PLAYER v 1.0 "simply the best!" Table of contents ================== 1......................................Introduction 2......................................Using Cubic Player 2.1..................................General Keys 2.2..................................Modes and Related Keys 2.3..................................File Selector 2.4..................................Command Line Options 3......................................Special Features 3.1..................................Surrround Sound 3.2..................................Midi Usage 3.3..................................Cubic Player and OS/2 3.4..................................Intelligent Memory Multiplying (IMM) 3.5..................................Coprocessor 4......................................Notes, Bugs etc. 5......................................Information on Cubic Player 6......................................Greets, Credits 6.1..................................Adresses ============================================================================= Attention ! Read the following BEFORE using Cubic Player. ============================================================================= This material is not freeware. You are allowed to copy it without restrictions for non-commercial use. No payment of any kind may be charged for this product or any combination of products or services including this product without our authorization and official written license. Commercial use, especially the industrial manufacturing on any data storage media and their distribution without the expressed permission of the producer, is strictly prohibited. This program or the data files contained therein may not be altered or modified without the permission of the author. You take full responsibility for the operation of this software and any consequences thereof. We the creators cannot accept liability for damages or failures arising from the use of this software. ============================================================================= 1: Introduction ================ Cubic Player (CP) is a music player which plays a variety of sound formats on several sound cards. The player supports the following sound cards: -Gravis UltraSound / 16bit daughterboard -SoundBlaster / Pro / 16 & compatibles -WSS compatible cards / UltraSound MAX -Quiet Player =) and the following music formats: MOD/NST/WOW, XM, S3M, DMF, MTM, ULT, 669, OKT and MIDI. If you encounter any problems with this product NOT mentioned in the text, feel free to contact us. (adresses listed below). And in case you wanted to run the player under Microsoft Windows 3.x we'll tell you RIGHT HERE that this is NOT possible! It seems to work ok with WINDOWS '95. (not tested by us) This player does support OS/2 v3. See section 5.3 on this. 2: Using Cubic Player ====================== Take your time to read this chapter, or you'll miss some of the advanced options of Cubic Player... You can simply start the player without command line options [and filenames], the player will try to detect your sound device and start playing the specified files. If you have not specified any files, you will enter the fileselector and can select a list of files of your choice. After that you'll most probably find yourself in the instruments screen. 2.1: General Keys: ------------------- these keys are valid throughout the player. (not in the fileselector) 2.1.1: Very very general keys... --------------------------------- F1 / ? / H : Online HELP scroll with pgup and pgdn or ctrl-pgup/dn. if the Help window :) is too small press z return : next module p : II / => (pause and play) have fun... ;) ctrl-p : this is a faster version of pause... d : advanced dos-shell! ctrl-d : less advaned dos-shell... (no top line patching) f : fileselector (see. 2.3 for usage) z : toggle vertical screen size (25/50 lines) alt-z : toggle horizontal screen size (80/132 rows) ctrl-z : toggle vertical screen size (25/30 lines) esc esc : the taboo keys... :) quite useless feature, I think 2.1.2: Module Specific Keys ---------------------------- with these keys you can walk around in the song, you have to press ctrl for all of them. ctrl-right : go to next pattern ctrl-left : go to previous pattern ctrl-up : go 8 rows up in current pattern (rewind) ctrl-down : go 8 rows down in current pattern (forward) ctrl-home : restart the current song 2.1.3: Channel Options ----------------------- The channels are displayed in all textmodes. In the graphic modes there is a small box with the channel to let you know which channels are active at the moment and which channel is selected. There are 3 channel display modes toggled by c: -no display: does exactly what it implies. -small channels: shows from left to right: instrument number, note, volume, effect and volume bars -big channels: shows from left to right: instrument name, note, note effect, volume, volume effect, panning, panning effect, effect (written) and volume bars If a note is struck it will be cyan for the current row. The note, volume and panning effects are described in 2.2.2.2.2 2.1.3.1: Channel Keys ---------------------- c : changes the size of the channel display left / right : go to previous / next channel up / down : go to prev / next channel with wrap-around q : toggle currently selected channel s : solo channel 1 2 3 .. 0 : goto and toggle channel 1 .. 10 ctrl-1 .. 0 : goto and solo channel 1 .. 10 ctrl-q/ctrl-s: turn on all channels 2.1.4: Volume Options ---------------------- these keys are for volume, stereo fx, speed etc. they are arranged like the 2nd line on the screen for easy usage. F2 F3 : dec/inc the master volume + - : this lets you adjust the m.vol. more precisely ctrl-F2/F3 : dec/inc the amplification level, this takes a little bit of time on sb, so be careful (We won't take responsibility for your ears..) F4 : toggle surround (only stereo and Sound Blaster) flips one channel, makes the sound surround you... a nice options for headphones or if you have 4 speakers installed, (you can find a description of how to set them up below) and even if you don't. You will only hear it if some of the output is equal on both channels... (combine it with panning) does not work on a GUS of course! F5 F6 : slide panning. panning shifts the sound to the middle or exchanges the channels with each other if you use headphones, set the panning to somewhere in between middle and full. it will sound much much much much better!!! , . : finer panning F7 F8 : slide balance / * : fine balance F9 F10 : dec/inc playback speed (see ctrl-F12) F11 F12 : dec/inc pitch (see ctrl-F12) ctrl-F12 : toggle speed and pitch lock. if on, a change in speed also will affect the pitch and vice versa backspace : toggle the amazing 32-bit-fast-fourier-interpolation (SB only !) ct-backspace : change filter, pretty useless with high sampling rates... 3 different filters with increasing effect and 32-bit-fast-fourier-interpolation (SB only again !) alt-F2 : save the current values for panning, balance, amplification, filter/FFI, pitch etc. alt-F3 : load previously saved values alt-F4 : load manufactory default settings / reset 2.2: Modes and Related Keys ---------------------------- Note: all previously listed keys are still valid in all modes. h ? F1 : Help Mode (should be self-explanatory) i : Instrument Mode (2.2.1) m : View Song Message (MTM/DMF), keys like in help mode t : Pattern View (2.2.2) a : Text Mode Spectrum Analyser (2.2.3) g : Graphic Spectrum Analyer (2.2.4) o : Scopes (2.2.5) n : Note Dots (2.2.6) w : Wrfel mode, hh.. (see yourself) x : EXTENDED MODE... beat it!!! e : Echo Editor (2.2.7) 2.2.1: Instrument Mode ----------------------------- The usual instrument display... a bit more comfortable than others! tab : toggle between short and long instruments pgup / pgdn : scroll ctrl-pgup/dn : scroll fast home : go home! alt-i : clear instrument used flags... wow! 2.2.2: Pattern View -------------------------- it's really simple: colors indicate the type of effect: 2.2.2.1: Global Effects ------------------------ green speed commands (tempo, speed) red position commands (break, goto, patloop, patdelay) blue global vol fx (set glob vol, glob vol slide) 2.2.2.2: Channel Effects ------------------------- white instrument effect (set instrument, play note, etc.) green pitch effect (porta, vibrato, arpeggio, etc.) blue volume effect (set volume, volslide, tremolo, etc.) purple panning effect (set panning, panning slide) red note effect (cut note, delay note, etc.) the symbols/letters indicate the effect, the values are given in hex volumes: 00-FF in contrast to volumes in most module formats (00-40) panning: 00-FF from full left to full right first instrument is 00 not 01. 2.2.2.2.1: Global Effects -------------------------- green t?? tempo, the number of ticks per row s?? speed, the number of ticks per time red down?? break pattern and start next one in row ?? right?? goto pattern pl? pattern loop: 0 set label, others: loop ? times pd? delay pattern for ?*tempo ticks blue v?? set global volume up?? global volume slide up down?? global volume slide down updown00 continue last global volume slide 2.2.2.2.2: channel effects -------------------------- white i?? set instrument C-4... play note C, octave 4 off key off (XM only) right?? set envelope position (XM only) green C-4... set porta to note note (porta to note) up?? pitch slide up 00: cont (porta up) down?? pitch slide down 00: cont (porta down) +?? row pitch slide up (finetune) -?? row pitch slide down (finetune) note?? pitch slide to note 00: cont (porta to note) ~?? vibrato ~right? vibrato set speed ~=? vibrato set waveform ?? arpeggio blue v?? set volume up?? volume slide up down?? volume slide down +?? row volume slide up (finevol) -?? row volume slide down (finevol) ~?? tremolo ~=? set tremolo waveform ?? tremor, does anyone use it? purple p?? set panning right?? panning slide right left?? panning slide left >face< enable surroud sound for channel (see below) red d?? delay, delays anything, usually notes !!?? retrigger right?? sample offset ^?? note cut 2.2.2.3: Keys in Pattern View ------------------------------ space : toggle auto / manual mode ctrl-pgup/dn : scroll instruments home : set optimum mode for current module auto mode: pgup / pgdn : change number of channels: 32,24,16,8,4 tab : toggle mode (fx on/off etc) manual mode: pgup / pgdn : move through patterns [shift]-tab : change # of channels, mode 2.2.3: Text Mode Spectrum Analyser ----------------------------------------- On faster computers the spectrum analyser can look a bit dirty. This is because the player does not wait for a refresh when displaying. A decay speed is not yet included. a / alt-F5 : toggle channel mode (all/current) ctrl-pgup/dn : scroll instruments pgup / pgdn : change visible frequency range home : set maximum freq to approximately 3000Hz 2.2.4: Graphic Spectrum Analyser --------------------------------------- That kind of stripes that are used in voice recognition... Watch the vibratos!!! wow.. that's cool.. have a look at guitarsl.mod, armani.s3m and space.mod g / alt-F3 : toggle channel mode: - both output channels - mixed output channels - currently selected channel only alt-g : toggle between fast and fine mode pgup / pgdn : change visible frequency range home : set maximum frequency to approximately 3000 Hz tab ctrl-tab : change scale / palette NEW: shift-g : The Big-GSA !!!! on amazing 1024x768 resolution (we wish you a Pentium for this mode :-) 2.2.5: Scopes -------------------- Just simple oscilloscopes for all or one channel The background piccy needs an extra 250k of memory, if you don't have that much you can disable the picture with a command line option. o alt-F2 : toggle mode (single/all channels) alt-o : toggle trigger, starts the output on a polarity change pgup / pgdn : stretch scopes 2.2.6: Note Dots --------------------- They really look cool, because they use the real frequency and the real volume... n : toggle between dots, bars, stereo cones and stereo dots ! 2.2.7: Echo Editor ----------------------- Yeah, now it's here. The ultimate Echo Online Editor you have long waitet for. Create your own Echos with 8 or 16bit quality and up to 8 different generators. Or simply pick one of the predefined Echos and enjoy your tunes with the glorious sound of Cathedral II. (Echos are only available on SB and GUS MAX/WSS) Selector Keys -------------- enter : use the currently selected echo ctrl-up/down : move the echo in list ctrl-del : delete echo from list ctrl-ins : store the echo from the editor at the current position and save the echo list. tab : jump to editor copying the current echo esc : leave echo selector / editor returning to cp Editor Keys / Usage -------------------- At first you have to select how many Operators your echo should have in the field OPNUM. Up to 8 Operators are possible. Then you should define the maximum delay in 0.1 ms. This will have an effect on the memory requierements of the echo. Then the general feedback FB should be set. The higher the value the more often the echo signal is passed in the generator (the louder and stronger the echo will appear). Now type in the delay of the Operators in 0.1 ms and their feedback volume (volumes can be negative, that means the samples will be player reversed). At last you can choose a name and 8 or 16bit mixing (of course 16bit mixing takes more resources, but especially with modules above 16 channels or MIDIs 8bit mixing does not work anymore, you have to choose 16bit mixing (this has technical reasons)) You can also slide the values by pressing pgup/dn If you have created interesting and new echos or any comments the the echo function feel free to contact us! 2.3: FileSelector ------------------------------ An easy way to search and play your favourite modules At first it scans the current directory for modules (files with the extension .MOD .S3M .XM, .MID...) and lets you select files. While you do this, it scans the modules for the titles and number of voices. This can be very slow on disks and CDs and you can stop it by pressing ctrl-backspace. If you've found a nice module you can either play it now by pressing return or put it in the playlist with -> or ins. There is also a quickfind feature: Simply type the name of the module and the fileselector will go to the file. (You don't need to complete the name or type it correctly, it will take the name that is most similar to the typed name) When you have finished the playlist, hit esc. Remember: return plays the currently selected module. 2.3.1: Keys for Fileselector up, down, pgup, pgdn, home, end : the usual stuff... abc123... : quickfind return : play selected module RIGHT NOW! esc : leave fileselector, don't interrupt current mod ins -> : add mod to list (both windows) del <- : remove mod from list (both windows) ctrl-left, ctrl-ins : add all mod in current directory to list ctrl-right, ctrl-del : clear playlist tab : toggle "window" ctrl-up, down: move mod in playlist pgup, pgdn, : (my god, why do i do this?? no one will ever use home, end : this feature...) ctrl-backspc : stop reading module info alt-s : if ctrl-backspace does not work alt-z : toggle 25/50 lines mode alt-o : toggle scramble playlist order (shuffle play) randomly picks the next module from the playlist (hint for ?hook: x means on, o off...) alt-r : toggle remove from list if on removes mods from list when played, if off puts mods to end of list when played => endless play alt-l : toggle loop module flag if off you sometimes hear the first note after the loop... well not really good, but easy to program :] wait for v1.0 or later... this does not affect MIDs at the moment, they will be looped either way. alt-a : scan archives alt-m : load old modules alt-t : MOD: command Fxx is always tempo change. ctrl-k : kill the selected file. (also works in archives) 2.4: Command Line ------------------ At the command line you can specify the modules you wish to play. This works very much like the dos DIR command, e.g. type cp d:\mods\guitarsl cp \mods cp \mods\.xm cp . cp c: You can also give a playlist: cp @d:\mods\favorite.lst (playlists can be nested, though this feature has not yet been tested extensively) if you have not specified any modules or none of them could be found cp will start up with the file selector. 2.4.1: Usage of Command Line Options etc. ------------------------------------------ The command line options are arranged in groups: -h[n]: view help screen #n -c: 2.4.2: Sound Device Specific Switches -v: 2.4.3: Volume Specific Switches -w: 2.4.4: Screen Specific Switches -l: 2.4.5: Playlist Specific Switches -m: 2.4.6: Midi Switches You can use switches everywhere in the command line, you can also set default values with the environment variables CP in the file CP.CFG in CP.EXE's path. The format is always the same, all switches begin with - or / Switches of the same group can be put together separated by a , (no whitespaces in between!): -cb -cc0 == -cb,c0 -h : This is a pretty good feature if you don't know -? : all the switches by heart 2.4.2: Sound Device Specific Switches -------------------------------------- -c... c?? : sounddevice 0 : quiet 1 : sb 1.x 2 : sb 2.x 3 : sbpro 4 : sb 16 (asp) 10 : gus 20 : Windows Sound System WSS, GUS + 16bit daughterboard 21 : GUS MAC CODEC ATTENTION ! ALL GUS IRQs MUST BE BELOW 8 p??? : port in hex i?? : irq in dec d? : dma e? : 16 bit dma for sb16 r????? : sampling rate in Hz or kHz b[-] : bypass mode [off], bypasses the detect/check routines, make sure to set all parameters correctly! m : mono s : ______, fill in the gap! 8 : -E-I-G-H-T- bit 16 : -_-_-X-T-_-_-N bit, hint: two of the missing letters are equal l[+] : small buffer, if you think the sound output is too much behind. this could cause trouble on slower systems, mods with many channels or if echo is enabled g[+] : slow gus upload: if cp hangs when loading mods. 2.4.3: Volume Specific Switches -------------------------------- -v... v?? : master volume: 0%..100%, default 100% a??? : amplify: 0%..400%, default 100% p??? : panning: -100%..+100%, default 100% b??? : balance: -100%..+100%, default 0% s[-] : surround sound [off] f? : lowpass filter 0..4 - 0 : none 1 : very soft 2 : soft 3 : effective 4 : 32-bit-fast-fourier-interpolation 2.4.4: Screen Specific Switches -------------------------------- -w... c[+/-] : channels: short, +:long, -:none zxx : text mode: 0: 80x25, 1: 80x30, 2: 80x50, 3: 80x60 4:132x25, 5:132x30, 6:132x50, 7:132x60 cxx : channel display type xx: 0:none, 1:short, 2:long, 3:side ixx : instrument display type xx: 0:none, 1:short, 2:long, 3:side a[-] : turn spectrum analyser on [off] t[-] : turn pattern view on [off] x : display very much! (extended mode) sx : startup screen x: o/g/i/a/t/w (see 2.2) p[+] : don't [do] load scope background picture [requires 200k mem] 2.4.5: Playlist / Module Loader Specific Switches ---------------------------------- -l... l[+] : don't [do] loop modules o[-] : don't [do] scramble playlist order r[-] : [don't] remove mods from list if played a[+] : don't [do] scan archives n[+] : don't [do] scan module names m : [don't] read MODs without a signature t : the f***in' calming the Sodomist down feature: makes the MOD loader ignore BPM changes when reading the first MOD. 2.4.6: Midi Switches --------------------- -m... cnn : use nn channels for midi output ppath : path of the gus-patches 2.4.7: Misc ------------ -pentium : fixes the division bug on the pentium 3: Special Features ==================== 3.1: Surround Sound -------------------- This sounds pretty nice if you have a stereo non-wavetable soundcard. Just buy 1,2 or 3 additional speakers, connect them as showed below and press F5 twice and F4 in Cubic Player. (don't try this with the GUS driver, this is a Sound Blaster only Mode !) Stereo + L - - R + +-+ +-+ +-+ +-+ +-+ +-+ +-+ +-+ I I I I I I I I +----+ +-----+-----+ +-----+ I I I I I I I I I I I I - I I I I M-Speaker I I I I + I I I I I I I I + - ----+---- - + I I L-Speaker R-Speaker I I I I I +---+ +-------------+ +------+ I I I I + - - + S1-Speaker S2-Speaker Thanks to Micheal Erdmann for this diagram. (we cannot be made liable for burning equipment, etc.) 3.2: Midi usage ---------------- You have to have the GUS patches for midi support. If you haven't got a GUS you can find them on many BBSs, they usually come as "GUS-drivers" and are about 5-6 disks big. GUS users can skip the following part. (hey, don't mess around with the default.cfg, this can cause errors, if you make changes to the default.cfg, that refuse to work with cp, make a copy of the original one and call it cpmidi.cfg) After installing them into any directory, add the following statement to cp.cfg: (if there is no cp.cfg yet, create it in the cp directory) -mpPATH where PATH is the directory of your gus-patches. In midi mode, some options are disabled and some will look different. (not all midi effects are processed at the moment, so if you've got information on midis or the gus patches, contact us!) 3.3: Cubic Player and OS/2 --------------------------- Yes, Cubic Player works with OS/2 v3. Simply create a Program-Object from the Template-Folder. Select DOS-Fullscreen from the Session-Settings (NO, it does NOT run in a window.) Make sure to put DOS4GW.EXE as the executable and CP.EXE as parameter. Cubic Player should now work with the standard DOS-Settings. If your soundcard is not detected properly, specify it manually in your cp.cfg (See section 2.4 on this). Now you have the ONLY Multi-format player that works well with OS/2! There may be a small clicks or interruptions during task-switching, but hey, thats OS/2...! another thing... running CP with OS/2 may cause random disk writes... :] 3.4: Intelligent Memory Multiplying (IMM) --------------------------------------- What is Memory Multiplying? Well, that's exactly what it tells you. It can increase the amount of GUS-memory when playing large modules or MIDIs with many patches. CUBIC-Player can make up to 8MB out of 1MB of GUS-Ram, so there shouldn't be any problem with loading large modules. IMM is enabled automatically when playing on a GUS and low of GUS-RAM. There is no way of disabling it, because otherwise your modules wouldn't be played correctly (there're just samples missing :-) What it does? The first step is to look if any 16bit samples exist. These are converted to 8bit samples, because the quality loss between 8 and 16bit is almost neglictable (If you only have ONE intrument at moderate volume 8bit are enough, not for a complete audio track such as on CD of course). If the samples now don't fit into GUS-RAM CP tries to crunch the lowest sample. So your HiHats and other instruments that requiere high sampling rates should survive the process of crunching sample data. Other GUS-Player just crunch EVERY sample, not CP. We test after every attempt to crunch if the tune does now fit into your GUS. You'll here the difference! 3.5: Use of Co-Processor ------------------------- You can disable the use of your Co-Processor with the -cf+ switch. [default setting is Co-Processor enabled] Co-Processor is only used for Fast-Fourier-Calculations, that means all modes where spectrum analyser appear (text and graphic modes). Normally the integer calculations are faster (386-486). But we don't know for fast Pentiums, because of their new Co-Processor unit. If you are the lucky owner of a Pentium try for yourself. 4: Notes, bugs, etc. ===================== 4.1: Notes on the Implementation of the Formats ------------------------------------------------ MOD: old mods without header will not be played anymore! XM: -Older XMs do not load. (claustr2.xm, shelter.xm), because that format is completely different and will not be supported. (unless I get a description...) Rewrite them with ft2! Does anyone know exactly how to handle the auto vibrato effect? 4.2: Known Bugs ---------------- - midis are not played 100% correctly all the time.. (docs, docs, docs, please! (but not the standard ones)) - the first-note-after-a-loop in no-loops-mode bug - If you press the key, the player may stop playing. We could remove this bug, but then there will be another bug... some keystrokes will be missed... hmm, there sure is another way... :) - my GUS does not work :-( OK, we know, that's because CP can't handle IRQs greater than 7. (Apparantly that's not our fault but DOS4GW's. The DOS Extender does not pass IRQs above 7 from real mode correctly) As Every GUS owns a second IRQ, that is normaly set to IRQ5 in 95% GUSes do work. If you have set your second (or MIDI) GUS IRQ to above 7 CP will take 2 or more seconds longer to load all the modules and will most probably stop playing after a few seconds). You can solve this by changing your SET ULTRASOUND=port,dma1,dma2,irq1,irq2 commmand in the autoexec.bat to any free IRQ below 8. -the IMM may convert very quiet and high pitched samples too early 4.3: Future Enhancements ------------------------- -better fileselector (cache file, etc..) -Pro Audio Spectrum support (no more messages, please! :) 5: Information on Cubic Player =============================== The player was started somewhere in 1993, (was it?) using Borland C++ 3.1 and TASM 3.1, and was used in VEX-intro, which was presented at the Assembly '94. That version was still quite buggy, but the bugs did not appear in the VEX-tune... In late September '94 I got Watcom C++ v10 and transformed the sources to Watcom's C++ implementaton. Then the player was given a user interface, which was worked out in the following three months. The playback quality was also improved, so you now have one of the best and fastest module players. It is especially fast (that's what my speed test program told me, a simple loop per time count program, no tricks) with multi channel modules that use panning, faster than any other players I know of. This is quite astonishing, since less than 5% of the player was coded in assembler, the rest in C/C++. (600k source in C++, 15k source in ASM, 10k assembler object code, the rest in C/C++, takes 10 min to compile ;) Cubic Player uses Rational Systems' DOS4G DOS extender, so the player can use all (or 16M at maximum) your extended / expanded memory. 6: Greets, Credits =================== thanks go to: -------------- Glenn & Marc Moore / Sound Solutions Jens Uwe Rumstich / Green Apple Scholar / $EEN Matthias Beilicke Iron Eagle / TC Abyss / FC SS.C for -testing: --------------- the Sodomist Scholar / $EEN Green Apple Zomb Shadow Dancer Encounter the Frontier messages: ---------- everybody: x-posure's songs want to be played with cp, so get them at Zomb's Musicbox!!! -> distlist DJ Enjoy's XMs are c00l! (but do not play them with ***-****!) Simon Kissel: clean your area from all those suckers! :) Cosmic: so sorry for you and your bbs, but i was faster! greets: -------- THE COEXiSTENCE Green Apple Future Crew Legend Design K.L.F. Cascada X-Posure Libertine / TC Jinx! / TC AVATAR / LD Zodiak / Cascada SiPiYou for newer DMF docs... Christophe Yvon Chaos, Pole & Garlick Michael Erdmann 6.1: Adresses -------------- SNAILMAIL: Niklas Beisert (pascal) Oberstrae 84 20149 Hamburg Germany INTERNET: bertolt.meyer@hamburg.netsurf.de FiDO-NET: (Oh man, FiDO-Deutschland ist ja sooo scheisse!) Niklas Beisert, 2:240/5121 SUPPORT BBS: +---------------------------------------+ | MEDIA BBS, 5.2 GB online | | | | +49-40-677 95 53 [16.8 ZyXEL] | | FIDO: 2:240/5121 | | SFX: 747:49/4002 | | WOS: 46:4920/110 | | OA-NET: 123:4003/23 | | +49-40-675 38 78 [28.8 V.Fast] | | FIDO: 2:240/5122 | | SFX: 747:49/4001 | | | | with a special menu for cubic player | +---------------------------------------+ Have fun with CUBIC-Player... pascal / doj / ?hook PS: please vote for VEX-Intro on the Assembly '94 CD-ROM Voting Card (64k)