Blinky V2.00: Pac Man game for SCHIP V1.0 or newer. From: egeberg@solan.unit.no (Hans Christian Egeberg) Newsgroups: comp.sources.hp48 Date: 15 Sep 91 22:14:29 GMT [Note: Requires SCHIP, found on Goodies Disk #3. This BLINKY is an improved version of the BLINKY also on Goodies Disk #3, which was a "low-res" game for the CHIP48 interpreter. This one's a "high-res" SCHIP game. -jkh-] This program is for use with Super Chip-48 V1.0 or newer. In order to run, put downloaded binary string on stack, and start SCHIP. Blinky has two lives. Finishing a screen increases the intelligence of Packlett and Heward, the two ghosts. The game is at its most difficult on the fourth screen. The maze contains one gateway from left to right, and four energy pills, near the corners. Points are awarded for each pill, each energy pill, catching Packlett, catching Heward, and finishing a maze. My personal highscore is 1575 so far, but I am just a programmer. My not so little sister helped me debug, and reached 2005 in two days. [Note: Also included on this disk is BLINKY.COM, a self-extracting archive containing BLINKY.SRC, the source code for the BLINKY game, written for the CHIPPER compiler. To extract BLINKY.SRC, copy BLINKY.COM to your hard disk or a floppy with 100K free on it, then just type BLINKY. It's 60,470 bytes long, so don't run BLINKY.COM directly from the Goodies Disk! -jkh-] Listing of archive : 'BLINKY.COM' Name Original Packed Ratio Date Time Attr Type CRC -------------- -------- -------- ------ -------- -------- ---- ----- ---- BLINKY.CHP 60470 7451 12.3% 91-11-22 14:02:44 a--w -lh1- 42F5 -------------- -------- -------- ------ -------- --------