he answered "yes:)" and the two / o `-. ` / /-'o `-. mice married each other, were | --' | / --' happy like no other royal couple, _-_ (_ /' /\_,-'|`-'/ many many children. /`` `---' \ / | |_.--._|/-' / `---. \ \-'\__./ | | , /)` \ ( -< -'-'|\_.-/' \\_| ,) || T H E | `-.`. ,`( `--\ |_// | /`'----'\ |' |__, E N D \\_/ | | | | \ /|\ ` `-~~\~~|~/~~' \ |/ \|\_, ,_/ ' ` ,,, (o o) -=-=-=-=-=-=-=-=-=-=-=-=-=-oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Geometric Article (by Lars Aronsson): I don't know about you, but in a local Internet BBS here in Linkoping Sweden, we have been cultivating a different form of ASCII art, which we call "geometric articles". The same thing is know from literature as "picture poems" (I don't know if that is the term used in English, though), but the traditional picture poems don't adhere to our strict rules. Traditionally these were typeset in proportional pitch fonts, while we use fixed font terminals. The most common of the "geometric articles" is the "brick". Just like this text, you keep both margins straight. Simple variations are triangles and circles. The art gets more difficult as you try to Wow, look at this. A whole empty space in here, make shorter where I could put a signature, or some ASCII art, lines. The or something else, that would be interesting to my most skilled readers. Too bad I cannot make up my mind on how in this noble to use this space, and soon it will all be used. art have tried to write articles in the shape of pictures, or even in the shape of a word. Obviously, this requires a command of the language used that I can impossibly display in English. I leave that all to you to try... Picture Poem (by Adrienne Rich, from Meindert de Jong): Dusk above the water hang the loud flies Here O so gray then what A pale signal will appear when Soon before its shadow fades where Here in this pool of opened eye in us No upon us As at the very edges of where we take shape in the dark air This object bares its image awakening ripples of recognition that will brush darkness up into light even after this bird this hour both drift byatop the perfect sad instant now already passing out of sight toward yet-untroubled reflection this image bares its object darkening into memorial shades scattered bits of light No of water Or something across water Breaking up no being regathered soon Yet by then a swan will have gone yes out of mind into what vast pale hush of a place past sudden dark as if a swan sang ANSI Escape Codes for making animations (from Colin Douthwaite): ANSI ESCAPE SEQUENCES ============================================================================== Wherever you see '#', that should be replaced by the appropriate number. ESC code sequence Function ------------------- --------------------------- Cursor Controls: ESC[#;#H or ESC[#;#f Moves cusor to line #, column # ESC[#A Moves cursor up # lines ESC[#B Moves cursor down # lines ESC[#C Moves cursor forward # spaces ESC[#D Moves cursor back # spaces ESC[#;#R Reports current cursor line & column ESC[s Saves cursor position for recall later ESC[u Return to saved cursor position Erase Functions: ESC[2J Clear screen and home cursor ESC[K Clear to end of line Set Graphics Rendition: ESC[#;#;....;#m Set display attributes where # is 0 for normal display 1 for bold on 4 underline (mono only) 5 blink on 7 reverse video on 8 nondisplayed (invisible) 30 black foreground 31 red foreground 32 green foreground 33 yellow foreground 34 blue foreground 35 magenta foreground 36 cyan foreground 37 white foreground 40 black background 41 red background 42 green background 43 yellow background 44 blue background 45 magenta background 46 cyan background 47 white background ESC[=#;7h or Put screen in indicated mode where #is ESC[=h or 0 for 40 x 25 black & white ESC[=0h or 1 for 40 x 25 color ESC[?7h 2 for 80 x 25 b&w 3 for 80 x 25 color 4 for 320 x 200 color graphics 5 for 320 x 200 b & w graphics 6 for 640 x 200 b & w graphics 7 to wrap at end of line ESC[=#;7l or ESC[=l or Resets mode # set with above command ESC[=0l or ESC[?7l Keyboard Reassignments: ESC[#;#;...p Keyboard reassignment. The first ASCII or ESC["string"p code defines which code is to be or ESC[#;"string";#; changed. The remaining codes define #;"string";#p what it is to be changed to. E.g. Reassign the Q and q keys to the A and a keys (and vice versa). ESC [65;81p A becomes Q ESC [97;113p a becomes q ESC [81;65p Q becomes A ESC [113;97p q becomes a E.g. Reassign the F10 key to a DIR command. ESC [0;68;"dir";13p The 0;68 is the extended ASCII code for the F10 key and 13 is the ASCII code for a carriage return. Other function key codes F1=59,F2=60,F3=61,F4=62,F5=63 F6=64,F7=65,F8=66,F9=67,F10=68 D.E.C. VT-100 ANSI (from Wintson Smith): D.E.C. VT-100 keys are not redefinable. Each key sends a fixed escape code. Thus, the [ GOLD / PF1 ] key can not be exchanged with the [ PF4 ] key. Their hardware actions are fixed. The keys can only be reassigned via changing the --SOFTWARE-- routine executed for any particular keypress. VAX/VMS DCL allows you to map and remap the VT100 keys at the OS level. You can redefine VT-100 keys under program control, but you can do that for --ANY-- key on your keyboard (e.g. if 'a' is pressed go West, etc....). D.E.C. VT-100 ANSI is not much like MS-DOS ANSI.SYS in several respects. PF1, for example, will send an in D.E.C. VT-100 ANSI. There is no way to change this sequence short of turning on VT-52 emulation and turning the VT-100 into a VT-52 (which changes the screen mapping and everything else about the terminal). Here is the VT100 ANSI function keypad as I know it: [ O P ] [ O Q ] [ O R ] [ O S ] [ O w ] [ O x ] [ O y ] [ O m ] [ O t ] [ O u ] [ O v ] [ O l ] [ O q ] [ O s ] [ O p ] [ O n ] [ O M ] The function keypad is turned on with: = The function keypad is turned off with: > ______________________________________________________________________________ ______________________________________________________________________________ ASCII Art Resources This format and compilation as a whole is copyrighted by Glen Robbins. c1994 Glen Robbins This archive may be read and distributed non-commercially at no charge. The art is generally considered public domain, so use it as you want. I will immediately remove any art that a copyright holder asks be removed. ------------------------------------------------------------------------------ FORMERLY KNOWN AS THE WHOLE BUNCH OF INFO FILE :-) ------------------------------------------------------------------------------ Version: 2.8 Released: June 27, 1994 Characters: 98240 Lines: 2288 Comments To: boba@gagme.wwa.com |||| | | | | | | | | | | | | | | | | | | | | | | |||| END O F A S C I I A R T R E S O U R CES |||| | | | | | | | | | | | | | | | | | | | | | | ||||