Bells, Whistles, and Sound Boards REGISTRATION DOCUMENTATION Copyright (c) 1993-95, Edward Schlunder All Rights Reserved Please sent your registrations to Edward Schlunder rather than any of the other people working on BWSB. If you sent it to anyone else, your registration will be delayed a lot longer while it gets remailed or you will receive an older version of BWSB than what is currently developed. My address is: Edward T. Schlunder 554 North Acacia Road Apache Junction, AZ 85219-4313 U.S.A. When you register, you will need to send one of the following methods of payment: Direct Bank Account Transfer - This is by far the most safe and fast way of payment, but it does cost the sender some extra money to get the bank to send it. If you are interested in sending your money this way, please contact me for the details. This is most commonly only used for commercail registrations. International Money Order - Most preferred over other types of payment. Nobody can steal it in the mail and no time is wasted waiting for it to clear. Personal Check (must be drawn on a U.S. bank) - Easiest for you, but this will slow down the registration process due to the fact that I must wait for the check to clear before I can mail your registered version. U.S. Dollars (cash) - Least preferred method of payment. Your money may get stolen by someone in the Postal Service if they can see it. If you send U.S. cash, make sure that if you hold the envelope up to a bright light, no money can be seen. NOTICE: I will not be held responsible for any lost or stolen registrations! After I receive your registration (and it clears, if you sent a check), I will mail you a floppy disk (type that you specified) inside a padded floppy disk mailer (or a stout cardboard mailer if I run out of my current supply of mailers). Please allow up to four weeks for it to arrive. I normally get them sent out right away, but certain times I get swamped with other activities and can't mail everything as quickly. Currently, BWSB has no written documentation. When I get enough registrations to purchase a laser printer, I will start including written documentation with BWSB. As it is, however, most of the people who have currently registered can print the BWSB docs either as good as or better than I could at this time :-) STANDARD EDITION (same as evaluation version, but allows use of BWSB in ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ freeware/shareware programs released to the public) o Costs $30 plus shipping and handling. Upgrade cost is $10 for the latest Standard Edition, or $20 to upgrade to the latest Advanced Edition. o Royalty free right to sell and distribute freeware and shareware programs created with BWSB. o You may only distribute compiled EXEs and MSEs from BWSB with your products. Absolutely *no* redistribution of any other part of BWSB! o Includes source code to the example programs only, not the MSE files or other parts of the library. The full source code to Tailgunner's Target Practice is also included. o Ability to play music and sound effects together at the same time. o Technical support is free for the lifetime of BWSB. If bugs are found, I will do my best to fix them as soon as possible (but no guarentees!). Don't expect to get requested features implemented. I am now busy with coding a protected mode version and will probably only be adding new features to BWSB when I need them or I get bored and have nothing better to do :-). ADVANCED EDITION (same as Standard Edition except includes full source ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ code to routines and programs in BWSB) o Costs $50 plus shipping and handling. Upgrade cost is $10 for the latest Advanced Edition. o Includes *all* source code to BWSB, which is: Source code to the Music and Sound Engines [ASM] Source all the library, unit, and object files [*] Source code to all example programs (even TTP) Source code to all utilities (2GDM, etc) [**] [*] The majority of this code is written in ASM, with little touches of higher level languages in some areas. [**] The majority of these programs are written using PDS 7.1. They may compile under other Basic compilers with some modifications of your own. [ASM] All ASM code has been developed using TASM 3.1 in masm-mode (not IDEAL mode). It may compile using other assemblers with modifications of your own. If you *need* MASM 5.1 compilable ASM code, please specify that you wish to receive BWSB v1.04, as that was the last release to compile using MASM without modifications of your own. You will not receive the latest version of BWSB. Note that this only supports TP/QB/PDS. o Royalty free right to sell and distribute freeware and shareware programs created with BWSB. o You may only distribute compiled EXEs and MSEs from BWSB with your products. Absolutely *no* redistribution of any other part of BWSB! o Ability to play music and sound effects together at the same time. o Technical support is free for the lifetime of BWSB. If bugs are found, I will do my best to fix them as soon as possible (but no guarentees!). Don't expect to get requested features implemented. I am now busy with coding a protected mode version and will probably only be adding new features to BWSB when I need them or I get bored and have nothing better to do :-). COMMERCIAL EDITION (same as Advanced Edition except allows use in ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ commercial programs; shareware is not commercial!) o Payment by one of the following methods (subject to change for every applicant): $100 + 7% Royalty Fee - You pay $100 upfront and then pay a royalty from all profit. You may create multiple commercial products without paying the upfront fee again. I despise this payment method the most since there is so much ongoing paper work involved. Upgrades are free for bug fixes. To get feature upgrades, you must pay the upfront fee again. $1,000 Flat Fee - You get a signed license from me to use BWSB in a *SINGLE* commercial product. You must get a new license for every additional product you want to market. All future upgrades are free. $5,000 Unlimited Flat Fee - You get a signed license to use BWSB in an unlimited number of commercial products created by your company. All future upgrades are free. o Includes *all* source code to BWSB, which is: Source code to the Music and Sound Engines [ASM] Source all the library, unit, and object files [*] Source code to all example programs (even TTP) Source code to all utilities (2GDM, etc) [**] [*] The majority of this code is written in ASM, with little touches of higher level languages in some areas. [**] The majority of these programs are written using PDS 7.1. They may compile under other Basic compilers with some modifications of your own. [ASM] All ASM code has been developed using TASM 3.1 in masm-mode (not IDEAL mode). It may compile using other assemblers with modifications of your own. If you *need* MASM 5.1 compilable ASM code, please specify that you wish to receive BWSB v1.04, as that was the last release to compile using MASM without modifications of your own. You will not receive the latest version of BWSB. Note that this only supports TP/QB/PDS. o You may only distribute compiled EXEs and MSEs from BWSB with your products. Absolutely *no* redistribution of any other part of BWSB! o Technical support is free for the lifetime of BWSB. If bugs are found, I will do my best to fix them as soon as possible (but no guarentees!). Don't expect to get requested features implemented. I am now busy with coding a protected mode version and will probably only be adding new features to BWSB when I need them or I get bored and have nothing better to do :-).