ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ· º ----------- Advanced Module Player ----------- º º ----------- version 2.11 ----------- º º -----------""""""""""""""""""""""""""""""----------- º º ----------- Text dated: 21.06.1994 ----------- º º ---------------------------------------------------- º º ----------- Advanced Module Player ----------- º º ----------- written by ----------- º º ----------- Tapio Žij„l„ ----------- º º ----------- ----------- º º ----------- Copyright Napalm Software ----------- º º ----------- 1994. ----------- º º ----------- All rights reserved. ----------- º ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĽ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º ÜÜÜ ÜÜÜ º º Û ßÜÜÜÛ Û Member of º º ßßßÛ Û Û Suomen (Finnish) º º ßÜÜÜÛÜÜÜßÜÜÜß Peliohjelmoijat (Game Programmers) º º Û :::::::::::::::::::::::::::::::::: º º ß º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ --License You can freely distribute this program, if it is unmodified and all files are with it. You can't use this program in commercial products without written permission from copyrights owner. Copyright owner is Tapio Žij„l„. All rights reserved. Files with AMP: AMP.EXE The module player AMP.INI AMP setup file AMP.TXT This text file EXAMPLE.LST Example of playing many modules FILE_ID.DIZ Id of ARJ package LICENSE.TXT Napalm Software's shareware license agreement NSPLIST.TXT List of public Napalm Software products ORDER.TXT Napalm Software's shareware order form SUPPORT.TXT Napalm Software support bbs' list SYSOP.TXT Special to sysops AMP WAS FREE, AMP IS FREE AND AMP WILL BE FREE! --Warranty This program is distributed as it is and so copyright owner makes no warranties, either express or implied. The user uses this product with he's (or she's) own risk. --What does AMP need? -386sx or better -Color display -And of course some soundboard! --What is AMP? AMP (Advanced Module Player) is a digital music player that play many types of Amiga style music modules. It support MODs (original Amiga style modules), NSTs (Noise Tracker modules), STMs (Scream Tracker modules), SM3s (new type of Scream Tracker modules) and AMFs (module type of DSMI programming interface). AMP support 1-8 channels in same module. AMP support SB (Pro/16), PAS (+/16), Aria, Windows Sound System and Gravis Ultrasound soundboards. Because AMP is created as a practice on a pc with a Sound Blaster soundboard I was unable test it with all soundboards I listed above. If some soundboard doesn't work with AMP, write to me and I try to fix it to the new version of AMP. --How to use AMP? AMP [file name] [options] File name is name and path of the module. If the module is in the current directory you haven't to give a path to the directory where module is. Options: /Q or /q Use quality mode on 8 bit soundcards. /Sn or /sn Use sampling rate n (in Herzt). If not given AMP use 44 kHz. No other command line options used in this version of AMP. If no options specified, AMP use options listed in AMP.INI. Now if module is correct, AMP should load it to memory and start play it in a loop. If AMP didn't found the module or if the module was corrupted AMP give an error message and return to dos. If everything was right, AMP should draw on screen a two box. In the box at the top part of screen are commands that AMP understand. In the box at the lower part of screen are information of the module and soundboard. There is a simulated "VU-Bar" for each channel (1-8), a master volume meter, module's name and so on. Simulated "VU-Bars" are there only because they look nice (and every other module player got them too). B-). When you want to quit from the AMP, press q and AMP will return back to the dos. --Playing many modules with one command AMP can play more than one module with only one command. You must only create text file in ascii format (look below correct syntax for text file) and start AMP with this syntax: AMP [@file name] [options] File name is name and path of text file where names of the modules to be loaded are. Syntax of text file: n Number of modules name Name and path of the first module name Name and path of the second module ... Look example.lst for example. --AMP.INI When AMP starts, it load custom setup information (colors etc.) from AMP.INI file. AMP.INI MUST be in same directory as AMP. You can edit AMP.INI with some text editor (example Edit). Please do NOT remove example rows! :-). --AMPs great history Version 1.00: First release of AMP. Created as practice and so it wasn't best module player in the world. Version 1.10: Gravis Ultrasound (GUS) support now added! Also I did add some little things like information about used soundboard. Version 2.00: Many new things added. Support to playing many modules with one command. Simulated "VU-Bars" added too. Version 2.10: Added AMP.INI file for custom setup. Some little changes in documents and so, too. Version 2.11: Updated support.txt file, nothing else. No other releases. --Special to artists! Currently we are looking for an artist, who is able to draw cute pictures in 320x200 mode with 256 colors. If you are the person we are looking for, and want to join us, throw a letter. We can't guarantee any money, fame or anything, but if you still want to join... YOU ARE THE ONE WE NEED! --Napalm Software Napalm Software is a team of two programmers doing games, demos, intros, everything! If you want to contact the Napalm Software write to us: Tapio Žij„l„ or Antti Virtanen Retkeilij„ntie 18 D 19 Ahkiotie 6 A 2 SF-70200 Kuopio SF-70200 Kuopio Finland, Europe Finland, Europe When you want to have allways the newest Napalm stuff, call to the Astral Plane, home bbs of the Napalm Software: 358+(9)71-733148, v.32bis, 24h, 200 Mb + CD-ROM, No ratios, SPO WHQ