Ripple2: Debugged version of RIPPLE from Goodies Disk #3. WARNING! WARNING! WARNING! The "Back to School Disk" from HP contains a program called RIPPLE. It's very impressive until it corrupts memory (doesn't happen unless you are low on memory). Those who have kept current with the Goodies Disk saga know that RIPPLE by Sean Ahern, found on Goodies Disk #3, called Erik Bryntse's original BUGGY AND DANGEROUS grob unpacker. Erik debugged it later, and the fixed version (called UPGROB), and its functional inverse (PGROB) can be found on Goodies Disk #6 (with documentation). DON'T USE RIPPLE AS FOUND ON THE HP DISK NOR ON GOODIES DISK #3! To save you time and grief, I've just fixed RIPPLE for you. The following version won't corrupt memory. Full credit for the logic go to Sean Ahern for the grobs and program, and to Erik Bryntse for the improved grob packer & unpacker. If you're planning on buying the Sparcom Calculus Pac, you won't need to download this; there's a 3-D hidden-surface animation demo almost identical to RIPPLE built right into the card, plus all the routines you need to create 3-D graphics like this. For those who are still afraid of object packers after all the brouhaha regarding Lutz Vieweg's RF program, please note that PGROB stores not only a checksum in the packed string, but also the dimensions of the original grob. When you run UPGROB, not only must the grob have the correct checksum, but it must be exactly the right size. It's safe. And much faster than RF. Smaller, too. -Joseph K. Horn-