ÂÒÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÒ ÄŶ PD MOD player 1.0 ...! ÇÅÄ ÁÐÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÐÁ One day I realized that I had never seen a PD MOD player routine on the PC (Tell me if there's one). To correct this shameful situation I made one myself. On the Amiga and ST the routines are of course free... Dunno why the PC 'dudes' only want to make money with simple routines. Well... Don't worry, I won't kill your only source of income since I'm trying to get an Amiga as soon as possible! Have you ever seen the 'Italo Player'? Probably not. It's a some- what nice PD module player (I coded it ;v> ). And to be honest, the routine in PDPLAY is nearly the same as in IP 1.0. I had to slow it down a bit since the routine in the IP wasn't too easy to understand. I do know that PDPLAY isn't too fast, but it should be quite easy to improve it (On my 286-10 it plays about 15 kHz with DAC. NSP, my high-speed player, plays 19 kHz) PDPLAY can be compiled with Turbo C or Borland C an TASM. It might work with MSC or QC too, but who has one...? It utilizes pure 8086 instruction set, so it should run on any PC. Only SB and 8-bit DAC are supported in this version since nobody has told me how to program GUS, stereo-in-one or 16-bit SBs. To get the best possible performance out of PDPLAY you should check some settings of your C compiler. First of all, turn the optimization for SPEED on. Don't know how much it really matters but... Also turn the data alignment to WORD since words at even addresses are a bit faster to handle than those at odd addresses. If your compiler allows the use of 386 instructions you could possibly get some more speed by switching the Instruction set to '80386' (But it would only speed up the command & note handling, NOT the music mixing!) In the near (?) future I'll probably release an updated version with bugfixes and of course more speed. Keep on waiting... Maybe I should try implementing new E-commands, the problem is that I don't have the enthousiasm anymore. There may be some kind of support for TP programmers, too. That one depends on the PC scene of Kokemaki, namely Yzi. This whole crap is PD -> You are allowed to copy it, modify it, kiss it and even eat it. Just remember the following golden rules: 1. Don't sell PDPLAY or use it in any commercial product. 2. If you upload PDPLAY to some BBS or something like that, don't spread modified versions. 3. I will not (AH AH AH) be responsible for anything that goes wrong or explodes. So I will NOT pay for any destructions, whatever they might be. 16th April 1994 Modified Xth May 1994 -= Marq/Fit =-