* ATTENTION: READ THE COPYRIGHT-NOTICE IF YOU HAVE * * AN UNLICENSED EVALUATION COPY * +----------------------------------------------------+ | Last changes made on 21-Dec-92 V 1.09 | | | | ###### ####### ####### | | # # # # # # The mega-speed | | # # # # # # machinecode | | # # ##### # # HP48sx Editor | | # # # # # # # | | # # # # # # # (C)1991 Lutz Vieweg | | ###### ####### ####### | | # | +----------------- Manual -----------------------+ Please do not start QED until having read the whole manual. 0.0 Scusi... ------------ Please excuse linguistic mistakes in this text. English is not my native language. If you are not great at English, enjoy the easy words that are used, if your native language is English, think of what would be if you had to translate this text from German... 0.1 The Project --------------- When I bought my HP48sx it took only a few days to make me realize how slow an operating-system can get if you spend no time on optimizing time-critical routines. My feelings about this turned from bad to ugly when I tried to edit larger programs or even simple strings. I think it is a shame how the calculator makes you wait just for scrolling a listing one line up. Before I bought the 48sx, I saw machine-language programmability as a nice feature for a hand-held calculator - but later I knew it is just neccessary. QED is my first large assembler-only project on the 48sx. I had to program an assembler and disassembler before I felt able to begin. By the time, CLASS and CLDIS raised their version number rapidly due to the demands I encountered while programming QED. QED is meant to substitute HP's internal editor and to make editing a lot more comfortable. 2.01 Copyright Notice ##################### QED was written and developed by Lutz Vieweg 1991-1992. QED was reconstructed by Rick Grevelle for the GX 1993. QED is 'ShareWare' which means it may be used and given to others to use as long as you... - copy the entire package (files and documentation), - do not change any of the program or documentation, - do not receive remuneration in any form due to it. You may use the unlicensed evaluation copy as long as you wish, but it has one large disadvantage: the shareware version shuts down automatically after 3 minutes. If you feel that QED is worth the small amount of money that is required to become a registered owner, then send a self-address stamped envelope along with $10 in U.S. currency, and 3.5" disk to: Rick Grevelle 2300 Broadmoor #73 Bryan, Tx. 77802 (409) 774-1169 Please do not send foreign checks or currency. If you prefer I can your registration. If you do not want to send the 3.5" disk add an extra $1 with your payment. Also specify what format the disk must have in order to conform to your machine's needs. When you become a registered QED owner I will send you a unique version without the limitations placed upon the evaluation copy. When QED is revised you may receive the updated version free of charge simply by sending another letter as previously described without the $10 U.S. currency. If of course you have a simple solution would be to send it electronically. CAVEATS ####### o G/GX ONLY!!! (this is machine dependent software) o DO NOT use in ports > 1 ( QED won't run in TEMPOB) 0.3 Some words about machine-language programs... ------------------------------------------------- HP does not encourage the typical HP48sx-user to program his calculator in machine language. This is done for some reasons, but the most important one may be that the typical user wants his 48sx to work properly each and every time, and not to lose memory contents at all. The operating system of your 48sx has been tested for hours, days and years, especially because the greater part of it has been used in former calculators as well. You may hardly be able to "crash" your 48sx using the documented instructions, but you can get into serious trouble when you leave this "child-safe" area and play e.g. with SYSEVAL or Code Objects. I am not perfect, but I think I have the neccessary knowledge to create well-working machine language programs on the HP48sx. But I cannot guarantee that my programs never crash, and therefore you have to use my programs at your own risk. I did my best to write a bug-free program, but if it is e.g. your financial ruin when you lose your memory contents, you should think twice about using the product this documentation is about. I CANNOT GIVE ANY WARRANTIES FOR THIS PROGRAM EXCEPT THAT I DID NOT INCLUDE A VIRUS IN IT. I've tested QED with both a version A and version E 48sx. It seems to work fine on both machines. 1.0 Installation ---------------- To setup QED in your HP48sx take the following steps: - Transfer QED.dir to your hand-held using a KERMIT-program for example - Invoke QED.o and enjoy... or... - Use KED to customize the keyboard usage of QED - Edit QED.env to customize various settings of QED QED needs a few variables to run properly: QED.font, QED.env and QED.keys. If you want to use QED in any directory, simply copy these variables plus the main program, QED.o to your HOME directory. QED.font may either contain the font data _or_ a global name pointing to a variable containing the font data. In the distribution, the latter is default. So don't forget to copy the actual data variable along with QED.font if necessary. 1.1 Keyboard customization -------------------------- QED reacts on keys similar to the OS. There are 45 "normal" keys, 2 "shifter" and the ALPHA key; the "ON" key (wich is in fact just an interrupt button) is unused. Every normal key can be pressed without a shifter or with one of them switched on or held down. This calculates to 135 possible different keystrokes. Do not press more than one shifter or normal key the same time - it will not be detected. The ALPHA key switches between normal and alpha-mode. A totally independent key-list is held increasing the number of "different" keys to 270. If you hold the ALPHA key down and then press one or more keys, QED will return to the mode previously used after releasing the ALPHA key. NOTICE: There is a little hardware-fault in the HP48sx: If you press the ALPHA key, the left shifter and one of the following keys, a wrong result will occur: "s", "7", "8", "9" The operating system covers this error by simply not allowing to press ALPHA and left shift together with a another key. QED allows it, but it may fail to recognize theese 4 keys correctly. There is a list of 300 strings (30 of them are unused) in the normal HP48sx-format in a variable called 'QED.keys'. Each of the 270 used strings tells QED how to react on a specific key-shifter combination. Every byte except the ASCII code for "!" is treated as a simple character which has to be set into the text. The strings may consist of as many characters as you wish. E.g. if you put "Gomorra" in the list as the string for the [EVAL] key, you will see the 7 characters of this string put into the text whenever you press the [EVAL] key. The exclamation mark has a special meaning. Whenever QED encounters an "!" it will enter a "command-mode" - it will try to interpret what follows to define a specific function that will then be executed. If QED needs more codes, the "busy"-annunciator will blink until enough keys have been pressed. Sometimes, a prompt will ask for specific data. Here are a few examples of the function codes: "!" - Enter command mode. If nothing follows, the busy- annunciator will flash until enough codes have been typed to specify a command. "!!" - Set an exclamation mark into the text. "!CL" - Move cursor left. "!CR" - Move cursor left. "!CU" - Move cursor up. "!CD" - Move cursor down. For a complete list see chapter "Command Key Codes". You may combine normal characters and command key codes at will. The most simple way to change 'QED.keys' is to invoke 'KED' wich is included in the package. This program will ask you to press the key you want to change and then for the string definition. To leave KED, press the "EXIT" menu key when asked for a definition. NOTICE: KED may sometimes "sleep" for a few seconds - be patient, and think of HP's "garbage collection" 1.2 Setting up the environment variable --------------------------------------- The environment variable is a list that consists of various object. You may change this variable, called 'QED.env', with the "VISIT" function of your calculator or any other proper way. For a detailed description of the environment variable see chapter "The Environtment Variable". 1.3 Using different character sets ---------------------------------- The variable QED.font holds the font used by QED, or the name of another variable, that holds the font. This font contains not only the character-bitmap but also information about the size of the font. Fonts may be of any size between 2*3 to 16*32 pixel. I will copy any font I have to anyone who is interested; if you demand a special set of characters just do-it-yourself: The sources for the fonts are included in the archive you should have received - simply edit & assemble them. If you do not feel like working with an assembler, you may post me the edited source and a stamped back-envelope; I'll do it for you. 1.4 Invoking the Editor ----------------------- To start QED place the object you wish to edit on the top of the stack, then press the VAR-menu-key which represents QED.o . Be sure to have 'QED.keys', 'QED.font' and 'QED.env' in the actual directory or "above". If QED quits with an "insufficient memory" error, you know what you are lacking... :-) If QED quits with an "undefined name" error, something with one of the three variables (QED.env, QED.font, QED.keys) went wrong. If you edit a string-object, the output of the editor will be also a string. If you edit other than string objects, QED will use the ->STR function to convert the object to a string (this may last a while, especially at larger objects). When you have finished editing, QED will use the STR-> function to convert the edited string back into an object, except if you used the "!QT" instruction to leave QED. 1.4.1 Using a startup-macro --------------------------- Especially when you wish to call QED from your own programs, you may want to specify a string of command-key-codes to be executed directly after invocation. You can do this by setting bit 3 of the startup-flags (in the QED.env variable). QED checks if there's a string in level 2, and if so, it is interpreted just like a string in the QED.keys variable, but only once at the start. 1.4.2 Keeping the menu ---------------------- You can tell QED to keep the menu actually displayed on the screen. This is done by simply setting a bit in the environment variable. Keeping the menu can be useful e.g. if you want to process the edited variable depending on a return value. If you do not know yet how to display a menu from a running program, here is an example: << { "DO" "SOME" "THING" "DIFFERENT" } TMENU # 3A1FCh SYSEVAL QED.o >> Notice: QED is just showing the same graphic at the menu-row as it was before, there's no special behaviour of the "menu-keys". You cannot directly call RPL-programs from the upper 6 keys as it is possible while normal calculator usage! - Look chapter 2.1 for the startup-flags 1.5 Leaving the Editor ---------------------- To leave the editor you may use one of the command-key-codes described below. NOTICE: You cannot cause an interrupt while QED is running. This has two important consequences: - Alarms will not occur during QED usage. They will come up after leaving. - Pressing the [ON] key, even together with others, will have no effect at all If, what heaven may prevent, your calculator "crashes" and "hangs up", you will have to press the reset-button of your calculator. You will find this button below one of the rubber-feet on the backside of your 48sx; use a needle or something like that to press down the button through the little hole. After pressing the reset-button, do the following: Press ON (calculator switches on and warm-starts). Press any key (calculator warm-starts again). Sometimes data is lost when a RESET has been triggered, sometimes not. QED quits automatically after no action has taken place for the time specified in the QED.env variable. This is done to save the batteries from being exhausted too far. If QED is left this way, changes are made to the string in level 1. The unlicensed evaluation copy of QED will quit after a total of about 3 minutes after invocation. 1.5.1 The return-values ----------------------- You can tell QED to leave a return-value on the stack, a real number from 0 to 99. This instruction is meant to make it more easy to you to use QED from other programs. If you want to get the return value 0 even if no command key code caused such a value to be returned, you may set bit 6 of the startup-flags. - Look chapter 2.0 for the command key codes and 2.1 for the startup- flags. You may also set a bit in the startup-flags to tell QED to leave the last cursor position as a real-number on the stack. 1.6 QED as subroutine --------------------- QED was definitively meant to become an often used sub-program as well as a stand-alone editor. In the chapters above I discussed some functions of QED that should give you the ability to use QED for a large number of tasks from your own programs. Here are some further hints: QED seems really a little bit memory-expensive, but you'll find that there are so many tools gaining advantage from QED usage, you won't regret holding QED in your HOME directory. It's a good idea to have one standard set of QED variables also in your HOME directory. Theese variables should be used to setup your favourite object editor. Patches for built-in functions like "VISIT" should be able to use this environment. Other programs that want to use QED should have their own directory. In this directory they can hold "their" environment. They can use the same QED.o and QED.font from the HOME directory of course, but mostly they will need their own QED.keys and QED.env variable. To change your favourite key-assignment as little as possible when using such programs, they should contain a setup-routine, that takes your QED.keys from the HOME directory, change the neccessary keys and write the new QED.keys to the subdirectory of the program. This way may also save a lot of redundant bytes when spreading such programs around... 2.0 Command key codes --------------------- <.> has to be replaced by a string that is terminated with CHR$(0) has to be replaced by a hexadecimal value, terminated with CHR$(0) "!" - Enter command mode. If nothing follows, the ALPHA- annunciator will flash until enough codes have been typed to specify a command. "!!" - Set an exclamation mark into the text. "!# - Print the hexadecimal defined ASCII code. "!a<.> - Show alert with specified text. "!A" - Shows some information about QED, e.g. the version number "!B" - Backspace. Deletes the character to the left of the cursor "!bS" - Set block start "!bE" - Set block end "!bC" - Copy block to actual position and to clip "!bD" - Copy block to clip, then delete it "!CL" - Move cursor left. "!CR" - Move cursor right. "!CU" - Move cursor up. "!CD" - Move cursor down. "!CB" - Move cursor to the beginning of the actual line "!CE" - Move cursor to the end of the actual line "!Cb" - Move cursor to the beginning of the text "!Ce" - Move cursor to the end of the text "!CW" - Move cursor to the beginning of the next word "!Cw" - Move cursor to the end of the word "!c" - Clear the whole text. "!D" - Delete. Deletes the character under the cursor. "!EN<.><.> - Normal search and replace (asks for Y/N/Q/G) "!ET<.><.> - Turbo search and replace (Global by default) "!F<.>"- Search for a specified text, move cursor to the found position "!f" - Continue search "!I1" - Import a text string from ... the specified stack level "!I9" ("!I1" imports the original text that is actually edited) "!j"- Jump to specified location "!J0" - Jump to one of the five marks ... "!J4" "!M0" - Set one of the five marks ... "!M4" "!O" - Switch overwrite/insert mode. "!P-" - Move the pointer in the command-key-code string back a specified number of characters if status is OK. Every command leaves a status bit to indicate its success or failure. Using this command you can create loops in macro strings to execute a set of instructions again if the status indicates no error. The status is negative e.g. even if you tried to move the cursor up a line and you were already in the first one. The offset is calculated from the character following the "!P". Example: "!D!P4%-" A very stupid method to erase everything till the end. ^This one stands for a CHR$(0) IMPORTANT: You can move the pointer only within ONE string. If you try to jump to a location that is not in the actual string, funny things may happen, but QED will not crash. "!P+" - This command will skip a specified number of characters following the "+". Usage like previous one. Example: "!PFFFF%+" will leave the actual command-key-code string if OK. ^This one stands for a CHR$(0) "!p-" - Similar to the previous one, this instruction will move the pointer in the actual command-key-code string. But it will affect the pointer only if the status is not O.K. "!p+" - The same as the last one, but the new location is calculated by adding the offset to the location after the "+" "!QS" - Quit QED and place edited object on stack "!QN" - Quit QED, but leave old object on stack (changes are lost!) "!QN" works slightly faster than "!QS" "!QT" - Quit QED, but do not compile the object if it has been not a string object already. "!R" - EndOfLine and indent as actual line "!r00" - Return a real value (0 to 99) to the stack when quit. ... If this instruction is not used and also bit 6 of the "!r99" startup-flags is unset, no value is passed. "!S" - Show status page "!s" - Toggle sound on/off (see QED.env for default value) "!V" - Switch ViewMode/CursorMode. In ViewMode, the ALERT- annunciator is on. You may scroll around, but you cannot change the text. "!X" - A simple format instruction. It will split lines larger than the given right border. It does not remove any EOL. Please be patient - this is not the fastest function. "!Y" - Disable screen output ; These two commands can save you a lot "!y" - Enable screen output ; of time when using more complex macros ; Here is a "delete line" macro for example: "!Y!CB!bS!CD!bE!bD!y" ; IMPORTANT: This function can be "nested". If you switch off ; the output by "!Y!Y" you will need "!y!y" to switch it on again. "!Z" - Refresh screen 2.1 The Environment Variable ---------------------------- You may cut the following text and transmit it to the 48sx as an ASCII-type file for 'QED.env' %%HP: T(3)A(R)F(.); { @ type range function @ binary #0-#FFFFFFFFh startup-flags: @ Bit Value Function @ 0 1h If set, ViewMode is selected from start @ 1 2h If set, OverwriteMode is selected from start @ 2 4h Set = Scroll hard in cursor mode; Clr = Scroll soft... @ 3 8h If set, a startup-macro-string is taken from level 2 @ 4 10h If set, errors will cause alerts @ 5 20h If set, sound is switched off by default @ 6 40h If set, a return-value 0 is passed back by default @ 7 80h If set, the menu actually displayed is kept on the screen @ 8 100h If set, QED leaves the last cursor-position on the stack If you set bit 6 and bit 8, two values will be passed. #14h @ type range function @ binary #0-#FFFFFFFFh delay until key repeats first sec/8192 #5000d @ type range function @ binary #0-#FFFFFFFFh delay between key repeats sec/8192 #700d @ type range function @ binary #0-#FFFFFFFFh first repeat delay in view-mode sec/8192 #10d @ type range function @ binary #0-#FFFFFFFFh delay between key repeats in view-mode sec/8192 #10d @ type range function @ binary #0-#FFFFFFFFh time until auto-quit sec/8192 #2457600d @ type range function @ binary #0-#FFFFFFFFh cursor blinking-phase time (0=no blink) sec/8192 #4096d @ type range function @ binary #0-#FFh The left scroll-border #3d @ type range function @ binary #1-#FFh The right scroll-border #19d } 2.2 Default key assignment -------------------------- The 'QED.keys' file that is included in the package assigns some keys to QED commands. The following is a list of theese non-standard keys: Without any shifter in normal mode [!r1!QN] [!r2!QN] [!r3!QN] [!r4!QN] [!r5!QN] [!r6!QN] [ !bS ] [ !bE ] [ !bC ] [ !bD ] [ ] [ !F ] [ ] [ ] [ ] [ ] [ ] [ ] [ !S ] [ ] [ ] [ !V ] [ ^ ] [ ] [ !QS ] [ ] [ ] [ ] [ ] [ ALPHA ] [ ] [ ] [ ] [ ] [LFTSHIFT] [ ] [ ] [ ] [ ] [RGTSHIFT] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] With LEFT-SHIFT shifter pressed in normal mode [ ] [ ] [ ] [ ] [ ] [ ] [ !A ] [ ] [ !# ] [ !j ] [ ] [ !EN ] [ ] [ ] [ !O ] [ !Cw ] [ ] [ !CW ] [ !s ] [ ] [ ] [ ] [ ] [ ] [ !QN ] [ ] [ ] [ ] [ ] [ ALPHA ] [ ] [ ] [ ] [ ()!CL ] [LFTSHIFT] [ !J4 ] [ ] [ ] [ []!CL ] [RGTSHIFT] [ !J1 ] [ !J2 ] [ !J3 ] [<<>>!CL ] [ ] [ ] [ ] [ {}!CL ] With RIGHT-SHIFT shifter pressed in normal mode [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ !f ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ROOT ] [ ] [ ] [ CHR$(0) ] [ ] [ ] [ ] [ ! ] [ ALPHA ] [ ] [ ] [ ] [ ] [LFTSHIFT] [ !M4 ] [ ] [ ] [ ] [RGTSHIFT] [ !M1 ] [ !M2 ] [ !M3 ] [ ] [ ] [ ] [ ] [ ] Without any shifter in alpha mode [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ NEWLINE ] [ ] [ ] [ ] [ ] [ ALPHA ] [ ] [ ] [ ] [ ] [LFTSHIFT] [ ] [ ] [ ] [ ] [RGTSHIFT] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] With LEFT-SHIFT shifter pressed in alpha mode [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ !R ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] With RIGHT-SHIFT shifter pressed in alpha mode [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ CHR$(0) ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ " ] [ ] [ ] [ ] [ : ] 3.0 QED Utilities ----------------- Together with the main program, you should have copied a few utilities helping you to use QED. Here is a short description: KED Takes the QED.keys variable from the actual directory (or above), then lets you edit the key-bindings, then leaves the changed key-list on the stack. Of course you could do the same by simply modifying the QED.keys list yourself, but this tool makes it more simple. If you want QED to use your modified key-list, you should put the list KED leaves on the stack into a variable called 'QED.keys'. KEYED will ask you to press the key you want to redefine, then prompts for the definition. If you leave the definition-editor by choosing "EXIT" from the menu, KEYED will quit. Pressing "EXIT" does _not_ exit when QED waits for the key to be modified. SCAN.o Is just a subroutine of KED. If you call SCAN.o, your calculator waits until you press a key, then leaves a number on the stack that represents QED's internal key encoding. KDIFF Takes a key-list from the stack and the QED.keys variable from your HOME directory. Leaves a list on the stack that only contains the differences between the two lists. If you have made a program that uses QED, and you wish to spread it to others, you should create a list that contains the changes to be made to the key-list when using the program. This lets other people enjoy their customization of the keyboard as well as using your program. KINST Takes a key-difference-list (as made by KDIFF) and the QED.keys variable from your HOME directory. Stores the changed list to a QED.keys variable in your ACTUAL directory KINST is meant to be the installation program for a QED key-list used by a program from another guy. When you have transmitted a directory containing the other's program, you may find a key-difference-list in it. ReCaLl it on the stack, then execute KINST and enjoy the other's tool with your standard key-assignment still there. VISIT is just a very simple example how to substitute the internal slow-motion editor with QED at a special purpose. Appendices ---------- A.0 Version History ------------------- 0.01 26-06-91 Only as a text-viewer and for test purposes. 0.02 Modified relocation routine Added auto-quit Added CursorMode Added memory management to edit the text Added "About" function 1.00a 03-07-91 First real editor, for alpha testers only 1.00b 05-07-91 Added a few functions like jumps Removed some bugs 1.00c 08-07-91 Complete new key-interpretation, KEYED revision Added some functions like jump-to-location, search... Removed some bugs 1.01 11-07-91 Added new functions: Search and replace ("!E...") Optional return value ("!r0" - "!r9") Optional menu-display (look startup-flags) Alert Display instruction (had been available in 0.02 former) Improved command key code reading routine (no longer prompts when codes are already there...) Removed a bug that caused funny text when unset marks were jumped to A further keyboard revision: Shifters are now treated nearly like the Operating-System does it Added a few utilities (KDIFF, KINST, VISIT - see chapter 3) Improved the default key-list and the documentation 1.02 15-07-91 Removed a bug that caused funny text when scrolling left in longer lines Improved the "!r" function: Now you can leave real numbers from 0 to 99. See key command code table 1.03 16-07-91 Removed a bug that caused a wrong exponent of the return-value 1.04 27-07-91 Removed a bug that caused an "infinite result" error when returning value 0 on the stack. Added the left and right scroll-borders. (see QED.env) Added the "!QT" instruction (see command key codes) Improved the environment installation: An uncomplete QED.env variable will no longer prevent QED from running. Default environment is now built in. 1.05 11-08-91 Changed the variable recalling method: QED.font, QED.env and QED.keys are now recalled by only their global name. This has been done to make compression of these variables using the "Redundance Fighter" possible. (Use self-uncompressing model) You can now also store a global name into one of the three variables. Changed the type of the QED.font variable: It is now "Library Data" to make compression possible. Added the "!CW", "!Cw", "!X", "!Y" and "!y" commands - please take a look at the command-key-code table Added powerful macro-programming commands: "!p" and "!P" (look command-key-code table) A further minor keyboard revision: If you are already in alpha-mode, and then press the alpha-key plus others, they will still be interpreted as alpha-keys. 1.06 08-10-91 Rewrote the internal variable handling - the code is no longer self-modifying, QED may now be placed into protected RAM, ROM or libraries. NOTICE: The PICT memory is used as variable memory so you'll need to save the contents of PICT before starting QED if neccessary. If you want to put QED in a library, please notice that you need to recompile programs that should call QED, because the 48sx distinguishes between "global names" and "library names". Removed a bug that caused QED to crash if it was called as an on-stack-only-object. Removed a dangerous routine that could have led to problems in very seldom cases. Reduced external memory requirements to 1688 bytes Added another return-value option: last cursor position can now be placed on the stack (See QED.env). Improved error management slightly Rechanged a feature of release 1.04: an incomplete QED.env variable is no longer allowed. This led only to problems. Completed the 6*8 font. All characters included now. 1.07 09-11-91 Located a serious incompatibility to several libraries. Since the demand for absolute adresses prohibited other solutions, I made QED use the highest possible PICT-adresses, and a check is made on startup, whether QED can start in the actual configuration or not. As far as I could test it, QED is now working with any library on the market installed. If you get a "insufficient memory" error though, please contact me or use QED 1.05, wich was self-modifying... 1.08 01-09-92 Only a very small change has been made compared to version 1.07: If you've got lots of libraries installed, you won't see QED leave with an insufficient memory error - QED now allocates some memory to save the ROM-entry table for this case. NOTE: Only registered versions of QED are changed, the evaluation version stays 1.07 1.09 21-12-91 Sorry to anyone who suffered data loss when running QED 1.08 - there was a bug in it that caused system crashes under some low-memory-conditions and on ROM revisions < E. This bug hasn't been in QED 1.07... I spent a lot of hours on QED 1.08 just to reproduce the bug, than another couple of hours to fix it. Now everything should definitely work fine... you may load your 48sx with hundreds of libraries, and even the PICT is not scrambled any longer - only if your PICT is smaller than 131*64 pixel, it will be resized to 131*64 and cleared. The default QED.keys object is now much more complete and similar to the original key-table, especially the right-shift-ALPHA keys have been added... The KEYED has been renamed to KED, put in its own subdirectory and modified a little bit. (see KED instructions) The 6x6 font is now complete, as the 6x8 font has been before. In the 5x6 font are still some seldom used characters missing. 2.01 29-09-93 QED ported for the G/GX. RPL shell rewritten.