ۥ-x@ -J%""######XU$U$U$U$q$$U$$\$$(%%%%%%%!%!%!%!%!%!%?%4s%?%#?%?% VeriScope User Guide Version 1.0 Copyright 1993 Pearson Interface. All rights reserved. Reproduction in whole or in part without express written permission is prohibited. While every effort has been made to ensure the accuracy of this manual and the effectiveness of the software it describes, Pearson Interface accept no liability for any consequence, direct or indirect, of the use of the manual or the software. All trademarks acknowledged. VeriScope software shall not be used except in accordance with a user license obtained and paid for through an authorised channel. The software shall not be copied onto disk except by a licensed user as a precaution against loss of access to the software as originally purchased. Pearson Interface Suite 33, 10 Barley Mow Passage Chiswick, London W4 4PH This guide describes VeriScope 1.0  a software tool from Pearson Interface for visualising 3D-CAD drawings on a PC. About this Guide VeriScope is easy to use and requires no specialised knowledge. If you want to try it now, turn to Chapter 2. To become proficient, you probably need to read most of this guide, which is organised as follows: Chapter 1 Welcome to VeriScope describes what VeriScope does, how you would use it and what hardware you need to run it. Chapter 2 Getting Started helps you check out your VeriScope kit, install the program on your computer and give yourself a quick demo. Chapter 3 Guided Tour is a tutorial you can follow while at the VeriScope screen. Youll see most of what the program can do and learn how to control your motion in 3D using the mouse. Chapter 4 VeriScope in Depth explains some aspects of the program and the techniques it uses in more detail. Chapter 5 Quick Reference lists the functions of VeriScope's special keys, mouse actions and menu commands. Glossary explains the meanings of special terms used in this guide. How to use this guide If youre new to VeriScope you should first read Chapters 1 and 2, making sure it is the tool you need and that it runs on your machine. Work through the tutorial in Chapter 3. Then you should feel able to use VeriScope to explore the other supplied examples and your own 3D CAD models. However, before attempting project work, you should also read Chapter 4 and the Glossary to deepen your understanding of the product. Also, scan through Chapter 5 in case VeriScope has facilities you are not aware of. Customer support If you have a problem using VeriScope and this guide cannot help, please call your distributor for assistance. First see if you can reproduce the problem, and be ready with a clear description and any supporting information. If your distributor cannot help you directly, your problem will be passed to Pearson Interface for attention and you will be kept informed of progress. Pearson Interface have a policy of continuous improvement by adding features to enhance your productivity while maintaining software reliability. Contents Chapter 1 Welcome to VeriScope 1-1 Where VeriScope helps 1-1 How VeriScope works 1-2 Other features 1-3 File I/O 1-3 Visualisation 1-3 VeriScope and your PC 1-3 Chapter 2 Getting Started 2-1 Your VeriScope kit 2-1 Installing VeriScope 2-2 Programs and examples 2-3 Programs 2-3 Example 3D models 2-3 Demonstrating VeriScope 2-3 VeriScope Demo: "5-minute Movie-Maker" 2-4 Chapter 3 Guided Tour 3-1 Thinking like VeriScope 3-1 View generation 3-1 Motion control 3-3 Starting VeriScope 3-4 Using the menus 3-4 DYNOVIEWing 3-5 Finding your bearings: 4-VIEW 3-6 Stereoviewing: 3D-WALK 3-7 Wearing the glasses 3-7 LOOK with the left button 3-8 SWING with the right button 3-8 Move FORWARD/BACKWARD with both buttons 3-8 Manoeuvering the target 3-9 SHRINK/EXPAND with both buttons 3-9 CRAB to move sideways 3-11 Chapter 3 contd . . WALKing THRU 3-12 SHADEing 3-12 Part shading 3-13 Working in 2D: ZOOM 3-13 WINDOWing 3-14 PANning 3-14 DYNAMIC 3-14 Composing a picture 3-14 Making a MOVIE 3-15 Planning 3-16 Lighting 3-16 Capturing key frames 3-16 Editing a movie 3-18 Generating a movie 3-19 Variations 3-19 Playing a movie 3-19 Quitting VeriScope 3-20 Chapter 4 VeriScope in Depth 4-1 File types 4-1 DXF files 4-1 MOD files 4-2 PCX files 4-2 CAD structures 4-2 Size limits 4-2 Structure summary 4-3 Identifying lines 4-3 Colours 4-4 Lighting 4-5 Fixed lighting 4-5 Mobile lighting 4-5 Checking lighting conditions 4-6 Shading 4-6 Surface interpolation 4-6 Reflection of light 4-7 Phong shading 4-8 Gouraud shading 4-8 Chapter 4 contd . . Shade styles 4-8 Setting surface attributes 4-9 Video modes 4-10 Selecting a drawing mode 4-10 Selecting a shading mode 4-10 VeriScope viewer model 4-11 Viewing constraints 4-12 Viewpoint coordinates 4-13 Stereoscopic effect 4-13 Calculating the Interocular Ratio 4-14 Calculating the Lens Size 4-15 Startup problems 4-16 SuperVGA graphics cards 4-17 Alternative motion control 4-17 Chapter 5 Quick Reference 5-1 Mouse actions 5-1 Special keys 5-2 Command summary 5-2 Main 5-3 View 5-3 Zoom 5-4 Lights 5-4 Set 5-5 Files 5-5 Movies 5-6 Glossary g-1 About this guide Veriscope User guide Veriscope User Guide About this guide PAGEVI PAGEVII +vz}~/7T .SSnSstVeriScope User Guide Version 1.0 Copyright 1993 Pearson Interface. All rights reserved. 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