Ü Commands, Quick Start: ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß Here, all the commands and their syntax is shown. For Further descriptions please look at the command descriptions indivi- dually. SCREEN CLEAR Command clears the screen. SCREEN GET This command saves a screen to a buffer SCREEN PUT This command shows a screen that has been previously saved SCREEN WIPE This commands clears the screen using the parameter SCREEN WINDOW This command selects part of the screen for output SHOW SCREEN "" Command shows a screen from a separate file SHOW SLIDE "" Command shows several slides according to file specified SHOW CHART "" Command shows a chart according to file and type specified WRITE <"" | > {+ } Command writes texts to the screen COLOR Command sets the color that effects other commands GOXY Command sets the coordinates that effects other commands WAIT [ | ""] Command stops script execution until seconds are passed or any key is pushed SPEAK | | "" Command talks through the speaker MUSIC SOUND Command makes a single sound through the speaker MUSIC PROCESS "" SND Command reads a DataShow music file and plays it MUSIC PROCESS "" WAV Command reads a Windows music file and plays it MUSIC PROCESS "" VOC Command reads a Creative Labs music file and plays it EFFECT SCROLL Command scrolls the screen up or down EFFECT FADE Command fades the screen EFFECT GLITTER Command makes lots of glitter on the screen EFFECT TEXTTYPE Command sets the text type and size for graphic writes EFFECT TEXTPLACE Command sets the text type and size for graphic writes EFFECT POINT Command writes an arrow on specified place DRAW BOX Command draws a box from current location DRAW LINE Command draws a line from current location DRAW CIRCLE Command draws a circle with center in current location DRAW BAR Command draws a bar from current location SET GRAPHICS Command set scripts in either text or graphics mode SET DELAYFACTOR Command set the delays for other commands SET SHADOW Command sets shadow on graphics writes SET CURSOR Command sets cursor in text mode SET TIMEOUT Command makes scripts pass the WAIT command SET ESCAPEKEY > Command let you control the interruption of scripts SET TEXTSOUND Command sets the sound on writes to screen SET DOUBLELINE Command sets single or double lines SET DEBUG Command enables debug halting of scripts DO FILE "" Command lets you execute another script file DO CALL "" This command calls an operating system file or program MARK Command marks a place to jump to JUMPMARK Command jumps to a mark VARIABLE CREATE TYPE " | NUMBER | KEY> The command creates a variable of a given type VARIABLE INCREASE This command increases a number variable by a given number VARIABLE DECREASE This command decreases a number variable by a given number VARIABLE RELEASE This command deletes a given variable VARIABLE VALUE This command forces a value to a given variable VARIABLE LOAD FROM "" The command loads a variable from disk VARIABLE SAVE TO "" The command saves a variable to disk READ CHOISE This command reads a number key in the given range READ STRING [UPPER] This command reads a string with the given length READ KEY This command reads a key into a variable IF < | > DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you test the value of a number variable IF [NOT] KEYPRESSED DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you check if a key is pressed IF [NOT] GRAPH DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you check the graphics adapter IF [NOT] MOUSE DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you check if a mouse is present IF [NOT] FILE <"filename"> DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you check if a file exists IF [NOT] SOUND DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END Command checks if a sound blaster or adlib is available CASE CHOISE DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you examine the value read by READ CHOISE CASE STRING [UPPER] <<"text"> | > DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you test the value of a string variable CASE KEY DO "" | JUMPMARK | BREAK | MATH | QUIT | .. END This command let you test the value of a key variable MATH = This command let you do mathematic operations DEFINE This command marks the beginning of a defined area END This command marks the end of a defined area MOTION This command lets you move a defined area across screen MOUSE The command makes it possible for you to use a mouse SPRITE The command let you move sprite objects around the screen INSTALL FONT "" The command makes it possible to install more fonts INSTALL SOUND Sets music output to sound blaster, adlib or PC speaker CONTINUE This command restarts script execution from the beginning BREAK This command goes to a continue command and goes on there QUIT This command end script and DataShow execution