Ú¿ÚÄÄ Ä Ä Ä Ä Ä À³Ù ÚÙ ³ ÛßßÛ Û Û ÛßßÛ ³ ÞÝ Û Û ÞÝ Û Û Û ÞÝ Û ³ ÞÝ Û ÞÝ ÜÛÛÜ ß Û ß ÜÛÛÝ ÛÛÜ ÞÛÛÝ ÞÝ ÜÛÛÜ ÞÛÜ ÜÛÛÜ Û Û ÞÝÞÛ ÜÛ Û Û Û ÛÝÞÛ Û ßÛ ÞÝ Û ÞÛ ÛÝÞÝÞÝÞÛ ÜÛ ÞÝ ÞÝÛÝÛ ÞÛ ß Û Û Û Û Û Û ÞÝ ÞÝ ÞÝ ÞÛ ÛÝÞÝÞÝÞÛ ß ³ ÛÜÜÛ ÛÝÛÝ ßÛÛß Û Û Û ßÛÛÛ Û Û ÞÝ ÛÜÜÛ ßÛÛß ÞÝÞÝ ßÛÛß Ü ÛÝ ßÛÛ ³ ³ ÿ³³ ÀÙÀ´ ÄÙ ³ ÜÛÛÛÜ ÜÛÛÛÜ ÜÛÛÛÜ ÜÛÛÛÜ ÜÛÛÛÜ ÜÛÛÛÜ ÛÝ ÜÛÛÛÜ ÞÛß ßÛ ÞÛß ßÛÝ ÞÛß ßÛÝ ÞÛß ßÛÝ ÞÛß ßÛ ÞÛß ßÛÝ ÛÝ ÞÛß ßÛÝ ÛÝ ÛÝ ÞÛ ÛÝ ÞÛ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÞÛ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÜÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÛÛÛÛÛÛ ÛÛÛÛÛß ÛÛÛÛÛÛÛ ÛÝ ÛÛÛÛÛÛÛ ÛÝ ÛÛÛÛÛÛÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÞÛÜ ÜÛ ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ÞÛÜ ÜÛ ÛÝ ÞÛ ÞÛÜ ÛÝ ÞÛ ßÛÛÛß ÛÝ ÞÛ ÛÝ ÛÝ ÞÛ ßÛÛÛß ÛÝ ÞÛ ßÛÛÛÛÛ ÛÝ ÞÛ 1 T E C H N I C A L ÛßÛßÛ Û Û Û his demo requires about 565K low memory and something like ß 600K EMS or XMS. A Gravis Ultrasound (512K) is recommended (HIGHLY!!), but a marginal SB support is also included for the owners of that shitty relic. For those unlucky enough to lack either, a no sound option is available. ESC quits the demo at all times. The demo has been successfully tested only on the following machines: i80586-100 with 1M Cirrus 5434 PCI, GUS MAX and 8192kb RAM, i80486DX2-66 with 2M Stealth 64 PCI, GUS and 8192kb RAM, i80486DX-50 with 1M Trident ISA, GUS and 4096kb RAM, i80486SX-25 with 512k ATI VGA Wonder ISA, GUS and 3712kb RAM, So you see; if it doesn't run on your machine, don't worry: it is normal. 2 C R E D I T S Vector System............................................Passy Optimization.............................................Passy Implementation............................................flap Capacala's Extended Memory Handler (CEM).................Passy Loader (CapaLoad 1.0)....................................Passy Demo Music/Syncro Controller (MSX Unit)...................flap GUS Player (CapaPlay II 0.1a).............................flap SB Player (MIDAS).......Petteri Kangaslampi and Jarno Heikkil„ Music 1 (Flying Through The Moss)..............Breeze and Spay Music 2 (Streaming).....................................Breeze Graphics..................................................flap Fonts.....................................................flap Palettes..................................................flap Material and Light Maps...................................flap Mathematic Backdrops.....................................Passy Director..................................................flap Producers.........................flap, Breeze, Spay and Passy Executive Producers.............................flap and Passy Screenplay................................................flap World Head Quarters BBS................................Trancer Boozing.....................................Axolotl and Tetsuo Additional Boozing..........................Breeze and Trancer Documentation...........................................Breeze 3 G R E E T I N G S 3am, Accession, Acme, Amen PC, Anarchy PC, Astroidea, Cascada, C.O.M.A, Complex, Core Image, Crypton, Diffusion PC, Electromotive Force, Epical, Extreme, Five and then Some, Future Crew, Gollum, Grif, Hysteria, Iguana, Impact Studios, Imphobia, Infiny, Jamm, Jeskola!, Legend Design, Majic 12, Mental Design, Mindprobe, Nooon, Nordic Vision, Orange, Plant, Prime, Sahara Surphers, Silents, Soft One Productions, Surprise!Productions, Symptom, The Coexistence, Tran, Triton, Valhalla, Virtual Visions Inc., Visual Dreams DK, Weird Magic, Wild Light, Witan, Xography If someone is still misspelled or missing, worry. Only one personal greeting was allowed per member this time! flap greets Eccu, his beloved girl friend. Spay greets Home Studios of Manninen Residence. Passy greets Dealer/TIC. Breeze greets Core Image Party Section! Trancer greets ismo-ville. Axolotl greets Koskenkorvan Tehtaat. Tetsuo greets Suomen Poliisi. 4 T H E H I S T O R Y O F T H I S D E M O This demo was built, designed, its graphics drawn and its musics composed in five days (31.7.-4.8.'95). Only the vector system, CapaPlay II and the loader were ready when we started making this demo. The five-day week included over 60h of demomaking (approx. 12h/d), so you could say that we work- ed on the demo very intensively. And it turned out just like we thought it would: a product of hurry. 5 S O M E R I G H T S C R A P This material isn't freeware man! You know, you're allowed to copy it around freely for no-money purposes but nothing can be charged for the demo, at least not without our written permis- sion. You can't produce this demo on anything, or you will perse- cuted. At least not without our written permission. And if you modify the proggy or the data files included, your ass will be kicked also: it's prohibited. We'll not say that this thingy will format your HD, but if it does, we take no responsibility at all. In fact, we take no responsibility about anything this demo does to you or to your hardware. 6 C L O S I N G W O R D S