FLAMES by M.D.Mackey This source recreates the 'flame' effect seen at the end of the Inconexia demo by Iguana, but at a higher resolution. It is released into the public domain and may be freely modified and distributed. Acknowledgement would be nice if this code were actually used in anything, however :). Thanks to Daniel Sjoberg for info on how to set the palette (int 10h function 10h don't work. Probably can't get the wood, you know). The code is Turbo Pascal 6.0 and inline assembler, but should be readily portable to pretty much anything. It's probably not really optimised: if anyone wants to hack around with it, speed it up, maybe even get it working in 320*300 at a decent rate, then by all means do so and let me have a copy. OK, I admit, it's very kludgy at the moment, but it's 'midnight code' (i.e written on the downslide from a caffeine high at 1 am), so what do you expect? No FLAMES, please :). Mark. ----------------------------------------------------------------------------- Mark Mackey | "I was one of the sheep!" "Flossie?" "Yes!" "But mmackey@aqueous.ml.csiro.au| didn't we..." "Yes, Lord Melchard! Baaaaa!" -----------------------------------------------------------------------------